diff --git a/MLEM/Input/InputHandler.cs b/MLEM/Input/InputHandler.cs index 4922625..5601d20 100644 --- a/MLEM/Input/InputHandler.cs +++ b/MLEM/Input/InputHandler.cs @@ -93,6 +93,7 @@ namespace MLEM.Input { this.MouseState = Mouse.GetState(); } if (this.HandleGamepads) { + this.ConnectedGamepads = GamePad.MaximumGamePadCount; for (var i = 0; i < GamePad.MaximumGamePadCount; i++) { this.lastGamepads[i] = this.gamepads[i]; this.gamepads[i] = GamePad.GetState(i);