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MLEM/Docs/api/MLEM.Cameras.Camera.yml

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2020-05-21 01:08:36 +02:00
### YamlMime:ManagedReference
items:
- uid: MLEM.Cameras.Camera
commentId: T:MLEM.Cameras.Camera
id: Camera
parent: MLEM.Cameras
children:
- MLEM.Cameras.Camera.#ctor(Microsoft.Xna.Framework.Graphics.GraphicsDevice,System.Boolean)
- MLEM.Cameras.Camera.ActualScale
- MLEM.Cameras.Camera.AutoScaleReferenceSize
- MLEM.Cameras.Camera.AutoScaleWithScreen
- MLEM.Cameras.Camera.ConstrainWorldBounds(Microsoft.Xna.Framework.Vector2,Microsoft.Xna.Framework.Vector2)
- MLEM.Cameras.Camera.GetVisibleRectangle
- MLEM.Cameras.Camera.LookingPosition
- MLEM.Cameras.Camera.Max
- MLEM.Cameras.Camera.MaxScale
- MLEM.Cameras.Camera.MinScale
- MLEM.Cameras.Camera.Position
- MLEM.Cameras.Camera.Scale
- MLEM.Cameras.Camera.ToCameraPos(Microsoft.Xna.Framework.Vector2)
- MLEM.Cameras.Camera.ToWorldPos(Microsoft.Xna.Framework.Vector2)
- MLEM.Cameras.Camera.ViewMatrix
- MLEM.Cameras.Camera.Zoom(System.Single,System.Nullable{Microsoft.Xna.Framework.Vector2})
langs:
- csharp
- vb
name: Camera
nameWithType: Camera
fullName: MLEM.Cameras.Camera
type: Class
source:
remote:
path: MLEM/Cameras/Camera.cs
branch: master
repo: https://github.com/Ellpeck/MLEM
id: Camera
path: ../MLEM/Cameras/Camera.cs
startLine: 11
assemblies:
- MLEM
namespace: MLEM.Cameras
summary: "\nRepresents a simple, orthographic 2-dimensional camera that can be moved, scaled and that supports automatic viewport sizing.\nTo draw with the camera&apos;s positioning and scaling applied, use <xref href=\"MLEM.Cameras.Camera.ViewMatrix\" data-throw-if-not-resolved=\"false\"></xref>.\n"
example: []
syntax:
content: public class Camera
content.vb: Public Class Camera
inheritance:
- System.Object
inheritedMembers:
- System.Object.Equals(System.Object)
- System.Object.Equals(System.Object,System.Object)
- System.Object.GetHashCode
- System.Object.GetType
- System.Object.MemberwiseClone
- System.Object.ReferenceEquals(System.Object,System.Object)
- System.Object.ToString
modifiers.csharp:
- public
- class
modifiers.vb:
- Public
- Class
- uid: MLEM.Cameras.Camera.Position
commentId: F:MLEM.Cameras.Camera.Position
id: Position
parent: MLEM.Cameras.Camera
langs:
- csharp
- vb
name: Position
nameWithType: Camera.Position
fullName: MLEM.Cameras.Camera.Position
type: Field
source:
remote:
path: MLEM/Cameras/Camera.cs
branch: master
repo: https://github.com/Ellpeck/MLEM
id: Position
path: ../MLEM/Cameras/Camera.cs
startLine: 17
assemblies:
- MLEM
namespace: MLEM.Cameras
summary: "\nThe top-left corner of the camera&apos;s viewport.\n<xref href=\"MLEM.Cameras.Camera.LookingPosition\" data-throw-if-not-resolved=\"false\"></xref>\n"
example: []
syntax:
content: public Vector2 Position
return:
type: Microsoft.Xna.Framework.Vector2
content.vb: Public Position As Vector2
modifiers.csharp:
- public
modifiers.vb:
- Public
- uid: MLEM.Cameras.Camera.Scale
commentId: P:MLEM.Cameras.Camera.Scale
id: Scale
parent: MLEM.Cameras.Camera
langs:
- csharp
- vb
name: Scale
nameWithType: Camera.Scale
fullName: MLEM.Cameras.Camera.Scale
type: Property
source:
remote:
path: MLEM/Cameras/Camera.cs
branch: master
repo: https://github.com/Ellpeck/MLEM
id: Scale
path: ../MLEM/Cameras/Camera.cs
startLine: 21
assemblies:
- MLEM
namespace: MLEM.Cameras
summary: "\nThe scale that this camera&apos;s <xref href=\"MLEM.Cameras.Camera.ViewMatrix\" data-throw-if-not-resolved=\"false\"></xref> should have.\n"
example: []
syntax:
content: public float Scale { get; set; }
parameters: []
return:
type: System.Single
content.vb: Public Property Scale As Single
overload: MLEM.Cameras.Camera.Scale*
modifiers.csharp:
- public
- get
- set
modifiers.vb:
- Public
- uid: MLEM.Cameras.Camera.MinScale
commentId: F:MLEM.Cameras.Camera.MinScale
id: MinScale
parent: MLEM.Cameras.Camera
langs:
- csharp
- vb
name: MinScale
nameWithType: Camera.MinScale
fullName: MLEM.Cameras.Camera.MinScale
type: Field
source:
remote:
path: MLEM/Cameras/Camera.cs
branch: master
repo: https://github.com/Ellpeck/MLEM
id: MinScale
path: ../MLEM/Cameras/Camera.cs
startLine: 29
assemblies:
- MLEM
namespace: MLEM.Cameras
summary: "\nThe minimum <xref href=\"MLEM.Cameras.Camera.Scale\" data-throw-if-not-resolved=\"false\"></xref> that the camera can have\n"
example: []
syntax:
content: public float MinScale
return:
type: System.Single
content.vb: Public MinScale As Single
modifiers.csharp:
- public
modifiers.vb:
- Public
- uid: MLEM.Cameras.Camera.MaxScale
commentId: F:MLEM.Cameras.Camera.MaxScale
id: MaxScale
parent: MLEM.Cameras.Camera
langs:
- csharp
- vb
name: MaxScale
nameWithType: Camera.MaxScale
fullName: MLEM.Cameras.Camera.MaxScale
type: Field
source:
remote:
path: MLEM/Cameras/Camera.cs
branch: master
repo: https://github.com/Ellpeck/MLEM
id: MaxScale
path: ../MLEM/Cameras/Camera.cs
startLine: 33
assemblies:
- MLEM
namespace: MLEM.Cameras
summary: "\nThe maximum <xref href=\"MLEM.Cameras.Camera.Scale\" data-throw-if-not-resolved=\"false\"></xref> that the camera can have\n"
example: []
syntax:
content: public float MaxScale
return:
type: System.Single
content.vb: Public MaxScale As Single
modifiers.csharp:
- public
modifiers.vb:
- Public
- uid: MLEM.Cameras.Camera.AutoScaleWithScreen
commentId: F:MLEM.Cameras.Camera.AutoScaleWithScreen
id: AutoScaleWithScreen
parent: MLEM.Cameras.Camera
langs:
- csharp
- vb
name: AutoScaleWithScreen
nameWithType: Camera.AutoScaleWithScreen
fullName: MLEM.Cameras.Camera.AutoScaleWithScreen
type: Field
source:
remote:
path: MLEM/Cameras/Camera.cs
branch: master
repo: https://github.com/Ellpeck/MLEM
id: AutoScaleWithScreen
path: ../MLEM/Cameras/Camera.cs
startLine: 38
assemblies:
- MLEM
namespace: MLEM.Cameras
summary: "\nIf this is true, the camera will automatically adapt to changed screen sizes.\nYou can use <xref href=\"MLEM.Cameras.Camera.AutoScaleReferenceSize\" data-throw-if-not-resolved=\"false\"></xref> to determine the initial screen size that this camera should base its calculations on.\n"
example: []
syntax:
content: public bool AutoScaleWithScreen
return:
type: System.Boolean
content.vb: Public AutoScaleWithScreen As Boolean
modifiers.csharp:
- public
modifiers.vb:
- Public
- uid: MLEM.Cameras.Camera.AutoScaleReferenceSize
commentId: F:MLEM.Cameras.Camera.AutoScaleReferenceSize
id: AutoScaleReferenceSize
parent: MLEM.Cameras.Camera
langs:
- csharp
- vb
name: AutoScaleReferenceSize
nameWithType: Camera.AutoScaleReferenceSize
fullName: MLEM.Cameras.Camera.AutoScaleReferenceSize
type: Field
source:
remote:
path: MLEM/Cameras/Camera.cs
branch: master
repo: https://github.com/Ellpeck/MLEM
id: AutoScaleReferenceSize
path: ../MLEM/Cameras/Camera.cs
startLine: 42
assemblies:
- MLEM
namespace: MLEM.Cameras
summary: "\n<xref href=\"MLEM.Cameras.Camera.AutoScaleWithScreen\" data-throw-if-not-resolved=\"false\"></xref>\n"
example: []
syntax:
content: public Point AutoScaleReferenceSize
return:
type: Microsoft.Xna.Framework.Point
content.vb: Public AutoScaleReferenceSize As Point
modifiers.csharp:
- public
modifiers.vb:
- Public
- uid: MLEM.Cameras.Camera.ActualScale
commentId: P:MLEM.Cameras.Camera.ActualScale
id: ActualScale
parent: MLEM.Cameras.Camera
langs:
- csharp
- vb
name: ActualScale
nameWithType: Camera.ActualScale
fullName: MLEM.Cameras.Camera.ActualScale
type: Property
source:
remote:
path: MLEM/Cameras/Camera.cs
branch: master
repo: https://github.com/Ellpeck/MLEM
id: ActualScale
path: ../MLEM/Cameras/Camera.cs
startLine: 46
assemblies:
- MLEM
namespace: MLEM.Cameras
summary: "\nThe scale that this camera currently has, based on <xref href=\"MLEM.Cameras.Camera.Scale\" data-throw-if-not-resolved=\"false\"></xref> and <xref href=\"MLEM.Cameras.Camera.AutoScaleReferenceSize\" data-throw-if-not-resolved=\"false\"></xref> if <xref href=\"MLEM.Cameras.Camera.AutoScaleWithScreen\" data-throw-if-not-resolved=\"false\"></xref> is true.\n"
example: []
syntax:
content: public float ActualScale { get; }
parameters: []
return:
type: System.Single
content.vb: Public ReadOnly Property ActualScale As Single
overload: MLEM.Cameras.Camera.ActualScale*
modifiers.csharp:
- public
- get
modifiers.vb:
- Public
- ReadOnly
- uid: MLEM.Cameras.Camera.ViewMatrix
commentId: P:MLEM.Cameras.Camera.ViewMatrix
id: ViewMatrix
parent: MLEM.Cameras.Camera
langs:
- csharp
- vb
name: ViewMatrix
nameWithType: Camera.ViewMatrix
fullName: MLEM.Cameras.Camera.ViewMatrix
type: Property
source:
remote:
path: MLEM/Cameras/Camera.cs
branch: master
repo: https://github.com/Ellpeck/MLEM
id: ViewMatrix
path: ../MLEM/Cameras/Camera.cs
startLine: 57
assemblies:
- MLEM
namespace: MLEM.Cameras
summary: "\nThe matrix that this camera &quot;sees&quot;, based on its position and scale.\nUse this in your <xref href=\"Microsoft.Xna.Framework.Graphics.SpriteBatch.Begin(Microsoft.Xna.Framework.Graphics.SpriteSortMode%2cMicrosoft.Xna.Framework.Graphics.BlendState%2cMicrosoft.Xna.Framework.Graphics.SamplerState%2cMicrosoft.Xna.Framework.Graphics.DepthStencilState%2cMicrosoft.Xna.Framework.Graphics.RasterizerState%2cMicrosoft.Xna.Framework.Graphics.Effect%2cSystem.Nullable%7bMicrosoft.Xna.Framework.Matrix%7d)\" data-throw-if-not-resolved=\"false\"></xref> calls to render based on the camera&apos;s viewport.\n"
example: []
syntax:
content: public Matrix ViewMatrix { get; }
parameters: []
return:
type: Microsoft.Xna.Framework.Matrix
content.vb: Public ReadOnly Property ViewMatrix As Matrix
overload: MLEM.Cameras.Camera.ViewMatrix*
modifiers.csharp:
- public
- get
modifiers.vb:
- Public
- ReadOnly
- uid: MLEM.Cameras.Camera.Max
commentId: P:MLEM.Cameras.Camera.Max
id: Max
parent: MLEM.Cameras.Camera
langs:
- csharp
- vb
name: Max
nameWithType: Camera.Max
fullName: MLEM.Cameras.Camera.Max
type: Property
source:
remote:
path: MLEM/Cameras/Camera.cs
branch: master
repo: https://github.com/Ellpeck/MLEM
id: Max
path: ../MLEM/Cameras/Camera.cs
startLine: 70
assemblies:
- MLEM
namespace: MLEM.Cameras
summary: "\nThe bottom-right corner of the camera&apos;s viewport\n<xref href=\"MLEM.Cameras.Camera.LookingPosition\" data-throw-if-not-resolved=\"false\"></xref>\n"
example: []
syntax:
content: public Vector2 Max { get; set; }
parameters: []
return:
type: Microsoft.Xna.Framework.Vector2
content.vb: Public Property Max As Vector2
overload: MLEM.Cameras.Camera.Max*
modifiers.csharp:
- public
- get
- set
modifiers.vb:
- Public
- uid: MLEM.Cameras.Camera.LookingPosition
commentId: P:MLEM.Cameras.Camera.LookingPosition
id: LookingPosition
parent: MLEM.Cameras.Camera
langs:
- csharp
- vb
name: LookingPosition
nameWithType: Camera.LookingPosition
fullName: MLEM.Cameras.Camera.LookingPosition
type: Property
source:
remote:
path: MLEM/Cameras/Camera.cs
branch: master
repo: https://github.com/Ellpeck/MLEM
id: LookingPosition
path: ../MLEM/Cameras/Camera.cs
startLine: 77
assemblies:
- MLEM
namespace: MLEM.Cameras
summary: "\nThe center of the camera&apos;s viewport, or the position that the camera is looking at.\n"
example: []
syntax:
content: public Vector2 LookingPosition { get; set; }
parameters: []
return:
type: Microsoft.Xna.Framework.Vector2
content.vb: Public Property LookingPosition As Vector2
overload: MLEM.Cameras.Camera.LookingPosition*
modifiers.csharp:
- public
- get
- set
modifiers.vb:
- Public
- uid: MLEM.Cameras.Camera.#ctor(Microsoft.Xna.Framework.Graphics.GraphicsDevice,System.Boolean)
commentId: M:MLEM.Cameras.Camera.#ctor(Microsoft.Xna.Framework.Graphics.GraphicsDevice,System.Boolean)
id: '#ctor(Microsoft.Xna.Framework.Graphics.GraphicsDevice,System.Boolean)'
parent: MLEM.Cameras.Camera
langs:
- csharp
- vb
name: Camera(GraphicsDevice, Boolean)
nameWithType: Camera.Camera(GraphicsDevice, Boolean)
fullName: MLEM.Cameras.Camera.Camera(Microsoft.Xna.Framework.Graphics.GraphicsDevice, System.Boolean)
type: Constructor
source:
remote:
path: MLEM/Cameras/Camera.cs
branch: master
repo: https://github.com/Ellpeck/MLEM
id: .ctor
path: ../MLEM/Cameras/Camera.cs
startLine: 92
assemblies:
- MLEM
namespace: MLEM.Cameras
summary: "\nCreates a new camera.\n"
example: []
syntax:
content: public Camera(GraphicsDevice graphicsDevice, bool roundPosition = true)
parameters:
- id: graphicsDevice
type: Microsoft.Xna.Framework.Graphics.GraphicsDevice
description: The game&apos;s graphics device
- id: roundPosition
type: System.Boolean
description: If this is true, the camera&apos;s <xref href="MLEM.Cameras.Camera.Position" data-throw-if-not-resolved="false"></xref> and related properties will be rounded to full integers.
content.vb: Public Sub New(graphicsDevice As GraphicsDevice, roundPosition As Boolean = True)
overload: MLEM.Cameras.Camera.#ctor*
modifiers.csharp:
- public
modifiers.vb:
- Public
- uid: MLEM.Cameras.Camera.ToWorldPos(Microsoft.Xna.Framework.Vector2)
commentId: M:MLEM.Cameras.Camera.ToWorldPos(Microsoft.Xna.Framework.Vector2)
id: ToWorldPos(Microsoft.Xna.Framework.Vector2)
parent: MLEM.Cameras.Camera
langs:
- csharp
- vb
name: ToWorldPos(Vector2)
nameWithType: Camera.ToWorldPos(Vector2)
fullName: MLEM.Cameras.Camera.ToWorldPos(Microsoft.Xna.Framework.Vector2)
type: Method
source:
remote:
path: MLEM/Cameras/Camera.cs
branch: master
repo: https://github.com/Ellpeck/MLEM
id: ToWorldPos
path: ../MLEM/Cameras/Camera.cs
startLine: 103
assemblies:
- MLEM
namespace: MLEM.Cameras
summary: "\nConverts a given position in screen space to world space\n"
example: []
syntax:
content: public Vector2 ToWorldPos(Vector2 pos)
parameters:
- id: pos
type: Microsoft.Xna.Framework.Vector2
description: The position in screen space
return:
type: Microsoft.Xna.Framework.Vector2
description: The position in world space
content.vb: Public Function ToWorldPos(pos As Vector2) As Vector2
overload: MLEM.Cameras.Camera.ToWorldPos*
modifiers.csharp:
- public
modifiers.vb:
- Public
- uid: MLEM.Cameras.Camera.ToCameraPos(Microsoft.Xna.Framework.Vector2)
commentId: M:MLEM.Cameras.Camera.ToCameraPos(Microsoft.Xna.Framework.Vector2)
id: ToCameraPos(Microsoft.Xna.Framework.Vector2)
parent: MLEM.Cameras.Camera
langs:
- csharp
- vb
name: ToCameraPos(Vector2)
nameWithType: Camera.ToCameraPos(Vector2)
fullName: MLEM.Cameras.Camera.ToCameraPos(Microsoft.Xna.Framework.Vector2)
type: Method
source:
remote:
path: MLEM/Cameras/Camera.cs
branch: master
repo: https://github.com/Ellpeck/MLEM
id: ToCameraPos
path: ../MLEM/Cameras/Camera.cs
startLine: 112
assemblies:
- MLEM
namespace: MLEM.Cameras
summary: "\nConverts a given position in world space to screen space\n"
example: []
syntax:
content: public Vector2 ToCameraPos(Vector2 pos)
parameters:
- id: pos
type: Microsoft.Xna.Framework.Vector2
description: The position in world space
return:
type: Microsoft.Xna.Framework.Vector2
description: The position in camera space
content.vb: Public Function ToCameraPos(pos As Vector2) As Vector2
overload: MLEM.Cameras.Camera.ToCameraPos*
modifiers.csharp:
- public
modifiers.vb:
- Public
- uid: MLEM.Cameras.Camera.GetVisibleRectangle
commentId: M:MLEM.Cameras.Camera.GetVisibleRectangle
id: GetVisibleRectangle
parent: MLEM.Cameras.Camera
langs:
- csharp
- vb
name: GetVisibleRectangle()
nameWithType: Camera.GetVisibleRectangle()
fullName: MLEM.Cameras.Camera.GetVisibleRectangle()
type: Method
source:
remote:
path: MLEM/Cameras/Camera.cs
branch: master
repo: https://github.com/Ellpeck/MLEM
id: GetVisibleRectangle
path: ../MLEM/Cameras/Camera.cs
startLine: 121
assemblies:
- MLEM
namespace: MLEM.Cameras
summary: "\nReturns the area that this camera can see, in world space.\nThis can be useful for culling of tile and other entity renderers.\n"
example: []
syntax:
content: public RectangleF GetVisibleRectangle()
return:
type: MLEM.Misc.RectangleF
description: A rectangle that represents the camera&apos;s visible area in world space
content.vb: Public Function GetVisibleRectangle As RectangleF
overload: MLEM.Cameras.Camera.GetVisibleRectangle*
modifiers.csharp:
- public
modifiers.vb:
- Public
- uid: MLEM.Cameras.Camera.ConstrainWorldBounds(Microsoft.Xna.Framework.Vector2,Microsoft.Xna.Framework.Vector2)
commentId: M:MLEM.Cameras.Camera.ConstrainWorldBounds(Microsoft.Xna.Framework.Vector2,Microsoft.Xna.Framework.Vector2)
id: ConstrainWorldBounds(Microsoft.Xna.Framework.Vector2,Microsoft.Xna.Framework.Vector2)
parent: MLEM.Cameras.Camera
langs:
- csharp
- vb
name: ConstrainWorldBounds(Vector2, Vector2)
nameWithType: Camera.ConstrainWorldBounds(Vector2, Vector2)
fullName: MLEM.Cameras.Camera.ConstrainWorldBounds(Microsoft.Xna.Framework.Vector2, Microsoft.Xna.Framework.Vector2)
type: Method
source:
remote:
path: MLEM/Cameras/Camera.cs
branch: master
repo: https://github.com/Ellpeck/MLEM
id: ConstrainWorldBounds
path: ../MLEM/Cameras/Camera.cs
startLine: 133
assemblies:
- MLEM
namespace: MLEM.Cameras
summary: "\nForces the camera&apos;s bounds into the given min and max positions in world space.\nIf the space represented by the given values is smaller than what the camera can see, its position will be forced into the center of the area.\n"
example: []
syntax:
content: public bool ConstrainWorldBounds(Vector2 min, Vector2 max)
parameters:
- id: min
type: Microsoft.Xna.Framework.Vector2
description: The top left bound, in world space
- id: max
type: Microsoft.Xna.Framework.Vector2
description: The bottom right bound, in world space
return:
type: System.Boolean
description: Whether or not the camera&apos;s position changed as a result of the constraint
content.vb: Public Function ConstrainWorldBounds(min As Vector2, max As Vector2) As Boolean
overload: MLEM.Cameras.Camera.ConstrainWorldBounds*
modifiers.csharp:
- public
modifiers.vb:
- Public
- uid: MLEM.Cameras.Camera.Zoom(System.Single,System.Nullable{Microsoft.Xna.Framework.Vector2})
commentId: M:MLEM.Cameras.Camera.Zoom(System.Single,System.Nullable{Microsoft.Xna.Framework.Vector2})
id: Zoom(System.Single,System.Nullable{Microsoft.Xna.Framework.Vector2})
parent: MLEM.Cameras.Camera
langs:
- csharp
- vb
name: Zoom(Single, Nullable<Vector2>)
nameWithType: Camera.Zoom(Single, Nullable<Vector2>)
fullName: MLEM.Cameras.Camera.Zoom(System.Single, System.Nullable<Microsoft.Xna.Framework.Vector2>)
type: Method
source:
remote:
path: MLEM/Cameras/Camera.cs
branch: master
repo: https://github.com/Ellpeck/MLEM
id: Zoom
path: ../MLEM/Cameras/Camera.cs
startLine: 161
assemblies:
- MLEM
namespace: MLEM.Cameras
summary: "\nZoom in the camera&apos;s view by a given amount, optionally focusing on a given center point.\n"
example: []
syntax:
content: public void Zoom(float delta, Vector2? zoomCenter = default(Vector2? ))
parameters:
- id: delta
type: System.Single
description: The amount to zoom in or out by
- id: zoomCenter
type: System.Nullable{Microsoft.Xna.Framework.Vector2}
description: The position that should be regarded as the zoom&apos;s center, in screen space. The default value is the center.
content.vb: Public Sub Zoom(delta As Single, zoomCenter As Vector2? = Nothing)
overload: MLEM.Cameras.Camera.Zoom*
nameWithType.vb: Camera.Zoom(Single, Nullable(Of Vector2))
modifiers.csharp:
- public
modifiers.vb:
- Public
fullName.vb: MLEM.Cameras.Camera.Zoom(System.Single, System.Nullable(Of Microsoft.Xna.Framework.Vector2))
name.vb: Zoom(Single, Nullable(Of Vector2))
references:
- uid: MLEM.Cameras.Camera.ViewMatrix
commentId: P:MLEM.Cameras.Camera.ViewMatrix
isExternal: true
- uid: MLEM.Cameras
commentId: N:MLEM.Cameras
name: MLEM.Cameras
nameWithType: MLEM.Cameras
fullName: MLEM.Cameras
- uid: System.Object
commentId: T:System.Object
parent: System
isExternal: true
name: Object
nameWithType: Object
fullName: System.Object
- uid: System.Object.Equals(System.Object)
commentId: M:System.Object.Equals(System.Object)
parent: System.Object
isExternal: true
name: Equals(Object)
nameWithType: Object.Equals(Object)
fullName: System.Object.Equals(System.Object)
spec.csharp:
- uid: System.Object.Equals(System.Object)
name: Equals
nameWithType: Object.Equals
fullName: System.Object.Equals
isExternal: true
- name: (
nameWithType: (
fullName: (
- uid: System.Object
name: Object
nameWithType: Object
fullName: System.Object
isExternal: true
- name: )
nameWithType: )
fullName: )
spec.vb:
- uid: System.Object.Equals(System.Object)
name: Equals
nameWithType: Object.Equals
fullName: System.Object.Equals
isExternal: true
- name: (
nameWithType: (
fullName: (
- uid: System.Object
name: Object
nameWithType: Object
fullName: System.Object
isExternal: true
- name: )
nameWithType: )
fullName: )
- uid: System.Object.Equals(System.Object,System.Object)
commentId: M:System.Object.Equals(System.Object,System.Object)
parent: System.Object
isExternal: true
name: Equals(Object, Object)
nameWithType: Object.Equals(Object, Object)
fullName: System.Object.Equals(System.Object, System.Object)
spec.csharp:
- uid: System.Object.Equals(System.Object,System.Object)
name: Equals
nameWithType: Object.Equals
fullName: System.Object.Equals
isExternal: true
- name: (
nameWithType: (
fullName: (
- uid: System.Object
name: Object
nameWithType: Object
fullName: System.Object
isExternal: true
- name: ', '
nameWithType: ', '
fullName: ', '
- uid: System.Object
name: Object
nameWithType: Object
fullName: System.Object
isExternal: true
- name: )
nameWithType: )
fullName: )
spec.vb:
- uid: System.Object.Equals(System.Object,System.Object)
name: Equals
nameWithType: Object.Equals
fullName: System.Object.Equals
isExternal: true
- name: (
nameWithType: (
fullName: (
- uid: System.Object
name: Object
nameWithType: Object
fullName: System.Object
isExternal: true
- name: ', '
nameWithType: ', '
fullName: ', '
- uid: System.Object
name: Object
nameWithType: Object
fullName: System.Object
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