From c31e1960710d3abb7189a419dd7e512be7a690be Mon Sep 17 00:00:00 2001 From: Ellpeck Date: Tue, 21 Dec 2021 20:52:05 +0100 Subject: [PATCH] Made AnimationFrame a generic data holder --- MLEM/Animations/SpriteAnimation.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/MLEM/Animations/SpriteAnimation.cs b/MLEM/Animations/SpriteAnimation.cs index 121b4c5..af21b8f 100644 --- a/MLEM/Animations/SpriteAnimation.cs +++ b/MLEM/Animations/SpriteAnimation.cs @@ -172,7 +172,7 @@ namespace MLEM.Animations { /// /// Represents a single frame of a /// - public class AnimationFrame { + public class AnimationFrame : GenericDataHolder { /// /// The texture regions that this frame should render.