From 778d416774e938e92b03de8607e04a1e61b334be Mon Sep 17 00:00:00 2001 From: Ellpeck Date: Fri, 5 Nov 2021 23:28:32 +0100 Subject: [PATCH] mark panel's relevant children dirty when the render target changes --- MLEM.Ui/Elements/Panel.cs | 1 + 1 file changed, 1 insertion(+) diff --git a/MLEM.Ui/Elements/Panel.cs b/MLEM.Ui/Elements/Panel.cs index f0221db..b66fb77 100644 --- a/MLEM.Ui/Elements/Panel.cs +++ b/MLEM.Ui/Elements/Panel.cs @@ -235,6 +235,7 @@ namespace MLEM.Ui.Elements { if (this.renderTarget != null) this.renderTarget.Dispose(); this.renderTarget = targetArea.IsEmpty ? null : new RenderTarget2D(this.System.Game.GraphicsDevice, targetArea.Width, targetArea.Height); + this.relevantChildrenDirty = true; } }