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fixed an issue where types would not correctly be loaded from referenced assemblies
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parent
a7d5a12df1
commit
a5ba3de533
5 changed files with 22 additions and 3 deletions
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@ -2,7 +2,7 @@
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<package>
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<metadata>
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<id>Contentless</id>
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<version>3.0.0</version>
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<version>3.0.1</version>
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<authors>Ellpeck</authors>
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<description>A tool for MonoGame that automatically handles adding assets to the Content Pipeline project</description>
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<tags>monogame mono xna content pipeline mgcb builder tool library</tags>
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@ -12,5 +12,9 @@ namespace Contentless {
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this.Type = type;
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}
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public override string ToString() {
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return this.Type.Name;
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}
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}
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}
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@ -149,7 +149,7 @@ namespace Contentless {
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var processors = new List<string>();
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foreach (var assembly in AppDomain.CurrentDomain.GetAssemblies()) {
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try {
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foreach (var type in assembly.GetExportedTypes()) {
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foreach (var type in assembly.GetTypes()) {
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var importer = (ContentImporterAttribute) type.GetCustomAttribute(typeof(ContentImporterAttribute), true);
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if (importer != null)
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importers.Add(new ImporterInfo(importer, type));
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2
MonoGame
2
MonoGame
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@ -1 +1 @@
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Subproject commit 97708388e9adf6cb2ff66171ed0be5d4183e6b63
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Subproject commit 133ef7c79d1e13152c543986e4335b6e01740ec4
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@ -45,3 +45,18 @@
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/processor:TextureProcessor
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/build:Textures/Exclude.png
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#begin Json/Test.json
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/importer:TexturePackerJsonImporter
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/processor:TexturePackerProcessor
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/build:Json/Test.json
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#begin Tiled/Map.tmx
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/importer:TiledMapImporter
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/processor:TiledMapProcessor
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/build:Tiled/Map.tmx
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#begin Tiled/Tileset.tsx
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/importer:TiledMapTilesetImporter
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/processor:TiledMapTilesetProcessor
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/build:Tiled/Tileset.tsx
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