mirror of
https://github.com/Ellpeck/ExtremelySimpleLogger.git
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53 lines
2 KiB
C#
53 lines
2 KiB
C#
using System;
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using System.Collections.Generic;
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using System.IO;
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using ExtremelySimpleLogger;
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namespace Sample {
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internal static class Program {
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private static void Main() {
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// When we have multiple loggers that output to the same file,
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// we can just reuse our sinks
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var sinks = new List<Sink> {
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new FileSink("Log.txt", true),
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// We only want to log messages with a higher importance in the console
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new ConsoleSink {MinimumLevel = LogLevel.Info},
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// we allow a total of 5 files in our directory sink before old ones start being deleted
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new DirectorySink("AllLogs", 5)
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};
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var logger = new Logger {
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Name = "Example Logger",
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Sinks = sinks
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};
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var otherLogger = new Logger {
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Name = "Special Logger",
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Sinks = sinks
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};
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logger.Info("Logger loaded.");
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// Logging an exception
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logger.Warn("Unsafe code follows!");
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try {
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File.OpenRead("does/not/exist");
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} catch (Exception e) {
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logger.Error("An exception was thrown!", e);
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}
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otherLogger.Info("This is a special message from the special logger!");
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logger.Log(LogLevel.Trace, "This is a message that only the file sink will receive, since its minimum level is lower.");
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logger.Log(LogLevel.Info, "The program finished.");
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// we can also use a writer to write to the log
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Console.SetError(new LogWriter(logger, LogLevel.Warn));
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Console.Error.WriteLine("This is an error written through serr! Oh no!");
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Console.Error.Write("This is another error, but ");
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Console.Error.WriteLine("written in multiple parts!");
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// Once we're done using the logger, we can dispose it so that our FileSink instances free their files
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logger.Dispose();
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}
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}
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}
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