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344 lines
13 KiB
344 lines
13 KiB
using System.Collections.Generic; |
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using Coroutine; |
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using NUnit.Framework; |
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namespace Tests { |
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public class EventBasedCoroutineTests { |
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[Test] |
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public void TestEventBasedCoroutine() { |
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var counter = 0; |
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var myEvent = new Event(); |
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IEnumerator<Wait> OnEventTriggered() { |
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counter++; |
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yield return new Wait(myEvent); |
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counter++; |
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} |
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var cr = CoroutineHandler.Start(OnEventTriggered()); |
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Assert.AreEqual(1, counter, "instruction before yield is not executed."); |
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CoroutineHandler.Tick(1); |
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CoroutineHandler.RaiseEvent(myEvent); |
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Assert.AreEqual(2, counter, "instruction after yield is not executed."); |
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CoroutineHandler.Tick(1); |
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CoroutineHandler.RaiseEvent(myEvent); |
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Assert.AreEqual(2, counter, "instruction after yield is not executed."); |
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Assert.AreEqual(true, cr.IsFinished, "Incorrect IsFinished value."); |
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Assert.AreEqual(false, cr.WasCanceled, "Incorrect IsCanceled value."); |
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Assert.AreEqual(cr.MoveNextCount, 2, "Incorrect MoveNextCount value."); |
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} |
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[Test] |
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public void TestInfiniteCoroutineNeverFinishesUnlessCanceled() { |
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var myEvent = new Event(); |
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var myOtherEvent = new Event(); |
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var counter = 0; |
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IEnumerator<Wait> OnEventTriggeredInfinite() { |
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while (true) { |
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counter++; |
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yield return new Wait(myEvent); |
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} |
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} |
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void SetCounterToUnreachableValue(ActiveCoroutine coroutine) { |
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counter = -100; |
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} |
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var cr = CoroutineHandler.Start(OnEventTriggeredInfinite()); |
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CoroutineHandler.Tick(1); |
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cr.OnFinished += SetCounterToUnreachableValue; |
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for (var i = 0; i < 50; i++) |
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CoroutineHandler.RaiseEvent(myOtherEvent); |
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for (var i = 0; i < 50; i++) |
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CoroutineHandler.RaiseEvent(myEvent); |
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Assert.AreEqual(51, counter, "Incorrect counter value."); |
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Assert.AreEqual(false, cr.IsFinished, "Incorrect IsFinished value."); |
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Assert.AreEqual(false, cr.WasCanceled, "Incorrect IsCanceled value."); |
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Assert.AreEqual(51, cr.MoveNextCount, "Incorrect MoveNextCount value."); |
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cr.Cancel(); |
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Assert.AreEqual(true, cr.WasCanceled, "Incorrect IsCanceled value after canceling."); |
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Assert.AreEqual(-100, counter, "OnFinished event not triggered when canceled."); |
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Assert.AreEqual(51, cr.MoveNextCount, "Incorrect MoveNextCount value."); |
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Assert.AreEqual(true, cr.IsFinished, "Incorrect IsFinished value."); |
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} |
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[Test] |
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public void TestOnFinishedEventExecuted() { |
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var myEvent = new Event(); |
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var counter = 0; |
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IEnumerator<Wait> OnEvent() { |
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counter++; |
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yield return new Wait(myEvent); |
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} |
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void SetCounterToUnreachableValue(ActiveCoroutine coroutine) { |
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counter = -100; |
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} |
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var cr = CoroutineHandler.Start(OnEvent()); |
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CoroutineHandler.Tick(1); |
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cr.OnFinished += SetCounterToUnreachableValue; |
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for (var i = 0; i < 10; i++) |
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CoroutineHandler.RaiseEvent(myEvent); |
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Assert.AreEqual(-100, counter, "Incorrect counter value."); |
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} |
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[Test] |
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public void TestNestedCoroutine() { |
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var onChildCreated = new Event(); |
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var onParentCreated = new Event(); |
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var myEvent = new Event(); |
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var counterAlwaysRunning = 0; |
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IEnumerator<Wait> AlwaysRunning() { |
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while (true) { |
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yield return new Wait(myEvent); |
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counterAlwaysRunning++; |
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} |
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} |
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var counterChild = 0; |
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IEnumerator<Wait> Child() { |
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yield return new Wait(myEvent); |
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counterChild++; |
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} |
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var counterParent = 0; |
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IEnumerator<Wait> Parent() { |
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yield return new Wait(myEvent); |
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counterParent++; |
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// OnFinish I will start child. |
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} |
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var counterGrandParent = 0; |
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IEnumerator<Wait> GrandParent() { |
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yield return new Wait(myEvent); |
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counterGrandParent++; |
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// Nested corotuine starting. |
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var p = CoroutineHandler.Start(Parent()); |
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CoroutineHandler.RaiseEvent(onParentCreated); |
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// Nested corotuine starting in OnFinished. |
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p.OnFinished += ac => { |
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CoroutineHandler.Start(Child()); |
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CoroutineHandler.RaiseEvent(onChildCreated); |
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}; |
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} |
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var always = CoroutineHandler.Start(AlwaysRunning()); |
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CoroutineHandler.Start(GrandParent()); |
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Assert.AreEqual(0, counterAlwaysRunning, "Always running counter is invalid at event 0."); |
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Assert.AreEqual(0, counterGrandParent, "Grand Parent counter is invalid at event 0."); |
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Assert.AreEqual(0, counterParent, "Parent counter is invalid at event 0."); |
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Assert.AreEqual(0, counterChild, "Child counter is invalid at event 0."); |
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CoroutineHandler.Tick(1); |
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CoroutineHandler.RaiseEvent(myEvent); |
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Assert.AreEqual(1, counterAlwaysRunning, "Always running counter is invalid at event 1."); |
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Assert.AreEqual(1, counterGrandParent, "Grand Parent counter is invalid at event 1."); |
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Assert.AreEqual(0, counterParent, "Parent counter is invalid at event 1."); |
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Assert.AreEqual(0, counterChild, "Child counter is invalid at event 1."); |
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CoroutineHandler.Tick(1); |
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CoroutineHandler.RaiseEvent(myEvent); |
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Assert.AreEqual(2, counterAlwaysRunning, "Always running counter is invalid at event 2."); |
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Assert.AreEqual(1, counterGrandParent, "Grand Parent counter is invalid at event 2."); |
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Assert.AreEqual(1, counterParent, "Parent counter is invalid at event 2."); |
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Assert.AreEqual(0, counterChild, "Child counter is invalid at event 2."); |
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CoroutineHandler.Tick(1); |
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CoroutineHandler.RaiseEvent(myEvent); |
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Assert.AreEqual(3, counterAlwaysRunning, "Always running counter is invalid at event 3."); |
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Assert.AreEqual(1, counterGrandParent, "Grand Parent counter is invalid at event 3."); |
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Assert.AreEqual(1, counterParent, "Parent counter is invalid at event 3."); |
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Assert.AreEqual(1, counterChild, "Child counter is invalid at event 3."); |
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CoroutineHandler.Tick(1); |
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CoroutineHandler.RaiseEvent(myEvent); |
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Assert.AreEqual(4, counterAlwaysRunning, "Always running counter is invalid at event 4."); |
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Assert.AreEqual(1, counterGrandParent, "Grand Parent counter is invalid at event 4."); |
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Assert.AreEqual(1, counterParent, "Parent counter is invalid at event 4."); |
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Assert.AreEqual(1, counterChild, "Child counter is invalid at event 4."); |
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always.Cancel(); |
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} |
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[Test] |
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public void TestNestedRaiseEvent() { |
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var event1 = new Event(); |
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var event2 = new Event(); |
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var event3 = new Event(); |
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var coroutineCreated = new Event(); |
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var counterCoroutineA = 0; |
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var counter = 0; |
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var infinite = CoroutineHandler.Start(OnCoroutineCreatedInfinite()); |
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CoroutineHandler.Start(OnEvent1()); |
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CoroutineHandler.Tick(1); |
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CoroutineHandler.RaiseEvent(event1); |
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CoroutineHandler.Tick(1); |
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CoroutineHandler.RaiseEvent(event2); |
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CoroutineHandler.Tick(1); |
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CoroutineHandler.RaiseEvent(event3); |
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Assert.AreEqual(3, counter); |
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Assert.AreEqual(2, counterCoroutineA); |
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infinite.Cancel(); |
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IEnumerator<Wait> OnCoroutineCreatedInfinite() { |
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while (true) { |
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yield return new Wait(coroutineCreated); |
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counterCoroutineA++; |
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} |
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} |
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IEnumerator<Wait> OnEvent1() { |
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yield return new Wait(event1); |
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counter++; |
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CoroutineHandler.Start(OnEvent2()); |
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CoroutineHandler.RaiseEvent(coroutineCreated); |
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} |
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IEnumerator<Wait> OnEvent2() { |
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yield return new Wait(event2); |
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counter++; |
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CoroutineHandler.Start(OnEvent3()); |
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CoroutineHandler.RaiseEvent(coroutineCreated); |
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} |
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IEnumerator<Wait> OnEvent3() { |
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yield return new Wait(event3); |
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counter++; |
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} |
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} |
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[Test] |
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public void TestPriority() { |
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var myEvent = new Event(); |
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var counterShouldExecuteBefore0 = 0; |
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IEnumerator<Wait> ShouldExecuteBefore0() { |
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while (true) { |
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yield return new Wait(myEvent); |
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counterShouldExecuteBefore0++; |
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} |
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} |
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var counterShouldExecuteBefore1 = 0; |
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IEnumerator<Wait> ShouldExecuteBefore1() { |
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while (true) { |
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yield return new Wait(myEvent); |
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counterShouldExecuteBefore1++; |
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} |
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} |
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var counterShouldExecuteAfter = 0; |
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IEnumerator<Wait> ShouldExecuteAfter() { |
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while (true) { |
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yield return new Wait(myEvent); |
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if (counterShouldExecuteBefore0 == 1 && |
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counterShouldExecuteBefore1 == 1) { |
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counterShouldExecuteAfter++; |
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} |
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} |
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} |
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var counterShouldExecuteFinally = 0; |
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IEnumerator<Wait> ShouldExecuteFinally() { |
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while (true) { |
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yield return new Wait(myEvent); |
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if (counterShouldExecuteAfter > 0) { |
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counterShouldExecuteFinally++; |
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} |
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} |
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} |
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const int highPriority = int.MaxValue; |
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var before1 = CoroutineHandler.Start(ShouldExecuteBefore1(), priority: highPriority); |
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var after = CoroutineHandler.Start(ShouldExecuteAfter()); |
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var before0 = CoroutineHandler.Start(ShouldExecuteBefore0(), priority: highPriority); |
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var @finally = CoroutineHandler.Start(ShouldExecuteFinally(), priority: -1); |
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CoroutineHandler.Tick(1); |
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CoroutineHandler.RaiseEvent(myEvent); |
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Assert.AreEqual(1, counterShouldExecuteAfter, $"ShouldExecuteAfter counter {counterShouldExecuteAfter} is invalid."); |
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Assert.AreEqual(1, counterShouldExecuteFinally, $"ShouldExecuteFinally counter {counterShouldExecuteFinally} is invalid."); |
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before1.Cancel(); |
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after.Cancel(); |
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before0.Cancel(); |
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@finally.Cancel(); |
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} |
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[Test] |
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public void InvokeLaterAndNameTest() { |
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var myEvent = new Event(); |
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var counter = 0; |
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var cr = CoroutineHandler.InvokeLater(new Wait(myEvent), () => { |
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counter++; |
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}, "Bird"); |
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CoroutineHandler.InvokeLater(new Wait(myEvent), () => { |
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counter++; |
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}); |
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CoroutineHandler.InvokeLater(new Wait(myEvent), () => { |
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counter++; |
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}); |
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Assert.AreEqual(0, counter, "Incorrect counter value after 5 seconds."); |
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CoroutineHandler.Tick(1); |
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CoroutineHandler.RaiseEvent(myEvent); |
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Assert.AreEqual(3, counter, "Incorrect counter value after 10 seconds."); |
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Assert.AreEqual(true, cr.IsFinished, "Incorrect IsFinished value."); |
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Assert.AreEqual(false, cr.WasCanceled, "Incorrect IsCanceled value."); |
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Assert.AreEqual(cr.MoveNextCount, 2, "Incorrect MoveNextCount value."); |
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Assert.AreEqual(cr.Name, "Bird", "Incorrect name of the coroutine."); |
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} |
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[Test] |
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public void MovingCoroutineTest() { |
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var evt = new Event(); |
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IEnumerator<Wait> MovingCoroutine() { |
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while (true) { |
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yield return new Wait(evt); |
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yield return new Wait(0d); |
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} |
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} |
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var moving = CoroutineHandler.Start(MovingCoroutine(), "MovingCoroutine"); |
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CoroutineHandler.RaiseEvent(evt); |
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CoroutineHandler.RaiseEvent(evt); |
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CoroutineHandler.RaiseEvent(evt); |
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CoroutineHandler.RaiseEvent(evt); |
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CoroutineHandler.Tick(1d); |
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CoroutineHandler.Tick(1d); |
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CoroutineHandler.Tick(1d); |
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CoroutineHandler.Tick(1d); |
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CoroutineHandler.RaiseEvent(evt); |
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CoroutineHandler.Tick(1d); |
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CoroutineHandler.RaiseEvent(evt); |
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CoroutineHandler.Tick(1d); |
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CoroutineHandler.RaiseEvent(evt); |
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CoroutineHandler.Tick(1d); |
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CoroutineHandler.Tick(1d); |
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CoroutineHandler.RaiseEvent(evt); |
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CoroutineHandler.Tick(1d); |
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CoroutineHandler.RaiseEvent(evt); |
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CoroutineHandler.Tick(1d); |
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CoroutineHandler.RaiseEvent(evt); |
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moving.Cancel(); |
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} |
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} |
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} |