22 lines
475 B
C#
22 lines
475 B
C#
using Microsoft.Xna.Framework;
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using Microsoft.Xna.Framework.Graphics;
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namespace GreatSpringGameJam {
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public class Entity {
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public readonly Map Map;
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public Vector2 Position;
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public Entity(Map map, Vector2 position) {
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this.Map = map;
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this.Position = position;
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}
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public virtual void Update(GameTime time) {
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}
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public virtual void Draw(GameTime time, SpriteBatch batch) {
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}
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}
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} |