using System.Linq; using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Graphics; using MLEM.Data; using MLEM.Data.Content; using MLEM.Textures; using NUnit.Framework; namespace Tests { public class TestDataTextureAtlas { [Test] public void Test() { using var game = TestGame.Create(); using var texture = new Texture2D(game.GraphicsDevice, 1, 1); var atlas = DataTextureAtlas.LoadAtlasData(new TextureRegion(texture), game.RawContent, "Texture.atlas"); Assert.AreEqual(atlas.Regions.Count(), 5); var table = atlas["LongTableUp"]; Assert.AreEqual(table.Area, new Rectangle(0, 32, 64, 48)); Assert.AreEqual(table.PivotPixels, new Vector2(16, 48 - 32)); } } }