using System; using Microsoft.Xna.Framework.Input; namespace MLEM.Input { public static class MouseExtensions { public static ButtonState GetState(this MouseState state, MouseButton button) { switch (button) { case MouseButton.Left: return state.LeftButton; case MouseButton.Middle: return state.MiddleButton; case MouseButton.Right: return state.RightButton; case MouseButton.Extra1: return state.XButton1; case MouseButton.Extra2: return state.XButton2; default: throw new ArgumentException(nameof(button)); } } } public enum MouseButton { Left, Middle, Right, Extra1, Extra2 } }