added a main menu
This commit is contained in:
parent
c2acdd9fad
commit
eacd653d30
8 changed files with 71 additions and 33 deletions
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@ -30,11 +30,11 @@
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18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,19,0,0,0,17,18,18,18,18,18,18,18,19,0,0,0,17,18,18,18,18,18,18,18,18,18,18,18,18,19,0,0,17,18,18,18,18,18,18,18,18,18,18,18,18,19,0,0,0,17,18,18,18,18,18,18,18,18,18,18,18,18,18,18
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</data>
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@ -1,5 +1,6 @@
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using System;
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using System.Collections.Generic;
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using System.Diagnostics;
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using System.IO;
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using System.Linq;
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using System.Reflection;
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@ -13,6 +14,7 @@ using MLEM.Extensions;
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using MLEM.Font;
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using MLEM.Formatting.Codes;
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using MLEM.Startup;
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using MLEM.Textures;
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using MLEM.Ui;
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using MLEM.Ui.Elements;
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using MonoGame.Extended;
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@ -47,7 +49,11 @@ namespace GreatSpringGameJam {
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this.UiSystem.Style.Font = new GenericSpriteFont(LoadContent<SpriteFont>("Fonts/Regular"));
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this.UiSystem.Style.TextScale = 0.075F;
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this.UiSystem.Style.TextColor = ColorHelper.FromHexRgb(0xebd5bd);
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this.UiSystem.Style.ButtonTexture = new NinePatch(this.SpriteBatch.GenerateSquareTexture(ColorHelper.FromHexRgb(0x594e6f) * 0.35F), 0);
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this.UiSystem.AutoScaleWithScreen = true;
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this.UiSystem.Controls.HandleKeyboard = false;
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this.UiSystem.Controls.HandleGamepad = false;
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this.UiSystem.Controls.HandleTouch = false;
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this.UiSystem.TextFormatter.AddImage("Flower", Entity.StuffTexture[0, 1]);
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this.UiSystem.TextFormatter.AddImage("Gnome", Entity.StuffTexture[1, 1]);
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this.UiSystem.TextFormatter.AddImage("Snow", Entity.StuffTexture[2, 1]);
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@ -56,28 +62,52 @@ namespace GreatSpringGameJam {
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this.mapLoader = new ContentManager(this.Services, this.Content.RootDirectory);
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var scores = GetScoreFile();
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if (scores.Exists) {
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using (var reader = new JsonTextReader(scores.OpenText()))
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this.Scores = Serializer.Deserialize<Dictionary<string, int>>(reader);
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using var reader = new JsonTextReader(scores.OpenText());
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this.Scores = Serializer.Deserialize<Dictionary<string, int>>(reader);
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}
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this.Camera = new Camera(this.GraphicsDevice) {
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AutoScaleWithScreen = true,
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Scale = 4
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};
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this.StartMap("Overworld");
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// open the main menu
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var group = new Group(Anchor.TopLeft, Vector2.One, false);
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group.AddChild(new Image(Anchor.TopCenter, new Vector2(0.45F, -0.5F), Entity.StuffTexture[0, 2, 4, 2]) {
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OnUpdated = (e, time) => e.PositionOffset = new Vector2(0, 50 + MathF.Sin((float) time.TotalGameTime.TotalSeconds * 2) * 5)
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});
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group.AddChild(new Paragraph(Anchor.BottomCenter, 1, "Created by <l https://ellpeck.de>Ellpeck</l> for the <l https://itch.io/jam/great-spring-game-jam-2021>Great Spring Game Jam: 2021</l>", true) {
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TextScale = 0.06F
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});
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var buttons = group.AddChild(new Group(Anchor.BottomCenter, new Vector2(500)) {PositionOffset = new Vector2(0, 125)});
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buttons.AddChild(new Button(Anchor.AutoCenter, new Vector2(1, 60), "<i Gnome> Play <i Flower>") {
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OnPressed = e => {
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if (!this.IsInCutscene)
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this.StartLevel("Overworld", Color.White);
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}
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});
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buttons.AddChild(new VerticalSpace(10));
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buttons.AddChild(new Button(Anchor.AutoLeft, new Vector2(245, 50), "View on itch"));
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buttons.AddChild(new Button(Anchor.AutoInlineIgnoreOverflow, new Vector2(245, 50), "View source") {
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PositionOffset = new Vector2(10, 0),
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OnPressed = e => Process.Start(new ProcessStartInfo("https://git.ellpeck.de/Ellpeck/GreatSpringGameJam") {UseShellExecute = true})
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});
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this.UiSystem.Add("MainMenu", group);
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}
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protected override void DoUpdate(GameTime gameTime) {
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base.DoUpdate(gameTime);
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this.Map.Update(gameTime);
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if (!this.IsInCutscene)
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this.FocusCameraOnPlayer();
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if (this.Map != null) {
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this.Map.Update(gameTime);
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if (this.Player != null && !this.IsInCutscene)
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this.FocusCameraOnPlayer();
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}
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}
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protected override void DoDraw(GameTime gameTime) {
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this.GraphicsDevice.Clear(ColorHelper.FromHexRgb(0x729cd4));
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base.DoDraw(gameTime);
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this.Map.Draw(gameTime, this.SpriteBatch, this.Camera);
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if (this.Map != null)
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this.Map.Draw(gameTime, this.SpriteBatch, this.Camera);
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}
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public void Finish() {
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CoroutineHandler.Start(this.FadeAndStartLevel(name, fadeColor));
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}
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private IEnumerable<Wait> FadeAndStartLevel(string map, Color fadeColor) {
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private IEnumerable<Wait> FadeAndStartLevel(string mapName, Color fadeColor) {
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var fadeOverlay = new Group(Anchor.TopLeft, Vector2.One, false) {
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OnDrawn = (e, time, batch, a) => batch.FillRectangle(e.DisplayArea.ToExtended(), fadeColor * a),
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DrawAlpha = 0
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yield return new Wait(0.25F);
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this.UiSystem.Remove("EndCard");
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this.StartMap(map);
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this.UiSystem.Remove("MainMenu");
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// load next map
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this.mapLoader.Unload();
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var map = new Map(this.mapLoader.Load<TiledMap>($"Maps/{mapName}"), mapName);
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var spawnPoint = map.SpawnPoint.ToVector2();
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if (mapName == "Overworld" && this.Map != null && this.Map.Name != mapName)
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spawnPoint = (map.GetLevelEntrances().First(e => e.Name == this.Map.Name).Position / map.TileSize).FloorCopy();
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this.Player = new Player(map, spawnPoint);
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this.Map = map;
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this.Map.AddEntity(this.Player);
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this.FocusCameraOnPlayer(1);
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// fade back in
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yield return new Wait(0.25F);
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while (fadeOverlay.DrawAlpha > 0) {
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fadeOverlay.DrawAlpha -= 0.04F;
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this.Camera.ConstrainWorldBounds(Vector2.Zero, this.Map.SizeInPixels.ToVector2());
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}
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private void StartMap(string name) {
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// dispose loaded maps so that edits don't persist
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this.mapLoader.Unload();
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var map = new Map(this.mapLoader.Load<TiledMap>($"Maps/{name}"), name);
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var spawnPoint = map.SpawnPoint.ToVector2();
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if (name == "Overworld" && this.Map != null && this.Map.Name != name)
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spawnPoint = (map.GetLevelEntrances().First(e => e.Name == this.Map.Name).Position / map.TileSize).FloorCopy();
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this.Player = new Player(map, spawnPoint);
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this.Map = map;
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this.Map.AddEntity(this.Player);
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this.FocusCameraOnPlayer(1);
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}
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private static FileInfo GetScoreFile() {
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var appData = Environment.GetFolderPath(Environment.SpecialFolder.LocalApplicationData);
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return new FileInfo(Path.Combine(appData, $"{Assembly.GetExecutingAssembly().GetName().Name}.dat"));
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<TargetFramework>net5.0</TargetFramework>
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<PublishReadyToRun>false</PublishReadyToRun>
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<TieredCompilation>false</TieredCompilation>
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<AssemblyName>A Breath of Spring Air</AssemblyName>
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</PropertyGroup>
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<ItemGroup>
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<PackageReference Include="Contentless" Version="3.0.5" />
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<PackageReference Include="MLEM" Version="5.0.0-73" />
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<PackageReference Include="MLEM.Extended" Version="5.0.0-73" />
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<PackageReference Include="MLEM.Startup" Version="5.0.0-73" />
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<PackageReference Include="MLEM" Version="5.0.0-77" />
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<PackageReference Include="MLEM.Extended" Version="5.0.0-77" />
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<PackageReference Include="MLEM.Startup" Version="5.0.0-77" />
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<PackageReference Include="MonoGame.Content.Builder.Task" Version="3.8.0.1641" />
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<PackageReference Include="MonoGame.Extended.Content.Pipeline" Version="3.8.0" />
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<PackageReference Include="MonoGame.Extended.Tiled" Version="3.8.0" />
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<TrimmerRootAssembly Include="MLEM.Ui" Visible="false" />
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</ItemGroup>
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<PropertyGroup>
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<ApplicationIcon>Icon.ico</ApplicationIcon>
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</PropertyGroup>
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<ItemGroup>
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<Folder Include="Content\Palettes" />
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<Folder Include="Content\Tilesets" />
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<Content Include="Icon.ico" />
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<EmbeddedResource Include="Icon.bmp">
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<LogicalName>Icon.bmp</LogicalName>
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</EmbeddedResource>
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</ItemGroup>
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</Project>
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GreatSpringGameJam/Icon.bmp
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GreatSpringGameJam/Icon.bmp
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GreatSpringGameJam/Icon.ico
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GreatSpringGameJam/Icon.ico
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<configuration>
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<packageSources>
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<add key="Ellpeck" value="https://nuget.ellpeck.de/v3/index.json" />
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</packageSources>
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<config>
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<add key="globalPackagesFolder" value="./packages" />
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</config>
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