From 0409e21215e0cbe54ef0d1db79a9371dc227ac9b Mon Sep 17 00:00:00 2001 From: Ellpeck Date: Tue, 9 Mar 2021 18:29:07 +0100 Subject: [PATCH] added transitions and a tutorial --- GreatSpringGameJam/Content/Content.mgcb | 5 + GreatSpringGameJam/Content/Maps/Level1.tmx | 64 ++++---- GreatSpringGameJam/Content/Maps/Level2.tmx | 144 ++++++++++++++++++ .../Content/Tilesets/World.aseprite | Bin 1542 -> 2120 bytes GreatSpringGameJam/Content/Tilesets/World.png | Bin 1773 -> 2755 bytes GreatSpringGameJam/Content/Tilesets/World.tsx | 98 ++++++------ GreatSpringGameJam/Entity.cs | 8 + GreatSpringGameJam/GameImpl.cs | 82 ++++++++-- GreatSpringGameJam/Map.cs | 5 +- GreatSpringGameJam/Player.cs | 8 +- 10 files changed, 319 insertions(+), 95 deletions(-) create mode 100644 GreatSpringGameJam/Content/Maps/Level2.tmx diff --git a/GreatSpringGameJam/Content/Content.mgcb b/GreatSpringGameJam/Content/Content.mgcb index d4a4b5b..a370f17 100644 --- a/GreatSpringGameJam/Content/Content.mgcb +++ b/GreatSpringGameJam/Content/Content.mgcb @@ -60,3 +60,8 @@ /processor:TextureProcessor /build:Textures/Backgrounds.png +#begin Maps/Level2.tmx +/importer:TiledMapImporter +/processor:TiledMapProcessor +/build:Maps/Level2.tmx + diff --git a/GreatSpringGameJam/Content/Maps/Level1.tmx b/GreatSpringGameJam/Content/Maps/Level1.tmx index f9f7467..fb6b3fe 100644 --- a/GreatSpringGameJam/Content/Maps/Level1.tmx +++ b/GreatSpringGameJam/Content/Maps/Level1.tmx @@ -1,8 +1,8 @@ - + - + @@ -24,19 +24,19 @@ 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 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a/GreatSpringGameJam/Entity.cs b/GreatSpringGameJam/Entity.cs index 239773b..51813d6 100644 --- a/GreatSpringGameJam/Entity.cs +++ b/GreatSpringGameJam/Entity.cs @@ -1,4 +1,5 @@ using System; +using System.Linq; using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Graphics; using MLEM.Extended.Tiled; @@ -44,6 +45,13 @@ namespace GreatSpringGameJam { } velocity *= new Vector2(Math.Abs(normal.Y), Math.Abs(normal.X)); } + + // disallow exiting the map's sides + var area = getArea(); + if (area.Left < 0) + this.Position.X += -area.Left; + if (area.Right >= this.Map.Size.X) + this.Position.X += this.Map.Size.X - area.Right; } protected TiledMapTilesetTile GetTileBelow(Vector2? offset = null, string layer = null) { diff --git a/GreatSpringGameJam/GameImpl.cs b/GreatSpringGameJam/GameImpl.cs index 47469e1..c9b30bf 100644 --- a/GreatSpringGameJam/GameImpl.cs +++ b/GreatSpringGameJam/GameImpl.cs @@ -1,12 +1,17 @@ using System.Collections.Generic; using Coroutine; using Microsoft.Xna.Framework; +using Microsoft.Xna.Framework.Content; using Microsoft.Xna.Framework.Graphics; using MLEM.Cameras; +using MLEM.Extended.Extensions; using MLEM.Font; using MLEM.Startup; using MLEM.Ui; using MLEM.Ui.Elements; +using MonoGame.Extended; +using MonoGame.Extended.Tiled; +using ColorHelper = MLEM.Extensions.ColorHelper; namespace GreatSpringGameJam { public class GameImpl : MlemGame { @@ -15,7 +20,9 @@ namespace GreatSpringGameJam { public Map Map { get; private set; } public Player Player { get; private set; } public Camera Camera { get; private set; } - public bool IsFinishing { get; private set; } + public bool IsInCutscene { get; private set; } + private ContentManager mapLoader; + private int currentLevel; public GameImpl() { Instance = this; @@ -30,35 +37,34 @@ namespace GreatSpringGameJam { this.UiSystem.Style.Font = new GenericSpriteFont(LoadContent("Fonts/Regular")); this.UiSystem.Style.TextScale = 0.075F; + this.UiSystem.Style.TextColor = ColorHelper.FromHexRgb(0xebd5bd); this.UiSystem.AutoScaleWithScreen = true; this.InputHandler.HandleKeyboardRepeats = false; + this.mapLoader = new ContentManager(this.Services, this.Content.RootDirectory); this.Camera = new Camera(this.GraphicsDevice) { AutoScaleWithScreen = true, Scale = 4 }; - this.Map = new Map("Level1"); - this.Player = new Player(this.Map, this.Map.SpawnPoint.ToVector2()); - this.Map.AddEntity(this.Player); + this.StartLevel(1); } protected override void DoUpdate(GameTime gameTime) { base.DoUpdate(gameTime); this.Map.Update(gameTime); - if (!this.IsFinishing) { - this.Camera.LookingPosition = Vector2.Lerp(this.Camera.LookingPosition, (this.Player.Position + Vector2.One / 2) * this.Map.TileSize, 0.25F); - this.Camera.ConstrainWorldBounds(Vector2.Zero, this.Map.SizeInPixels.ToVector2()); - } + if (!this.IsInCutscene) + this.FocusCameraOnPlayer(); } protected override void DoDraw(GameTime gameTime) { - this.GraphicsDevice.Clear(Color.CornflowerBlue); + this.GraphicsDevice.Clear(ColorHelper.FromHexRgb(0x729cd4)); base.DoDraw(gameTime); this.Map.Draw(gameTime, this.SpriteBatch, this.Camera); } public void Finish() { IEnumerable Impl() { + // scroll up var offset = 0F; while (offset < 1) { this.Camera.LookingPosition -= new Vector2(0, offset) * this.Map.TileSize; @@ -66,9 +72,11 @@ namespace GreatSpringGameJam { yield return new Wait(CoroutineEvents.Update); } + // display end of level info var snowRemoved = this.Map.TotalSnow - this.Map.GetTotalTiles("Snow"); var plantsGrown = this.Map.TotalSeeds - this.Map.GetTotalTiles("Seed"); - var completion = (snowRemoved + plantsGrown) / (float) (this.Map.TotalSnow + this.Map.TotalSeeds); + // snow removal is less important + var completion = (snowRemoved / 3F + plantsGrown) / (this.Map.TotalSnow / 3F + this.Map.TotalSeeds); var group = new Group(Anchor.Center, new Vector2(0.5F), false); this.UiSystem.Add("EndCard", group); @@ -80,6 +88,7 @@ namespace GreatSpringGameJam { group.AddChild(new Paragraph(Anchor.AutoCenter, 1, $"Plants Watered: {plantsGrown} / {this.Map.TotalSeeds}", true)); yield return new Wait(1); + // display score var completionCounter = 0; group.AddChild(new VerticalSpace(10)); const string scoreText = "Score: {0}%"; @@ -89,11 +98,62 @@ namespace GreatSpringGameJam { score.Text = string.Format(scoreText, completionCounter); yield return new Wait(0.03F); } + + yield return new Wait(3); + + // fade out and move to next level + foreach (var wait in this.FadeAndStartLevel(this.currentLevel + 1, Color.White)) + yield return wait; } - this.IsFinishing = true; + this.IsInCutscene = true; CoroutineHandler.Start(Impl()); } + public void RestartLevel() { + this.IsInCutscene = true; + CoroutineHandler.Start(this.FadeAndStartLevel(this.currentLevel, Color.Black)); + } + + private IEnumerable FadeAndStartLevel(int level, Color color) { + var fadeOverlay = new Group(Anchor.TopLeft, Vector2.One, false) { + OnDrawn = (e, time, batch, a) => batch.FillRectangle(e.DisplayArea.ToExtended(), color * a), + DrawAlpha = 0 + }; + this.UiSystem.Add("Fade", fadeOverlay); + while (fadeOverlay.DrawAlpha < 1) { + fadeOverlay.DrawAlpha += 0.04F; + yield return new Wait(CoroutineEvents.Update); + } + yield return new Wait(0.25F); + + this.UiSystem.Remove("EndCard"); + this.StartLevel(level); + + yield return new Wait(0.25F); + while (fadeOverlay.DrawAlpha > 0) { + fadeOverlay.DrawAlpha -= 0.04F; + yield return new Wait(CoroutineEvents.Update); + } + this.UiSystem.Remove(fadeOverlay.Root.Name); + + this.IsInCutscene = false; + } + + private void StartLevel(int level) { + this.currentLevel = level; + // dispose loaded maps so that edits don't persist + this.mapLoader.Unload(); + this.Map = new Map(this.mapLoader.Load($"Maps/Level{this.currentLevel}")); + this.Player = new Player(this.Map, this.Map.SpawnPoint.ToVector2()); + this.Map.AddEntity(this.Player); + this.FocusCameraOnPlayer(1); + } + + private void FocusCameraOnPlayer(float speed = 0.25F) { + this.Camera.LookingPosition = Vector2.Lerp(this.Camera.LookingPosition, (this.Player.Position + Vector2.One / 2) * this.Map.TileSize, speed); + this.Camera.ConstrainWorldBounds(Vector2.Zero, this.Map.SizeInPixels.ToVector2()); + } + } } \ No newline at end of file diff --git a/GreatSpringGameJam/Map.cs b/GreatSpringGameJam/Map.cs index d65bd9b..461d4c1 100644 --- a/GreatSpringGameJam/Map.cs +++ b/GreatSpringGameJam/Map.cs @@ -17,6 +17,7 @@ namespace GreatSpringGameJam { private static readonly UniformTextureAtlas BackgroundTexture = new(MlemGame.LoadContent("Textures/Backgrounds"), 8, 8); public Point SizeInPixels => new(this.map.WidthInPixels, this.map.HeightInPixels); public Point SpawnPoint => new(this.map.Properties.GetInt("StartX"), this.map.Properties.GetInt("StartY")); + public Point Size => new(this.map.Width, this.map.Height); public Vector2 TileSize => this.map.GetTileSize(); public readonly TiledMapCollisions Collisions; public readonly int TotalSnow; @@ -26,8 +27,8 @@ namespace GreatSpringGameJam { private readonly IndividualTiledMapRenderer renderer; private readonly List entities = new(); - public Map(string name) { - this.map = MlemGame.LoadContent($"Maps/{name}"); + public Map(TiledMap map) { + this.map = map; this.renderer = new IndividualTiledMapRenderer(this.map); this.Collisions = new TiledMapCollisions(this.map); this.TotalSnow = this.GetTotalTiles("Snow"); diff --git a/GreatSpringGameJam/Player.cs b/GreatSpringGameJam/Player.cs index 1e8e977..e64052d 100644 --- a/GreatSpringGameJam/Player.cs +++ b/GreatSpringGameJam/Player.cs @@ -39,7 +39,7 @@ namespace GreatSpringGameJam { public override void Update(GameTime time) { base.Update(time); - if (!GameImpl.Instance.IsFinishing) { + if (!GameImpl.Instance.IsInCutscene) { var jumpHeight = 0.15F; var tileBelow = this.GetTileBelow(); if (tileBelow != null && tileBelow.Properties.GetBool("JumpPad")) @@ -76,6 +76,10 @@ namespace GreatSpringGameJam { } else { this.jumpTime = TimeSpan.Zero; } + + // restart if we fell + if (this.Position.Y >= this.Map.Size.Y + 5) + GameImpl.Instance.RestartLevel(); } // movement and collisions @@ -84,6 +88,8 @@ namespace GreatSpringGameJam { this.velocity *= new Vector2(this.onGround ? 0.5F : 0.6F, 0.95F); this.velocity.Y += 0.015F; + // trigger enter + // item usage var rot = this.GetHeldRotation(); var rotVec = new Vector2(MathF.Cos(rot), MathF.Sin(rot));