GreatSpringGameJam/GreatSpringGameJam/GreatSpringGameJam.csproj

37 lines
1.5 KiB
XML

<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<OutputType>Exe</OutputType>
<TargetFramework>net5.0</TargetFramework>
<PublishReadyToRun>false</PublishReadyToRun>
<TieredCompilation>false</TieredCompilation>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="Contentless" Version="3.0.5" />
<PackageReference Include="MLEM" Version="5.0.0-64" />
<PackageReference Include="MLEM.Extended" Version="5.0.0-64" />
<PackageReference Include="MLEM.Startup" Version="5.0.0-64" />
<PackageReference Include="MonoGame.Content.Builder.Task" Version="3.8.0.1641" />
<PackageReference Include="MonoGame.Extended.Content.Pipeline" Version="3.8.0" />
<PackageReference Include="MonoGame.Extended.Tiled" Version="3.8.0" />
<PackageReference Include="MonoGame.Framework.DesktopGL" Version="3.8.0.1641" />
</ItemGroup>
<ItemGroup>
<MonoGameContentReference Include="Content\Content.mgcb" />
<Content Include="Content\*\**" />
</ItemGroup>
<ItemGroup>
<TrimmerRootAssembly Include="MonoGame.Framework" Visible="false" />
<TrimmerRootAssembly Include="MLEM" Visible="false" />
<TrimmerRootAssembly Include="MLEM.Ui" Visible="false" />
</ItemGroup>
<ItemGroup>
<Folder Include="Content\Palettes" />
<Folder Include="Content\Textures" />
<Folder Include="Content\Tilesets" />
</ItemGroup>
</Project>