From 5b89140df4e9fa75cf6168629f70d4f66b365815 Mon Sep 17 00:00:00 2001 From: Ellpeck Date: Sun, 1 Dec 2019 20:25:25 +0100 Subject: [PATCH] use sealed on draw in mlem.startup --- MLEM.Startup/MlemGame.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/MLEM.Startup/MlemGame.cs b/MLEM.Startup/MlemGame.cs index ac3238d..edfecf3 100644 --- a/MLEM.Startup/MlemGame.cs +++ b/MLEM.Startup/MlemGame.cs @@ -51,7 +51,7 @@ namespace MLEM.Startup { CoroutineHandler.RaiseEvent(CoroutineEvents.Update); } - protected override void Draw(GameTime gameTime) { + protected sealed override void Draw(GameTime gameTime) { this.UiSystem.DrawEarly(gameTime, this.SpriteBatch); this.DoDraw(gameTime); this.UiSystem.Draw(gameTime, this.SpriteBatch);