ExtremelySimpleLogger/Sample/Program.cs

47 lines
1.7 KiB
C#

using System;
using System.Collections.Generic;
using System.IO;
using ExtremelySimpleLogger;
namespace Sample {
internal static class Program {
private static void Main() {
// When we have multiple loggers that output to the same file,
// we can just reuse our sinks
var sinks = new List<Sink> {
new FileSink("Log.txt", true),
// We only want to log messages with a higher importance in the console
new ConsoleSink {MinimumLevel = LogLevel.Info},
// we allow a total of 5 files in our directory sink before old ones start being deleted
new DirectorySink("AllLogs", 5)
};
var logger = new Logger {
Name = "Example Logger",
Sinks = sinks
};
var otherLogger = new Logger {
Name = "Special Logger",
Sinks = sinks
};
logger.Info("Logger loaded.");
// Logging an exception
logger.Warn("Unsafe code follows!");
try {
File.OpenRead("does/not/exist");
} catch (Exception e) {
logger.Error("An exception was thrown!", e);
}
otherLogger.Info("This is a special message from the special logger!");
logger.Log(LogLevel.Trace, "This is a message that only the file sink will receive, since its minimum level is lower.");
logger.Log(LogLevel.Info, "The program finished.");
// Once we're done using the logger, we can dispose it so that our FileSink instances free their files
logger.Dispose();
}
}
}