GreatSpringGameJam/GreatSpringGameJam/Entity.cs

22 lines
475 B
C#

using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Graphics;
namespace GreatSpringGameJam {
public class Entity {
public readonly Map Map;
public Vector2 Position;
public Entity(Map map, Vector2 position) {
this.Map = map;
this.Position = position;
}
public virtual void Update(GameTime time) {
}
public virtual void Draw(GameTime time, SpriteBatch batch) {
}
}
}