diff --git a/Demos/UiDemo.cs b/Demos/UiDemo.cs index ef4b0fe..ae7afd7 100644 --- a/Demos/UiDemo.cs +++ b/Demos/UiDemo.cs @@ -185,7 +185,7 @@ namespace Demos { CoroutineHandler.Start(WobbleProgressBar(bar2)); var bar3 = this.root.AddChild(new ProgressBar(Anchor.AutoLeft, new Vector2(8, 30), Direction2.Down, 10) {PositionOffset = new Vector2(0, 1)}); CoroutineHandler.Start(WobbleProgressBar(bar3)); - var bar4 = this.root.AddChild(new ProgressBar(Anchor.AutoInline, new Vector2(8, 30), Direction2.Up, 10) {PositionOffset = new Vector2(1, 1)}); + var bar4 = this.root.AddChild(new ProgressBar(Anchor.AutoInline, new Vector2(8, 30), Direction2.Up, 10) {PositionOffset = new Vector2(1, 0)}); CoroutineHandler.Start(WobbleProgressBar(bar4)); this.root.AddChild(new VerticalSpace(3)); diff --git a/Docs/index.md b/Docs/index.md index f30b4ac..c809310 100644 --- a/Docs/index.md +++ b/Docs/index.md @@ -1,4 +1,4 @@ - +The MLEM logo **MLEM Library for Extending MonoGame** is an addition to the game framework [MonoGame](https://www.monogame.net/) that provides extension methods, quality of life improvements and additional features like a ui system and easy input handling. @@ -20,16 +20,17 @@ If you created a game with the help of MLEM, you can get it added to this list b # Gallery Here are some images that show a couple of MLEM's features. -MLEM.Ui in action: - +The [MLEM.Ui](https://mlem.ellpeck.de/articles/ui) demo in action: -MLEM's text formatting system: - +A gif showing various user interface elements from the MLEM.Ui demo + +MLEM's [text formatting system](https://mlem.ellpeck.de/articles/text_formatting), which is compatible with both MLEM.Ui and regular sprite batch rendering: + +An image showing text with various colors and other formatting # Friends of MLEM There are several other NuGet packages and tools that work well in combination with MonoGame and MLEM. Here are some of them: - [Contentless](https://github.com/Ellpeck/Contentless), a tool that removes the need to add assets to the MonoGame Content Pipeline manually - [GameBundle](https://github.com/Ellpeck/GameBundle), a tool that packages MonoGame and other .NET Core applications into several distributable formats -- [ButlerDotNet](https://github.com/Ellpeck/ButlerDotNet), a tool that automatically downloads and invokes itch.io's butler - [MonoGame.Extended](https://github.com/craftworkgames/MonoGame.Extended), a package that also provides several additional features for MonoGame - [Coroutine](https://github.com/Ellpeck/Coroutine), a package that implements Unity-style coroutines for any project \ No newline at end of file diff --git a/README.md b/README.md index 5c2e857..5a9b722 100644 --- a/README.md +++ b/README.md @@ -1,4 +1,4 @@ - +The MLEM logo **MLEM Library for Extending MonoGame** is an addition to the game framework [MonoGame](https://www.monogame.net/) that provides extension methods, quality of life improvements and additional features like a ui system and easy input handling. @@ -20,16 +20,17 @@ If you created a game with the help of MLEM, you can get it added to this list b # Gallery Here are some images that show a couple of MLEM's features. -MLEM.Ui in action: - +The [MLEM.Ui](https://mlem.ellpeck.de/articles/ui) demo in action: -MLEM's text formatting system: - +A gif showing various user interface elements from the MLEM.Ui demo + +MLEM's [text formatting system](https://mlem.ellpeck.de/articles/text_formatting), which is compatible with both MLEM.Ui and regular sprite batch rendering: + +An image showing text with various colors and other formatting # Friends of MLEM There are several other NuGet packages and tools that work well in combination with MonoGame and MLEM. Here are some of them: - [Contentless](https://github.com/Ellpeck/Contentless), a tool that removes the need to add assets to the MonoGame Content Pipeline manually - [GameBundle](https://github.com/Ellpeck/GameBundle), a tool that packages MonoGame and other .NET Core applications into several distributable formats -- [ButlerDotNet](https://github.com/Ellpeck/ButlerDotNet), a tool that automatically downloads and invokes itch.io's butler - [MonoGame.Extended](https://github.com/craftworkgames/MonoGame.Extended), a package that also provides several additional features for MonoGame - [Coroutine](https://github.com/Ellpeck/Coroutine), a package that implements Unity-style coroutines for any project \ No newline at end of file