diff --git a/MLEM/Misc/MlemPlatform.cs b/MLEM/Misc/MlemPlatform.cs
index c9ad24b..7212dee 100644
--- a/MLEM/Misc/MlemPlatform.cs
+++ b/MLEM/Misc/MlemPlatform.cs
@@ -9,7 +9,7 @@ using MLEM.Formatting.Codes;
namespace MLEM.Misc {
///
/// MlemPlatform is a wrapper around some of MonoGame's platform-dependent behavior to allow for MLEM to stay platform-independent.
- /// See , , and for information on the specific platforms.
+ /// See , , and , as well as the online documentation at https://mlem.ellpeck.de/articles/ui.html#text-input for information on the specific platforms.
/// The MLEM demos' main classes also make use of this functionality: https://github.com/Ellpeck/MLEM/blob/main/Demos.DesktopGL/Program.cs#L8 and https://github.com/Ellpeck/MLEM/blob/main/Demos.Android/Activity1.cs#L33.
///
public abstract class MlemPlatform {
@@ -51,7 +51,7 @@ namespace MLEM.Misc {
/// If is null
public static void EnsureExists() {
if (MlemPlatform.Current == null)
- throw new InvalidOperationException("MlemPlatform was not initialized. For more information, see the MlemPlatform class or https://mlem.ellpeck.de/api/MLEM.Misc.MlemPlatform");
+ throw new InvalidOperationException("MlemPlatform was not initialized. For more information, see the MlemPlatform documentation at https://mlem.ellpeck.de/api/MLEM.Misc.MlemPlatform or https://mlem.ellpeck.de/articles/ui.html#text-input");
}
///