mirror of
https://github.com/Ellpeck/Illumilib.git
synced 2024-11-26 05:38:35 +01:00
Compare commits
No commits in common. "887eb922e933d7da2c283c23e0a63342eb85f5bb" and "01575ed42dc45d3837eb051d459e4657b96555af" have entirely different histories.
887eb922e9
...
01575ed42d
4 changed files with 24 additions and 16 deletions
|
@ -11,7 +11,7 @@
|
|||
<PackageLicenseExpression>MIT</PackageLicenseExpression>
|
||||
<PackageReadmeFile>README.md</PackageReadmeFile>
|
||||
<PackageIcon>Logo.png</PackageIcon>
|
||||
<VersionPrefix>1.2.7</VersionPrefix>
|
||||
<VersionPrefix>1.2.6</VersionPrefix>
|
||||
<NoWarn>NU1701</NoWarn>
|
||||
</PropertyGroup>
|
||||
|
||||
|
|
|
@ -5,6 +5,10 @@ namespace Illumilib.System {
|
|||
|
||||
public abstract LightingType Type { get; }
|
||||
|
||||
~LightingSystem() {
|
||||
this.Dispose();
|
||||
}
|
||||
|
||||
public abstract bool Initialize();
|
||||
|
||||
public abstract void SetAllLighting(float r, float g, float b);
|
||||
|
@ -19,7 +23,9 @@ namespace Illumilib.System {
|
|||
|
||||
public abstract void SetMouseLighting(float r, float g, float b);
|
||||
|
||||
public virtual void Dispose() {}
|
||||
public virtual void Dispose() {
|
||||
GC.SuppressFinalize(this);
|
||||
}
|
||||
|
||||
}
|
||||
}
|
|
@ -18,6 +18,7 @@ namespace Illumilib.System {
|
|||
}
|
||||
|
||||
public override void Dispose() {
|
||||
base.Dispose();
|
||||
this.ClearBitmap();
|
||||
try {
|
||||
LogitechGsdk.LogiLedShutdown();
|
||||
|
|
|
@ -20,31 +20,32 @@ namespace Illumilib.System {
|
|||
}
|
||||
}
|
||||
|
||||
public override async void Dispose() {
|
||||
public override void Dispose() {
|
||||
base.Dispose();
|
||||
try {
|
||||
await this.chroma?.UninitializeAsync();
|
||||
this.chroma?.UninitializeAsync();
|
||||
} catch {
|
||||
// ignored
|
||||
}
|
||||
this.effectOutdated = true;
|
||||
}
|
||||
|
||||
public override async void SetAllLighting(float r, float g, float b) {
|
||||
await this.chroma.SetAllAsync(new Color(r, g, b));
|
||||
public override void SetAllLighting(float r, float g, float b) {
|
||||
this.chroma.SetAllAsync(new Color(r, g, b));
|
||||
this.effectOutdated = true;
|
||||
}
|
||||
|
||||
public override async void SetKeyboardLighting(float r, float g, float b) {
|
||||
await this.chroma.Keyboard?.SetAllAsync(new Color(r, g, b));
|
||||
public override void SetKeyboardLighting(float r, float g, float b) {
|
||||
this.chroma.Keyboard?.SetAllAsync(new Color(r, g, b));
|
||||
this.effectOutdated = true;
|
||||
}
|
||||
|
||||
public override async void SetKeyboardLighting(int x, int y, float r, float g, float b) {
|
||||
await this.chroma.Keyboard?.SetPositionAsync(y, x, new Color(r, g, b));
|
||||
public override void SetKeyboardLighting(int x, int y, float r, float g, float b) {
|
||||
this.chroma.Keyboard?.SetPositionAsync(y, x, new Color(r, g, b));
|
||||
this.effectOutdated = true;
|
||||
}
|
||||
|
||||
public override async void SetKeyboardLighting(int x, int y, int width, int height, float r, float g, float b) {
|
||||
public override void SetKeyboardLighting(int x, int y, int width, int height, float r, float g, float b) {
|
||||
if (this.chroma.Keyboard == null)
|
||||
return;
|
||||
if (this.effectOutdated) {
|
||||
|
@ -58,16 +59,16 @@ namespace Illumilib.System {
|
|||
for (var yAdd = 0; yAdd < height; yAdd++)
|
||||
this.effect[y + yAdd, x + xAdd] = new Color(r, g, b);
|
||||
}
|
||||
await this.chroma.Keyboard.SetCustomAsync(this.effect);
|
||||
this.chroma.Keyboard.SetCustomAsync(this.effect);
|
||||
}
|
||||
|
||||
public override async void SetKeyboardLighting(KeyboardKeys key, float r, float g, float b) {
|
||||
await this.chroma.Keyboard?.SetKeyAsync(RazerLighting.ConvertKey(key), new Color(r, g, b));
|
||||
public override void SetKeyboardLighting(KeyboardKeys key, float r, float g, float b) {
|
||||
this.chroma.Keyboard?.SetKeyAsync(RazerLighting.ConvertKey(key), new Color(r, g, b));
|
||||
this.effectOutdated = true;
|
||||
}
|
||||
|
||||
public override async void SetMouseLighting(float r, float g, float b) {
|
||||
await this.chroma.Mouse?.SetAllAsync(new Color(r, g, b));
|
||||
public override void SetMouseLighting(float r, float g, float b) {
|
||||
this.chroma.Mouse?.SetAllAsync(new Color(r, g, b));
|
||||
}
|
||||
|
||||
private static Key ConvertKey(KeyboardKeys key) {
|
||||
|
|
Loading…
Reference in a new issue