diff --git a/CHANGELOG.md b/CHANGELOG.md
index 403f4c7..3f072af 100644
--- a/CHANGELOG.md
+++ b/CHANGELOG.md
@@ -2,13 +2,13 @@
MLEM tries to adhere to [semantic versioning](https://semver.org/). Breaking changes are written in **bold**.
Jump to version:
-- [5.4.0 (Unreleased)](#540-unreleased)
+- [6.0.0 (Unreleased)](#540-unreleased)
- [5.3.0](#530)
- [5.2.0](#520)
- [5.1.0](#510)
- [5.0.0](#500)
-## 5.4.0 (Unreleased)
+## 6.0.0 (Unreleased)
### MLEM
Additions
- Added consuming variants of IsPressed methods to InputHandler and Keybind
diff --git a/Docs/index.md b/Docs/index.md
index d5e3713..4ca5a69 100644
--- a/Docs/index.md
+++ b/Docs/index.md
@@ -11,17 +11,17 @@
- See [the changelog](https://mlem.ellpeck.de/CHANGELOG.html) for information on updates
# Packages
-- **MLEM** is the base package, which provides extension methods and additional features for MonoGame and FNA.
-- **MLEM.Ui** features a mouse, keyboard, gamepad and touch ready Ui system that features automatic anchoring, sizing and several ready-to-use element types.
-- **MLEM.Extended** ties in with MonoGame.Extended and other MonoGame and FNA libraries.
-- **MLEM.Data** provides simple loading and processing of textures and other data, including the ability to load non-XNB content files easily.
-- **MLEM.Startup** combines MLEM with some other useful libraries into a quick Game startup class.
-- **MLEM.Templates** contains cross-platform project templates.
+- **MLEM** is the base package, which provides extension methods and additional features for MonoGame and FNA
+- **MLEM.Ui** features a mouse, keyboard, gamepad and touch ready Ui system that features automatic anchoring, sizing and several ready-to-use element types
+- **MLEM.Extended** ties in with MonoGame.Extended and other MonoGame and FNA libraries
+- **MLEM.Data** provides simple loading and processing of textures and other data, including the ability to load non-XNB content files easily
+- **MLEM.Startup** combines MLEM with some other useful libraries into a quick Game startup class
+- **MLEM.Templates** contains cross-platform project templates
# Made with MLEM
- [A Breath of Spring Air](https://ellpeck.itch.io/a-breath-of-spring-air), a short platformer ([Source](https://git.ellpeck.de/Ellpeck/GreatSpringGameJam))
- [Don't Wake Up](https://ellpeck.itch.io/dont-wake-up), a short puzzle game ([Source](https://github.com/Ellpeck/DontLetGo))
-- [Pong clone](https://github.com/luanfagu/pong), a very simple pong clone ([Source](https://github.com/luanfagu/pong))
+- [Pong Clone](https://github.com/luanfagu/pong), a very simple pong clone ([Source](https://github.com/luanfagu/pong))
- [Tiny Life](https://tinylifegame.com), an isometric life simulation game ([Modding API](https://github.com/Ellpeck/TinyLifeExampleMod))
If you created a game with the help of MLEM, you can get it added to this list by submitting it on the [issue tracker](https://github.com/Ellpeck/MLEM/issues). If its source is public, other people will be able to use your project as an example, too!
@@ -40,7 +40,7 @@ MLEM's [text formatting system](https://mlem.ellpeck.de/articles/text_formatting
# Friends of MLEM
There are several other libraries and tools that work well in combination with MonoGame, FNA and MLEM. Here are some of them:
- [Contentless](https://github.com/Ellpeck/Contentless), a tool that removes the need to add assets to the MonoGame Content Pipeline manually
-- [GameBundle](https://github.com/Ellpeck/GameBundle), a tool that packages MonoGame and other .NET Core applications into several distributable formats
+- [GameBundle](https://github.com/Ellpeck/GameBundle), a tool that packages MonoGame and other .NET applications into several distributable formats
- [MonoGame.Extended](https://github.com/craftworkgames/MonoGame.Extended), a package that also provides several additional features for MonoGame
- [Coroutine](https://github.com/Ellpeck/Coroutine), a package that implements Unity-style coroutines for any project
- [Illumilib](https://github.com/Ellpeck/Illumilib), a simple keyboard and mouse lighting library with support for Razer, Logitech and Corsair devices
diff --git a/MLEM.Templates/content/MLEM.Templates.DesktopGL/TemplateNamespace.csproj b/MLEM.Templates/content/MLEM.Templates.DesktopGL/TemplateNamespace.csproj
index 7e1b4bc..c7ee59f 100644
--- a/MLEM.Templates/content/MLEM.Templates.DesktopGL/TemplateNamespace.csproj
+++ b/MLEM.Templates/content/MLEM.Templates.DesktopGL/TemplateNamespace.csproj
@@ -1,5 +1,5 @@
-
+
Exe
net6.0
@@ -7,16 +7,16 @@
false
Icon.ico
-
+
-
+
-
+
-
\ No newline at end of file
+
diff --git a/MLEM.Templates/content/MLEM.Templates.Portable/TemplateNamespace.csproj b/MLEM.Templates/content/MLEM.Templates.Portable/TemplateNamespace.csproj
index d543373..3bf435c 100644
--- a/MLEM.Templates/content/MLEM.Templates.Portable/TemplateNamespace.csproj
+++ b/MLEM.Templates/content/MLEM.Templates.Portable/TemplateNamespace.csproj
@@ -1,13 +1,13 @@
-
+
netstandard2.0
-
+
-
+
all
-
\ No newline at end of file
+
diff --git a/README.md b/README.md
index 3e3bc2d..6c1e035 100644
--- a/README.md
+++ b/README.md
@@ -11,17 +11,17 @@
- See [the changelog](https://github.com/Ellpeck/MLEM/blob/main/CHANGELOG.md) for information on updates
# Packages
-- **MLEM** is the base package, which provides extension methods and additional features for MonoGame and FNA.
-- **MLEM.Ui** features a mouse, keyboard, gamepad and touch ready Ui system that features automatic anchoring, sizing and several ready-to-use element types.
-- **MLEM.Extended** ties in with MonoGame.Extended and other MonoGame and FNA libraries.
-- **MLEM.Data** provides simple loading and processing of textures and other data, including the ability to load non-XNB content files easily.
-- **MLEM.Startup** combines MLEM with some other useful libraries into a quick Game startup class.
-- **MLEM.Templates** contains cross-platform project templates.
+- **MLEM** is the base package, which provides extension methods and additional features for MonoGame and FNA
+- **MLEM.Ui** features a mouse, keyboard, gamepad and touch ready Ui system that features automatic anchoring, sizing and several ready-to-use element types
+- **MLEM.Extended** ties in with MonoGame.Extended and other MonoGame and FNA libraries
+- **MLEM.Data** provides simple loading and processing of textures and other data, including the ability to load non-XNB content files easily
+- **MLEM.Startup** combines MLEM with some other useful libraries into a quick Game startup class
+- **MLEM.Templates** contains cross-platform project templates
# Made with MLEM
- [A Breath of Spring Air](https://ellpeck.itch.io/a-breath-of-spring-air), a short platformer ([Source](https://git.ellpeck.de/Ellpeck/GreatSpringGameJam))
- [Don't Wake Up](https://ellpeck.itch.io/dont-wake-up), a short puzzle game ([Source](https://github.com/Ellpeck/DontLetGo))
-- [Pong clone](https://github.com/luanfagu/pong), a very simple pong clone ([Source](https://github.com/luanfagu/pong))
+- [Pong Clone](https://github.com/luanfagu/pong), a very simple pong clone ([Source](https://github.com/luanfagu/pong))
- [Tiny Life](https://tinylifegame.com), an isometric life simulation game ([Modding API](https://github.com/Ellpeck/TinyLifeExampleMod))
If you created a game with the help of MLEM, you can get it added to this list by submitting it on the [issue tracker](https://github.com/Ellpeck/MLEM/issues). If its source is public, other people will be able to use your project as an example, too!
@@ -40,7 +40,7 @@ MLEM's [text formatting system](https://mlem.ellpeck.de/articles/text_formatting
# Friends of MLEM
There are several other libraries and tools that work well in combination with MonoGame, FNA and MLEM. Here are some of them:
- [Contentless](https://github.com/Ellpeck/Contentless), a tool that removes the need to add assets to the MonoGame Content Pipeline manually
-- [GameBundle](https://github.com/Ellpeck/GameBundle), a tool that packages MonoGame and other .NET Core applications into several distributable formats
+- [GameBundle](https://github.com/Ellpeck/GameBundle), a tool that packages MonoGame and other .NET applications into several distributable formats
- [MonoGame.Extended](https://github.com/craftworkgames/MonoGame.Extended), a package that also provides several additional features for MonoGame
- [Coroutine](https://github.com/Ellpeck/Coroutine), a package that implements Unity-style coroutines for any project
- [Illumilib](https://github.com/Ellpeck/Illumilib), a simple keyboard and mouse lighting library with support for Razer, Logitech and Corsair devices
diff --git a/build.cake b/build.cake
index 21207e3..3bdca2e 100644
--- a/build.cake
+++ b/build.cake
@@ -2,7 +2,7 @@
#tool docfx.console&version=2.58.9
// this is the upcoming version, for prereleases
-var version = Argument("version", "5.4.0");
+var version = Argument("version", "6.0.0");
var target = Argument("target", "Default");
var branch = Argument("branch", "main");
var config = Argument("configuration", "Release");