diff --git a/MLEM/Misc/MlemPlatform.cs b/MLEM/Misc/MlemPlatform.cs index c9ad24b..7212dee 100644 --- a/MLEM/Misc/MlemPlatform.cs +++ b/MLEM/Misc/MlemPlatform.cs @@ -9,7 +9,7 @@ using MLEM.Formatting.Codes; namespace MLEM.Misc { /// /// MlemPlatform is a wrapper around some of MonoGame's platform-dependent behavior to allow for MLEM to stay platform-independent. - /// See , , and for information on the specific platforms. + /// See , , and , as well as the online documentation at https://mlem.ellpeck.de/articles/ui.html#text-input for information on the specific platforms. /// The MLEM demos' main classes also make use of this functionality: https://github.com/Ellpeck/MLEM/blob/main/Demos.DesktopGL/Program.cs#L8 and https://github.com/Ellpeck/MLEM/blob/main/Demos.Android/Activity1.cs#L33. /// public abstract class MlemPlatform { @@ -51,7 +51,7 @@ namespace MLEM.Misc { /// If is null public static void EnsureExists() { if (MlemPlatform.Current == null) - throw new InvalidOperationException("MlemPlatform was not initialized. For more information, see the MlemPlatform class or https://mlem.ellpeck.de/api/MLEM.Misc.MlemPlatform"); + throw new InvalidOperationException("MlemPlatform was not initialized. For more information, see the MlemPlatform documentation at https://mlem.ellpeck.de/api/MLEM.Misc.MlemPlatform or https://mlem.ellpeck.de/articles/ui.html#text-input"); } ///