diff --git a/Contentless/Contentless.nuspec b/Contentless/Contentless.nuspec index 5a32f36..73f5aa0 100644 --- a/Contentless/Contentless.nuspec +++ b/Contentless/Contentless.nuspec @@ -2,18 +2,24 @@ Contentless - 3.0.5 Ellpeck A tool for MonoGame that automatically handles adding assets to the Content Pipeline project monogame mono xna content pipeline mgcb builder tool library https://github.com/Ellpeck/Contentless - https://github.com/Ellpeck/Contentless/blob/master/LICENSE + MIT + README.md + Logo.png + 3.0.5 + + + - - + - + + + \ No newline at end of file diff --git a/Logo.png b/Logo.png new file mode 100644 index 0000000..7b45704 Binary files /dev/null and b/Logo.png differ diff --git a/README.md b/README.md index 07e2edf..14f9e31 100644 --- a/README.md +++ b/README.md @@ -1,5 +1,6 @@ -# Contentless -A tool for MonoGame that automatically handles adding assets to the Content Pipeline project so you don't have to use their interface to add every content file manually. +![The Contentless logo](https://raw.githubusercontent.com/Ellpeck/Contentless/master/Logo.png) + +**Contentless** is tool for MonoGame that automatically handles adding assets to the Content Pipeline project so you don't have to use their interface to add every content file manually. # How to use To use Contentless, you first have to add it to your project, either through your NuGet package manager or by adding it to your `.csproj` file as follows. Keep in mind to update the `Version` to the most recent one. You can find the package on the [NuGet website](https://www.nuget.org/packages/Contentless/) as well. diff --git a/Test/Test.csproj b/Test/Test.csproj index 0e52d09..fa90083 100644 --- a/Test/Test.csproj +++ b/Test/Test.csproj @@ -1,7 +1,7 @@  - netcoreapp3.1 + net5.0