diff --git a/Docs/articles/ui.md b/Docs/articles/ui.md index 296cffe..98a3403 100644 --- a/Docs/articles/ui.md +++ b/Docs/articles/ui.md @@ -22,9 +22,6 @@ protected override void Update(GameTime gameTime) { } protected override void Draw(GameTime gameTime) { - // DrawEarly needs to be called before clearing your graphics context - this.UiSystem.DrawEarly(gameTime, this.SpriteBatch); - this.GraphicsDevice.Clear(Color.CornflowerBlue); // Do your regular game drawing here