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MLEM/MLEM.Data/Content/SoundEffectReader.cs

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using System.IO;
using Microsoft.Xna.Framework.Audio;
namespace MLEM.Data.Content {
/// <inheritdoc />
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public class SoundEffectReader : RawContentReader<SoundEffect> {
/// <inheritdoc />
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protected override SoundEffect Read(RawContentManager manager, string assetPath, Stream stream, SoundEffect existing) {
return SoundEffect.FromStream(stream);
}
/// <inheritdoc />
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public override string[] GetFileExtensions() {
return new[] {"wav"};
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}
}
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}