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give FileSink a maximum amount of bytes before the file is deleted automatically
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1 changed files with 7 additions and 4 deletions
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@ -6,6 +6,7 @@ namespace ExtremelySimpleLogger {
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/// </summary>
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/// </summary>
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public class FileSink : Sink {
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public class FileSink : Sink {
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private const int OneGb = 1024 * 1024 * 1024;
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private readonly FileInfo file;
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private readonly FileInfo file;
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private readonly StreamWriter writer;
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private readonly StreamWriter writer;
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private readonly bool reopenOnWrite;
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private readonly bool reopenOnWrite;
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@ -16,8 +17,9 @@ namespace ExtremelySimpleLogger {
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/// <param name="file">The full, or relative, path of the file to write to</param>
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/// <param name="file">The full, or relative, path of the file to write to</param>
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/// <param name="append">Whether new output should be appended to the old log file</param>
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/// <param name="append">Whether new output should be appended to the old log file</param>
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/// <param name="reopenOnWrite">Whether this file sink should reopen the file every time it logs to it. If this is false, the file will be kept open by this sink.</param>
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/// <param name="reopenOnWrite">Whether this file sink should reopen the file every time it logs to it. If this is false, the file will be kept open by this sink.</param>
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public FileSink(string file, bool append, bool reopenOnWrite = false) :
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/// <param name="fileSizeLimit">If <paramref name="append"/> is true, this property determines how big the log file has to be (in bytes) before it is deleted on startup. Defaults to 1gb.</param>
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this(new FileInfo(file), append, reopenOnWrite) {
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public FileSink(string file, bool append, bool reopenOnWrite = false, int fileSizeLimit = OneGb) :
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this(new FileInfo(file), append, reopenOnWrite, fileSizeLimit) {
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}
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}
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/// <summary>
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/// <summary>
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@ -26,7 +28,8 @@ namespace ExtremelySimpleLogger {
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/// <param name="file">The full, or relative, path of the file to write to</param>
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/// <param name="file">The full, or relative, path of the file to write to</param>
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/// <param name="append">Whether new output should be appended to the old log file</param>
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/// <param name="append">Whether new output should be appended to the old log file</param>
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/// <param name="reopenOnWrite">Whether this file sink should reopen the file every time it logs to it. If this is false, the file will be kept open by this sink.</param>
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/// <param name="reopenOnWrite">Whether this file sink should reopen the file every time it logs to it. If this is false, the file will be kept open by this sink.</param>
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public FileSink(FileInfo file, bool append, bool reopenOnWrite = false) {
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/// <param name="fileSizeLimit">If <paramref name="append"/> is true, this property determines how big the log file has to be (in bytes) before it is deleted on startup.</param>
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public FileSink(FileInfo file, bool append, bool reopenOnWrite = false, int fileSizeLimit = OneGb) {
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this.reopenOnWrite = reopenOnWrite;
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this.reopenOnWrite = reopenOnWrite;
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this.file = file;
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this.file = file;
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@ -34,7 +37,7 @@ namespace ExtremelySimpleLogger {
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if (dir != null && !dir.Exists)
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if (dir != null && !dir.Exists)
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dir.Create();
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dir.Create();
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if (!append && file.Exists)
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if (file.Exists && (!append || file.Length >= fileSizeLimit))
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file.Delete();
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file.Delete();
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if (!reopenOnWrite) {
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if (!reopenOnWrite) {
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