made the gnome look good
This commit is contained in:
parent
e29a4d2126
commit
a881cf0bdc
7 changed files with 61 additions and 22 deletions
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@ -27,12 +27,12 @@
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@ -32,10 +32,10 @@
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|
||||||
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,39,0,17,18,18,4,3,0,0,0,0,0,0,0,17,18,18,18,18,18,18,4,2,2,2,5,18,19,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
|
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,39,0,17,18,18,4,3,0,0,0,82,0,0,0,17,18,18,18,18,18,18,4,2,2,2,5,18,19,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
|
||||||
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,2,2,2,5,18,18,18,19,0,0,0,0,82,0,0,17,18,18,18,18,18,18,18,18,18,18,18,20,11,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
|
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,2,2,2,5,18,18,18,19,0,0,0,0,0,0,0,17,18,18,18,18,18,18,18,18,18,18,18,20,11,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
|
||||||
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,17,18,18,18,18,18,18,18,4,2,2,2,2,2,2,2,5,18,18,18,18,18,18,18,18,18,18,18,19,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
|
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,17,18,18,18,18,18,18,18,4,2,2,2,2,2,2,2,5,18,18,18,18,18,18,18,18,18,18,18,19,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
|
||||||
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,17,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,4,2,2,2,2,2,2,5,18,18,18,18,19,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
|
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,17,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,4,2,2,2,2,2,2,5,18,18,18,18,19,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
|
||||||
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,17,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,19,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
|
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,17,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,19,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
|
||||||
|
|
|
@ -1,4 +1,5 @@
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
|
using System.Linq;
|
||||||
using Coroutine;
|
using Coroutine;
|
||||||
using Microsoft.Xna.Framework;
|
using Microsoft.Xna.Framework;
|
||||||
using Microsoft.Xna.Framework.Content;
|
using Microsoft.Xna.Framework.Content;
|
||||||
|
@ -50,7 +51,7 @@ namespace GreatSpringGameJam {
|
||||||
AutoScaleWithScreen = true,
|
AutoScaleWithScreen = true,
|
||||||
Scale = 4
|
Scale = 4
|
||||||
};
|
};
|
||||||
this.StartLevel(3);
|
this.StartLevel(1);
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override void DoUpdate(GameTime gameTime) {
|
protected override void DoUpdate(GameTime gameTime) {
|
||||||
|
@ -79,7 +80,7 @@ namespace GreatSpringGameJam {
|
||||||
// display end of level info
|
// display end of level info
|
||||||
var snowRemoved = this.Map.TotalSnow - this.Map.GetTotalTiles("Snow");
|
var snowRemoved = this.Map.TotalSnow - this.Map.GetTotalTiles("Snow");
|
||||||
var plantsGrown = this.Map.TotalSeeds - this.Map.GetTotalTiles("Seed");
|
var plantsGrown = this.Map.TotalSeeds - this.Map.GetTotalTiles("Seed");
|
||||||
var gnomesCollected = this.Map.TotalGnomes - this.Map.GetTotalTiles("Gnome");
|
var gnomesCollected = this.Map.TotalGnomes - this.Map.GetEntities<Gnome>().Count();
|
||||||
// snow removal is less important, gnomes are more important
|
// snow removal is less important, gnomes are more important
|
||||||
var completion = (snowRemoved / 3F + plantsGrown + gnomesCollected * 10F) / (this.Map.TotalSnow / 3F + this.Map.TotalSeeds + this.Map.TotalGnomes * 10F);
|
var completion = (snowRemoved / 3F + plantsGrown + gnomesCollected * 10F) / (this.Map.TotalSnow / 3F + this.Map.TotalSeeds + this.Map.TotalGnomes * 10F);
|
||||||
|
|
||||||
|
|
27
GreatSpringGameJam/Gnome.cs
Normal file
27
GreatSpringGameJam/Gnome.cs
Normal file
|
@ -0,0 +1,27 @@
|
||||||
|
using System;
|
||||||
|
using Microsoft.Xna.Framework;
|
||||||
|
using Microsoft.Xna.Framework.Graphics;
|
||||||
|
using MLEM.Misc;
|
||||||
|
using MLEM.Textures;
|
||||||
|
|
||||||
|
namespace GreatSpringGameJam {
|
||||||
|
public class Gnome : Entity {
|
||||||
|
|
||||||
|
public Gnome(Map map, Vector2 position) : base(map, position) {
|
||||||
|
}
|
||||||
|
|
||||||
|
public override void Update(GameTime time) {
|
||||||
|
if (GameImpl.Instance.Player.Bounds.Contains(this.Position + Vector2.One / 2))
|
||||||
|
this.Map.RemoveEntity(this);
|
||||||
|
}
|
||||||
|
|
||||||
|
public override void Draw(GameTime time, SpriteBatch batch) {
|
||||||
|
base.Draw(time, batch);
|
||||||
|
var tex = StuffTexture[1, 1];
|
||||||
|
var offset = new Vector2(0, MathF.Sin((float) time.TotalGameTime.TotalSeconds * 2) * 0.15F);
|
||||||
|
var rotation = MathF.Sin((float) time.TotalGameTime.TotalSeconds * 1.5F) * 0.25F;
|
||||||
|
batch.Draw(tex, this.Position * this.Map.TileSize + tex.Size.ToVector2() / 2 + offset * this.Map.TileSize, Color.White, rotation, tex.Size.ToVector2() / 2, 1, SpriteEffects.None, 1);
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
|
}
|
|
@ -1,4 +1,5 @@
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
|
using System.Linq;
|
||||||
using Microsoft.Xna.Framework;
|
using Microsoft.Xna.Framework;
|
||||||
using Microsoft.Xna.Framework.Graphics;
|
using Microsoft.Xna.Framework.Graphics;
|
||||||
using MLEM.Cameras;
|
using MLEM.Cameras;
|
||||||
|
@ -34,7 +35,12 @@ namespace GreatSpringGameJam {
|
||||||
this.Collisions = new TiledMapCollisions(this.map);
|
this.Collisions = new TiledMapCollisions(this.map);
|
||||||
this.TotalSnow = this.GetTotalTiles("Snow");
|
this.TotalSnow = this.GetTotalTiles("Snow");
|
||||||
this.TotalSeeds = this.GetTotalTiles("Seed");
|
this.TotalSeeds = this.GetTotalTiles("Seed");
|
||||||
this.TotalGnomes = this.GetTotalTiles("Gnome");
|
|
||||||
|
foreach (var (pos, _) in this.EnumerateTiles("Gnome")) {
|
||||||
|
this.entities.Add(new Gnome(this, new Vector2(pos.X, pos.Y)));
|
||||||
|
this.SetTile(pos.Layer, pos.X, pos.Y, 0);
|
||||||
|
}
|
||||||
|
this.TotalGnomes = this.entities.OfType<Gnome>().Count();
|
||||||
}
|
}
|
||||||
|
|
||||||
public void AddEntity(Entity entity) {
|
public void AddEntity(Entity entity) {
|
||||||
|
@ -45,6 +51,10 @@ namespace GreatSpringGameJam {
|
||||||
this.entities.Remove(entity);
|
this.entities.Remove(entity);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public IEnumerable<T> GetEntities<T>() where T : Entity {
|
||||||
|
return this.entities.OfType<T>();
|
||||||
|
}
|
||||||
|
|
||||||
public void Update(GameTime time) {
|
public void Update(GameTime time) {
|
||||||
this.renderer.UpdateAnimations(time);
|
this.renderer.UpdateAnimations(time);
|
||||||
for (var i = this.entities.Count - 1; i >= 0; i--)
|
for (var i = this.entities.Count - 1; i >= 0; i--)
|
||||||
|
@ -96,19 +106,22 @@ namespace GreatSpringGameJam {
|
||||||
}
|
}
|
||||||
|
|
||||||
public int GetTotalTiles(string type) {
|
public int GetTotalTiles(string type) {
|
||||||
var total = 0;
|
return this.EnumerateTiles(type).Count();
|
||||||
|
}
|
||||||
|
|
||||||
|
public IEnumerable<(LayerPosition, TiledMapTilesetTile)> EnumerateTiles(string type) {
|
||||||
for (var x = 0; x < this.map.Width; x++) {
|
for (var x = 0; x < this.map.Width; x++) {
|
||||||
for (var y = 0; y < this.map.Height; y++) {
|
for (var y = 0; y < this.map.Height; y++) {
|
||||||
foreach (var tile in this.map.GetTiles(x, y)) {
|
foreach (var layer in this.map.TileLayers) {
|
||||||
|
var tile = layer.GetTile(x, y);
|
||||||
if (tile.IsBlank)
|
if (tile.IsBlank)
|
||||||
continue;
|
continue;
|
||||||
var tilesetTile = this.GetTilesetTile(tile, this.GetTileset(tile));
|
var tilesetTile = this.GetTilesetTile(tile, this.GetTileset(tile));
|
||||||
if (tilesetTile.Properties.GetBool(type))
|
if (tilesetTile.Properties.GetBool(type))
|
||||||
total++;
|
yield return (new LayerPosition(layer.Name, x, y), tilesetTile);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
return total;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
private void DrawLayer(SpriteBatch batch, string layer, Camera camera) {
|
private void DrawLayer(SpriteBatch batch, string layer, Camera camera) {
|
||||||
|
|
|
@ -47,13 +47,11 @@ namespace GreatSpringGameJam {
|
||||||
jumpHeight = 0.25F;
|
jumpHeight = 0.25F;
|
||||||
|
|
||||||
var (_, foregroundInside) = this.GetTileBelow(Vector2.Zero, "Foreground");
|
var (_, foregroundInside) = this.GetTileBelow(Vector2.Zero, "Foreground");
|
||||||
var ((insideX, insideY), tileInside) = this.GetTileBelow(Vector2.Zero);
|
var (_, tileInside) = this.GetTileBelow(Vector2.Zero);
|
||||||
if (foregroundInside != null && foregroundInside.Properties.GetBool("Goal")) {
|
if (foregroundInside != null && foregroundInside.Properties.GetBool("Goal")) {
|
||||||
GameImpl.Instance.Finish();
|
GameImpl.Instance.Finish();
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
if (tileInside != null && tileInside.Properties.GetBool("Gnome"))
|
|
||||||
this.Map.SetTile("Ground", insideX, insideY, 0);
|
|
||||||
|
|
||||||
// input
|
// input
|
||||||
var move = Vector2.Zero;
|
var move = Vector2.Zero;
|
||||||
|
|
Loading…
Reference in a new issue