using System; using System.Threading.Tasks; namespace Illumilib.System { internal abstract class LightingSystem : IDisposable { public abstract Task Initialize(); public abstract void Dispose(); public abstract void SetAllLighting(float r, float g, float b); public abstract void SetKeyboardLighting(float r, float g, float b); public abstract void SetMouseLighting(float r, float g, float b); public abstract void SetKeyLighting(KeyboardKeys key, float r, float g, float b); } }