added a few sounds
This commit is contained in:
parent
7f4a55a372
commit
78aff1a518
18 changed files with 124 additions and 8 deletions
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@ -80,3 +80,28 @@
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/processor:TiledMapProcessor
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/processor:TiledMapProcessor
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/build:Maps/Level4.tmx
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/build:Maps/Level4.tmx
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#begin Sounds/ButtonPress.ogg
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/importer:OggImporter
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/processor:SoundEffectProcessor
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/build:Sounds/ButtonPress.ogg
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#begin Sounds/PlantGrow.ogg
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/importer:OggImporter
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/processor:SoundEffectProcessor
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/build:Sounds/PlantGrow.ogg
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#begin Sounds/PlatformAppear.ogg
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/importer:OggImporter
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/processor:SoundEffectProcessor
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/build:Sounds/PlatformAppear.ogg
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#begin Sounds/SnowBlower.ogg
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/importer:OggImporter
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/processor:SoundEffectProcessor
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/build:Sounds/SnowBlower.ogg
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#begin Sounds/WateringCan.ogg
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/importer:OggImporter
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/processor:SoundEffectProcessor
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/build:Sounds/WateringCan.ogg
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@ -4,5 +4,10 @@
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"bin/",
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"bin/",
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"Palettes/",
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"Palettes/",
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"Tilesets/*.png"
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"Tilesets/*.png"
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]
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],
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"overrides": {
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"Sounds/": {
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"Processor": "SoundEffectProcessor"
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}
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}
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}
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}
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BIN
GreatSpringGameJam/Content/Sounds/ButtonPress.ogg
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GreatSpringGameJam/Content/Sounds/ButtonPress.ogg
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GreatSpringGameJam/Content/Sounds/PlantGrow.ogg
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GreatSpringGameJam/Content/Sounds/PlantGrow.ogg
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BIN
GreatSpringGameJam/Content/Sounds/PlatformAppear.ogg
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GreatSpringGameJam/Content/Sounds/PlatformAppear.ogg
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GreatSpringGameJam/Content/Sounds/SnowBlower.ogg
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GreatSpringGameJam/Content/Sounds/SnowBlower.ogg
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59
GreatSpringGameJam/Content/Sounds/Sounds.aup
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59
GreatSpringGameJam/Content/Sounds/Sounds.aup
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@ -0,0 +1,59 @@
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<?xml version="1.0" standalone="no" ?>
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<!DOCTYPE project PUBLIC "-//audacityproject-1.3.0//DTD//EN" "http://audacity.sourceforge.net/xml/audacityproject-1.3.0.dtd" >
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<project xmlns="http://audacity.sourceforge.net/xml/" projname="Sounds_data" version="1.3.0" audacityversion="2.4.2" sel0="0.0000000000" sel1="0.0000000000" vpos="0" h="0.0000000000" zoom="37.2165538074" rate="44100.0" snapto="off" selectionformat="hh:mm:ss + milliseconds" frequencyformat="Hz" bandwidthformat="octaves">
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<tags>
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<tag name="ARTIST" value="Imphenzia"/>
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<tag name="COMMENTS" value="www.universalsoundfx.com"/>
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<tag name="Copyright" value="Imphenzia AB"/>
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</tags>
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<wavetrack name="ButtonPress" isSelected="0" height="150" minimized="0" channel="2" linked="0" mute="1" solo="0" rate="44100" gain="1.0" pan="0.0" colorindex="0">
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<waveclip offset="0.00000000" colorindex="0">
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<sequence maxsamples="262144" sampleformat="262159" numsamples="2137">
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<waveblock start="0">
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<simpleblockfile filename="e0808f8a.au" len="2137" min="-0.722725" max="1.0" rms="0.063428"/>
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</waveblock>
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</sequence>
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<envelope numpoints="0"/>
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</waveclip>
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</wavetrack>
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<wavetrack name="PlantGrow" isSelected="0" height="150" minimized="0" channel="2" linked="0" mute="1" solo="0" rate="44100" gain="1.0" pan="0.0" colorindex="0">
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<waveclip offset="0.00000000" colorindex="0">
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<sequence maxsamples="262144" sampleformat="262159" numsamples="47745">
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<waveblock start="0">
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<simpleblockfile filename="e08088fa.au" len="47745" min="-0.994931" max="1.0" rms="0.021839"/>
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</waveblock>
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</sequence>
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<envelope numpoints="0"/>
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</waveclip>
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</wavetrack>
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<wavetrack name="PlatformAppear" isSelected="0" height="150" minimized="0" channel="2" linked="0" mute="1" solo="0" rate="44100" gain="1.0" pan="0.0" colorindex="0">
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<waveclip offset="0.00000000" colorindex="0">
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<sequence maxsamples="262144" sampleformat="262159" numsamples="137624">
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<waveblock start="0">
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<simpleblockfile filename="e0808d8c.au" len="137624" min="-0.85468" max="1.0" rms="0.028974"/>
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</waveblock>
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</sequence>
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<envelope numpoints="0"/>
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</waveclip>
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</wavetrack>
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<wavetrack name="SnowBlower" isSelected="0" height="150" minimized="0" channel="2" linked="0" mute="1" solo="0" rate="44100" gain="1.0" pan="0.0" colorindex="0">
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<waveclip offset="0.00000000" colorindex="0">
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<sequence maxsamples="262144" sampleformat="262159" numsamples="137624">
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<waveblock start="0">
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<simpleblockfile filename="e08087a6.au" len="137624" min="-0.415495" max="0.460189" rms="0.107242"/>
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</waveblock>
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</sequence>
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<envelope numpoints="0"/>
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</waveclip>
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</wavetrack>
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<wavetrack name="WateringCan" isSelected="1" height="150" minimized="0" channel="2" linked="0" mute="0" solo="1" rate="44100" gain="1.0" pan="0.0" colorindex="0">
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<waveclip offset="0.00000000" colorindex="0">
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<sequence maxsamples="262144" sampleformat="262159" numsamples="137624">
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<waveblock start="0">
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<simpleblockfile filename="e0808a3d.au" len="137624" min="-0.90553" max="0.771975" rms="0.032794"/>
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</waveblock>
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</sequence>
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<envelope numpoints="0"/>
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</waveclip>
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</wavetrack>
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</project>
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GreatSpringGameJam/Content/Sounds/WateringCan.ogg
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GreatSpringGameJam/Content/Sounds/WateringCan.ogg
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@ -6,6 +6,7 @@ using System.Linq;
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using System.Reflection;
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using System.Reflection;
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using Coroutine;
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using Coroutine;
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using Microsoft.Xna.Framework;
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using Microsoft.Xna.Framework;
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using Microsoft.Xna.Framework.Audio;
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using Microsoft.Xna.Framework.Content;
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using Microsoft.Xna.Framework.Content;
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using Microsoft.Xna.Framework.Graphics;
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using Microsoft.Xna.Framework.Graphics;
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using MLEM.Cameras;
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using MLEM.Cameras;
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@ -13,6 +14,7 @@ using MLEM.Extended.Extensions;
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using MLEM.Extensions;
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using MLEM.Extensions;
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using MLEM.Font;
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using MLEM.Font;
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using MLEM.Formatting.Codes;
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using MLEM.Formatting.Codes;
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using MLEM.Misc;
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using MLEM.Startup;
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using MLEM.Startup;
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using MLEM.Textures;
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using MLEM.Textures;
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using MLEM.Ui;
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using MLEM.Ui;
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@ -50,6 +52,7 @@ namespace GreatSpringGameJam {
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this.UiSystem.Style.TextScale = 0.075F;
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this.UiSystem.Style.TextScale = 0.075F;
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this.UiSystem.Style.TextColor = ColorHelper.FromHexRgb(0xebd5bd);
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this.UiSystem.Style.TextColor = ColorHelper.FromHexRgb(0xebd5bd);
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this.UiSystem.Style.ButtonTexture = new NinePatch(this.SpriteBatch.GenerateSquareTexture(ColorHelper.FromHexRgb(0x594e6f) * 0.35F), 0);
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this.UiSystem.Style.ButtonTexture = new NinePatch(this.SpriteBatch.GenerateSquareTexture(ColorHelper.FromHexRgb(0x594e6f) * 0.35F), 0);
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this.UiSystem.Style.ActionSound = new SoundEffectInfo(LoadContent<SoundEffect>("Sounds/ButtonPress"));
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this.UiSystem.AutoScaleWithScreen = true;
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this.UiSystem.AutoScaleWithScreen = true;
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this.UiSystem.Controls.HandleKeyboard = false;
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this.UiSystem.Controls.HandleKeyboard = false;
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this.UiSystem.Controls.HandleGamepad = false;
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this.UiSystem.Controls.HandleGamepad = false;
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<ItemGroup>
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<ItemGroup>
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<PackageReference Include="Contentless" Version="3.0.5" />
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<PackageReference Include="Contentless" Version="3.0.5" />
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<PackageReference Include="MLEM" Version="5.0.0-77" />
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<PackageReference Include="MLEM" Version="5.0.0-82" />
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<PackageReference Include="MLEM.Extended" Version="5.0.0-77" />
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<PackageReference Include="MLEM.Extended" Version="5.0.0-82" />
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<PackageReference Include="MLEM.Startup" Version="5.0.0-77" />
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<PackageReference Include="MLEM.Startup" Version="5.0.0-82" />
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<PackageReference Include="MonoGame.Content.Builder.Task" Version="3.8.0.1641" />
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<PackageReference Include="MonoGame.Content.Builder.Task" Version="3.8.0.1641" />
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<PackageReference Include="MonoGame.Extended.Content.Pipeline" Version="3.8.0" />
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<PackageReference Include="MonoGame.Extended.Content.Pipeline" Version="3.8.0" />
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<PackageReference Include="MonoGame.Extended.Tiled" Version="3.8.0" />
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<PackageReference Include="MonoGame.Extended.Tiled" Version="3.8.0" />
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@ -2,6 +2,7 @@ using System;
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using System.Collections.Generic;
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using System.Collections.Generic;
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using System.Linq;
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using System.Linq;
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using Microsoft.Xna.Framework;
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using Microsoft.Xna.Framework;
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using Microsoft.Xna.Framework.Audio;
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using Microsoft.Xna.Framework.Graphics;
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using Microsoft.Xna.Framework.Graphics;
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using MLEM.Cameras;
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using MLEM.Cameras;
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using MLEM.Extended.Extensions;
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using MLEM.Extended.Extensions;
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@ -19,7 +20,9 @@ using RectangleF = MLEM.Misc.RectangleF;
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namespace GreatSpringGameJam {
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namespace GreatSpringGameJam {
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public class Map {
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public class Map {
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public static readonly SoundEffect ForgetMeNotPlatformSound = MlemGame.LoadContent<SoundEffect>("Sounds/PlatformAppear");
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private static readonly UniformTextureAtlas BackgroundTexture = new(MlemGame.LoadContent<Texture2D>("Textures/Backgrounds"), 8, 8);
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private static readonly UniformTextureAtlas BackgroundTexture = new(MlemGame.LoadContent<Texture2D>("Textures/Backgrounds"), 8, 8);
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public Point SizeInPixels => new(this.map.WidthInPixels, this.map.HeightInPixels);
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public Point SizeInPixels => new(this.map.WidthInPixels, this.map.HeightInPixels);
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public Point SpawnPoint => new(this.map.Properties.GetInt("StartX"), this.map.Properties.GetInt("StartY"));
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public Point SpawnPoint => new(this.map.Properties.GetInt("StartX"), this.map.Properties.GetInt("StartY"));
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public Point Size => new(this.map.Width, this.map.Height);
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public Point Size => new(this.map.Width, this.map.Height);
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this.renderer.UpdateAnimations(time);
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this.renderer.UpdateAnimations(time);
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for (var i = this.entities.Count - 1; i >= 0; i--)
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for (var i = this.entities.Count - 1; i >= 0; i--)
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this.entities[i].Update(time);
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this.entities[i].Update(time);
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if (this.ForgetMeNotTime > TimeSpan.Zero)
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if (this.ForgetMeNotTime > TimeSpan.Zero) {
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// if the time is about to run out, we play the platform disappear sound
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if (this.ForgetMeNotTime > ForgetMeNotPlatformSound.Duration && this.ForgetMeNotTime - time.ElapsedGameTime <= ForgetMeNotPlatformSound.Duration)
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ForgetMeNotPlatformSound.Play();
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this.ForgetMeNotTime -= time.ElapsedGameTime;
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this.ForgetMeNotTime -= time.ElapsedGameTime;
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}
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}
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}
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public TiledMapTile GetTile(string layer, int x, int y) {
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public TiledMapTile GetTile(string layer, int x, int y) {
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using System.Linq;
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using System.Linq;
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using Coroutine;
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using Coroutine;
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using Microsoft.Xna.Framework;
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using Microsoft.Xna.Framework;
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using Microsoft.Xna.Framework.Audio;
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using Microsoft.Xna.Framework.Graphics;
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using Microsoft.Xna.Framework.Graphics;
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using Microsoft.Xna.Framework.Input;
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using Microsoft.Xna.Framework.Input;
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using MLEM.Animations;
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using MLEM.Animations;
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using MLEM.Extended.Tiled;
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using MLEM.Extended.Tiled;
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using MLEM.Extensions;
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using MLEM.Extensions;
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using MLEM.Input;
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using MLEM.Input;
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using MLEM.Misc;
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using MLEM.Startup;
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using MLEM.Startup;
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using MLEM.Textures;
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using MLEM.Textures;
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using MonoGame.Extended;
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using MonoGame.Extended;
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public class Player : Entity {
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public class Player : Entity {
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private static readonly UniformTextureAtlas PlayerTexture = new(MlemGame.LoadContent<Texture2D>("Textures/Player"), 4, 3);
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private static readonly UniformTextureAtlas PlayerTexture = new(MlemGame.LoadContent<Texture2D>("Textures/Player"), 4, 3);
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private static readonly SoundEffectInstance[] HeldSounds = EnumHelper.GetValues<HeldItem>().Select(h => MlemGame.LoadContent<SoundEffect>("Sounds/" + h).CreateInstance(isLooped: true)).ToArray();
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public RectangleF Bounds => new(this.Position + new Vector2(4 / 16F, 0), new Vector2(9 / 16F, 1));
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public RectangleF Bounds => new(this.Position + new Vector2(4 / 16F, 0), new Vector2(9 / 16F, 1));
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this.velocity.Y += 0.015F;
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this.velocity.Y += 0.015F;
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// item usage
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// item usage
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HeldItem? usingItem = null;
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var rot = this.GetHeldRotation();
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var rot = this.GetHeldRotation();
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var rotVec = new Vector2(MathF.Cos(rot), MathF.Sin(rot));
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var rotVec = new Vector2(MathF.Cos(rot), MathF.Sin(rot));
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if (MlemGame.Input.IsDown(MouseButton.Left)) {
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if (MlemGame.Input.IsDown(MouseButton.Left)) {
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this.heldItem = HeldItem.SnowBlower;
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usingItem = this.heldItem = HeldItem.SnowBlower;
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Random.NextUnitVector(out var vel);
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Random.NextUnitVector(out var vel);
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vel = vel * 0.03F + rotVec * 0.13F;
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vel = vel * 0.03F + rotVec * 0.13F;
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this.Map.AddEntity(new SnowBlowerWind(this.Map, this.Position + Vector2.One / 2 + rotVec * 0.75F, vel));
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this.Map.AddEntity(new SnowBlowerWind(this.Map, this.Position + Vector2.One / 2 + rotVec * 0.75F, vel));
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} else if (MlemGame.Input.IsDown(MouseButton.Right)) {
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} else if (MlemGame.Input.IsDown(MouseButton.Right)) {
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this.heldItem = HeldItem.WateringCan;
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usingItem = this.heldItem = HeldItem.WateringCan;
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if (Random.NextSingle() <= 0.45F) {
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if (Random.NextSingle() <= 0.45F) {
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Random.NextUnitVector(out var vel);
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Random.NextUnitVector(out var vel);
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vel = vel * 0.015F + rotVec * 0.03F;
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vel = vel * 0.015F + rotVec * 0.03F;
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this.Map.AddEntity(new WaterDrop(this.Map, this.Position + Vector2.One / 2 + rotVec * 0.65F, vel));
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this.Map.AddEntity(new WaterDrop(this.Map, this.Position + Vector2.One / 2 + rotVec * 0.65F, vel));
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}
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}
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}
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}
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for (var i = 0; i < HeldSounds.Length; i++) {
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if (usingItem == (HeldItem) i) {
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HeldSounds[i].Play();
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} else {
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HeldSounds[i].Pause();
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}
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}
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this.animations.Update(time);
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this.animations.Update(time);
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}
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}
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@ -2,8 +2,10 @@ using System;
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using System.Collections.Generic;
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using System.Collections.Generic;
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using Coroutine;
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using Coroutine;
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using Microsoft.Xna.Framework;
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using Microsoft.Xna.Framework;
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using Microsoft.Xna.Framework.Audio;
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using Microsoft.Xna.Framework.Graphics;
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using Microsoft.Xna.Framework.Graphics;
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using MLEM.Extended.Tiled;
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using MLEM.Extended.Tiled;
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using MLEM.Startup;
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using MLEM.Textures;
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using MLEM.Textures;
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using MonoGame.Extended;
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using MonoGame.Extended;
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using RectangleF = MLEM.Misc.RectangleF;
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using RectangleF = MLEM.Misc.RectangleF;
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namespace GreatSpringGameJam {
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namespace GreatSpringGameJam {
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public class WaterDrop : Entity {
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public class WaterDrop : Entity {
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private static readonly SoundEffect PlantGrowSound = MlemGame.LoadContent<SoundEffect>("Sounds/PlantGrow");
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private readonly bool growsPlants;
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private readonly bool growsPlants;
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private Vector2 velocity;
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private Vector2 velocity;
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private TimeSpan timeToLive;
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private TimeSpan timeToLive;
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@ -49,6 +52,7 @@ namespace GreatSpringGameJam {
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return;
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return;
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var grownTile = tileset.GetTilesetTile(grown);
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var grownTile = tileset.GetTilesetTile(grown);
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this.Map.SetTile("Ground", x, y, tileset, grownTile);
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this.Map.SetTile("Ground", x, y, tileset, grownTile);
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PlantGrowSound.Play();
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// vines
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// vines
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if (grownTile.Properties.GetBool("Vine")) {
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if (grownTile.Properties.GetBool("Vine")) {
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@ -64,8 +68,10 @@ namespace GreatSpringGameJam {
|
||||||
CoroutineHandler.Start(GrowVines());
|
CoroutineHandler.Start(GrowVines());
|
||||||
}
|
}
|
||||||
// forget me not
|
// forget me not
|
||||||
if (grownTile.Properties.GetBool("ForgetMeNot"))
|
if (grownTile.Properties.GetBool("ForgetMeNot")) {
|
||||||
this.Map.ForgetMeNotTime = TimeSpan.FromSeconds(10);
|
this.Map.ForgetMeNotTime = TimeSpan.FromSeconds(10);
|
||||||
|
Map.ForgetMeNotPlatformSound.Play();
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
Loading…
Reference in a new issue