using System; using System.Collections.Generic; using System.Threading; using Coroutine; namespace Example { internal static class Example { private static readonly Event TestEvent = new Event(); public static void Main() { var seconds = CoroutineHandler.Start(WaitSeconds(), "Awesome Waiting Coroutine"); CoroutineHandler.Start(PrintEvery10Seconds(seconds)); CoroutineHandler.Start(EmptyCoroutine()); CoroutineHandler.InvokeLater(new Wait(5), () => { Console.WriteLine("Raising test event"); CoroutineHandler.RaiseEvent(TestEvent); }); CoroutineHandler.InvokeLater(new Wait(TestEvent), () => Console.WriteLine("Example event received")); CoroutineHandler.InvokeLater(new Wait(TestEvent), () => Console.WriteLine("I am invoked after 'Example event received'"), priority: -5); CoroutineHandler.InvokeLater(new Wait(TestEvent), () => Console.WriteLine("I am invoked before 'Example event received'"), priority: 2); var lastTime = DateTime.Now; while (true) { var currTime = DateTime.Now; CoroutineHandler.Tick(currTime - lastTime); lastTime = currTime; Thread.Sleep(1); } } private static IEnumerator WaitSeconds() { Console.WriteLine("First thing " + DateTime.Now); yield return new Wait(1); Console.WriteLine("After 1 second " + DateTime.Now); yield return new Wait(9); Console.WriteLine("After 10 seconds " + DateTime.Now); CoroutineHandler.Start(NestedCoroutine()); yield return new Wait(5); Console.WriteLine("After 5 more seconds " + DateTime.Now); yield return new Wait(10); Console.WriteLine("After 10 more seconds " + DateTime.Now); yield return new Wait(20); Console.WriteLine("First coroutine done"); } private static IEnumerator PrintEvery10Seconds(ActiveCoroutine first) { while (true) { yield return new Wait(10); Console.WriteLine("The time is " + DateTime.Now); if (first.IsFinished) { Console.WriteLine("By the way, the first coroutine has finished!"); Console.WriteLine($"{first.Name} data: {first.MoveNextCount} moves, " + $"{first.TotalMoveNextTime.TotalMilliseconds} total time, " + $"{first.LastMoveNextTime.TotalMilliseconds} last time"); Environment.Exit(0); } } } private static IEnumerator EmptyCoroutine() { yield break; } private static IEnumerable NestedCoroutine() { Console.WriteLine("I'm a coroutine that was started from another coroutine!"); yield return new Wait(5); Console.WriteLine("It's been 5 seconds since a nested coroutine was started, yay!"); } } }