The MLEM logo **MLEM Library for Extending MonoGame** is an addition to the game framework [MonoGame](https://www.monogame.net/) that provides extension methods, quality of life improvements and additional features like a ui system and easy input handling. # What next? - Get it on [NuGet](https://www.nuget.org/packages?q=mlem) - Get prerelease builds on [BaGet](https://nuget.ellpeck.de) - See the source code in this repository - See tutorials and API documentation on [the website](https://mlem.ellpeck.de/) - Check out [the demos](https://github.com/Ellpeck/MLEM/tree/main/Demos) on [Desktop](https://github.com/Ellpeck/MLEM/tree/main/Demos.DesktopGL) or [Android](https://github.com/Ellpeck/MLEM/tree/main/Demos.Android) - See [the changelog](https://github.com/Ellpeck/MLEM/blob/main/CHANGELOG.md) for information on updates # Made with MLEM - [A Breath of Spring Air](https://ellpeck.itch.io/a-breath-of-spring-air), a short platformer ([Source](https://git.ellpeck.de/Ellpeck/GreatSpringGameJam)) - [Don't Wake Up](https://ellpeck.itch.io/dont-wake-up), a short puzzle game ([Source](https://github.com/Ellpeck/DontLetGo)) - [Tiny Life](https://tinylifegame.com), an isometric life simulation game ([Modding API](https://github.com/Ellpeck/TinyLifeExampleMod)) If you created a game with the help of MLEM, you can get it added to this list by submitting it on the [issue tracker](https://github.com/Ellpeck/MLEM/issues). If its source is public, other people will be able to use your project as an example, too! # Gallery Here are some images that show a couple of MLEM's features. The [MLEM.Ui](https://mlem.ellpeck.de/articles/ui) demo in action: A gif showing various user interface elements from the MLEM.Ui demo MLEM's [text formatting system](https://mlem.ellpeck.de/articles/text_formatting), which is compatible with both MLEM.Ui and regular sprite batch rendering: An image showing text with various colors and other formatting # Friends of MLEM There are several other NuGet packages and tools that work well in combination with MonoGame and MLEM. Here are some of them: - [Contentless](https://github.com/Ellpeck/Contentless), a tool that removes the need to add assets to the MonoGame Content Pipeline manually - [GameBundle](https://github.com/Ellpeck/GameBundle), a tool that packages MonoGame and other .NET Core applications into several distributable formats - [MonoGame.Extended](https://github.com/craftworkgames/MonoGame.Extended), a package that also provides several additional features for MonoGame - [Coroutine](https://github.com/Ellpeck/Coroutine), a package that implements Unity-style coroutines for any project