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MLEM/MLEM.Extended/Extensions/RandomExtensions.cs

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using System;
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using Microsoft.Xna.Framework;
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using MonoGame.Extended;
namespace MLEM.Extended.Extensions {
public static class RandomExtensions {
public static int Range(this Random random, Range<int> range) {
return random.Next(range.Min, range.Max);
}
public static float Range(this Random random, Range<float> range) {
return random.NextSingle(range.Min, range.Max);
}
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public static Vector2 NextVector2(this Random random, float min, float max) {
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return new Vector2(random.NextSingle(min, max), random.NextSingle(min, max));
}
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}
}