### YamlMime:ManagedReference
items:
- uid: MLEM.Extended.Tiled.TiledExtensions
commentId: T:MLEM.Extended.Tiled.TiledExtensions
id: TiledExtensions
parent: MLEM.Extended.Tiled
children:
- MLEM.Extended.Tiled.TiledExtensions.Get(MonoGame.Extended.Tiled.TiledMapProperties,System.String)
- MLEM.Extended.Tiled.TiledExtensions.GetArea(MonoGame.Extended.Tiled.TiledMapObject,MonoGame.Extended.Tiled.TiledMap,System.Nullable{Microsoft.Xna.Framework.Vector2},MonoGame.Extended.Tiled.TiledMapTileFlipFlags)
- MLEM.Extended.Tiled.TiledExtensions.GetBool(MonoGame.Extended.Tiled.TiledMapProperties,System.String)
- MLEM.Extended.Tiled.TiledExtensions.GetColor(MonoGame.Extended.Tiled.TiledMapProperties,System.String)
- MLEM.Extended.Tiled.TiledExtensions.GetFloat(MonoGame.Extended.Tiled.TiledMapProperties,System.String)
- MLEM.Extended.Tiled.TiledExtensions.GetGlobalIdentifier(MonoGame.Extended.Tiled.TiledMapTilesetTile,MonoGame.Extended.Tiled.TiledMapTileset,MonoGame.Extended.Tiled.TiledMap)
- MLEM.Extended.Tiled.TiledExtensions.GetInt(MonoGame.Extended.Tiled.TiledMapProperties,System.String)
- MLEM.Extended.Tiled.TiledExtensions.GetLocalIdentifier(MonoGame.Extended.Tiled.TiledMapTile,MonoGame.Extended.Tiled.TiledMapTileset,MonoGame.Extended.Tiled.TiledMap)
- MLEM.Extended.Tiled.TiledExtensions.GetObjects(MonoGame.Extended.Tiled.TiledMap,System.String,System.Boolean,System.Boolean)
- MLEM.Extended.Tiled.TiledExtensions.GetObjects(MonoGame.Extended.Tiled.TiledMapObjectLayer,System.String,System.Boolean,System.Boolean)
- MLEM.Extended.Tiled.TiledExtensions.GetSpriteEffects(MonoGame.Extended.Tiled.TiledMapTile)
- MLEM.Extended.Tiled.TiledExtensions.GetTextureRegion(MonoGame.Extended.Tiled.TiledMapTileset,MonoGame.Extended.Tiled.TiledMapTilesetTile)
- MLEM.Extended.Tiled.TiledExtensions.GetTile(MonoGame.Extended.Tiled.TiledMap,MLEM.Extended.Tiled.LayerPosition)
- MLEM.Extended.Tiled.TiledExtensions.GetTile(MonoGame.Extended.Tiled.TiledMap,System.String,System.Int32,System.Int32)
- MLEM.Extended.Tiled.TiledExtensions.GetTile(MonoGame.Extended.Tiled.TiledMapTileLayer,System.Int32,System.Int32)
- MLEM.Extended.Tiled.TiledExtensions.GetTileLayerIndex(MonoGame.Extended.Tiled.TiledMap,System.String)
- MLEM.Extended.Tiled.TiledExtensions.GetTileSize(MonoGame.Extended.Tiled.TiledMap)
- MLEM.Extended.Tiled.TiledExtensions.GetTiles(MonoGame.Extended.Tiled.TiledMap,System.Int32,System.Int32)
- MLEM.Extended.Tiled.TiledExtensions.GetTileset(MonoGame.Extended.Tiled.TiledMapTile,MonoGame.Extended.Tiled.TiledMap)
- MLEM.Extended.Tiled.TiledExtensions.GetTilesetTile(MonoGame.Extended.Tiled.TiledMapTile,MonoGame.Extended.Tiled.TiledMap,System.Boolean)
- MLEM.Extended.Tiled.TiledExtensions.GetTilesetTile(MonoGame.Extended.Tiled.TiledMapTileset,MonoGame.Extended.Tiled.TiledMapTile,MonoGame.Extended.Tiled.TiledMap,System.Boolean)
- MLEM.Extended.Tiled.TiledExtensions.GetTilesetTile(MonoGame.Extended.Tiled.TiledMapTileset,System.Int32,System.Boolean)
- MLEM.Extended.Tiled.TiledExtensions.IsInBounds(MonoGame.Extended.Tiled.TiledMapTileLayer,System.Int32,System.Int32)
- MLEM.Extended.Tiled.TiledExtensions.SetTile(MonoGame.Extended.Tiled.TiledMap,MLEM.Extended.Tiled.LayerPosition,MonoGame.Extended.Tiled.TiledMapTileset,MonoGame.Extended.Tiled.TiledMapTilesetTile)
- MLEM.Extended.Tiled.TiledExtensions.SetTile(MonoGame.Extended.Tiled.TiledMap,MLEM.Extended.Tiled.LayerPosition,System.Int32)
- MLEM.Extended.Tiled.TiledExtensions.SetTile(MonoGame.Extended.Tiled.TiledMap,System.String,System.Int32,System.Int32,MonoGame.Extended.Tiled.TiledMapTileset,MonoGame.Extended.Tiled.TiledMapTilesetTile)
- MLEM.Extended.Tiled.TiledExtensions.SetTile(MonoGame.Extended.Tiled.TiledMap,System.String,System.Int32,System.Int32,System.Int32)
langs:
- csharp
- vb
name: TiledExtensions
nameWithType: TiledExtensions
fullName: MLEM.Extended.Tiled.TiledExtensions
type: Class
source:
remote:
path: MLEM.Extended/Tiled/TiledExtensions.cs
branch: main
repo: https://github.com/Ellpeck/MLEM
id: TiledExtensions
path: ../MLEM.Extended/Tiled/TiledExtensions.cs
startLine: 13
assemblies:
- MLEM.Extended
namespace: MLEM.Extended.Tiled
summary: A set of extensions for dealing with MonoGame.Extended tiled maps
example: []
syntax:
content: public static class TiledExtensions
content.vb: Public Module TiledExtensions
inheritance:
- System.Object
inheritedMembers:
- System.Object.Equals(System.Object)
- System.Object.Equals(System.Object,System.Object)
- System.Object.GetHashCode
- System.Object.GetType
- System.Object.MemberwiseClone
- System.Object.ReferenceEquals(System.Object,System.Object)
- System.Object.ToString
- uid: MLEM.Extended.Tiled.TiledExtensions.Get(MonoGame.Extended.Tiled.TiledMapProperties,System.String)
commentId: M:MLEM.Extended.Tiled.TiledExtensions.Get(MonoGame.Extended.Tiled.TiledMapProperties,System.String)
id: Get(MonoGame.Extended.Tiled.TiledMapProperties,System.String)
isExtensionMethod: true
parent: MLEM.Extended.Tiled.TiledExtensions
langs:
- csharp
- vb
name: Get(TiledMapProperties, string)
nameWithType: TiledExtensions.Get(TiledMapProperties, string)
fullName: MLEM.Extended.Tiled.TiledExtensions.Get(MonoGame.Extended.Tiled.TiledMapProperties, string)
type: Method
source:
remote:
path: MLEM.Extended/Tiled/TiledExtensions.cs
branch: main
repo: https://github.com/Ellpeck/MLEM
id: Get
path: ../MLEM.Extended/Tiled/TiledExtensions.cs
startLine: 23
assemblies:
- MLEM.Extended
namespace: MLEM.Extended.Tiled
summary: Gets the property with the given key, or null if there is none.
example: []
syntax:
content: public static string Get(this TiledMapProperties properties, string key)
parameters:
- id: properties
type: MonoGame.Extended.Tiled.TiledMapProperties
description: The set of properties
- id: key
type: System.String
description: The key by which to get a property
return:
type: System.String
description: The property, or null if there is none
content.vb: Public Shared Function [Get](properties As TiledMapProperties, key As String) As String
overload: MLEM.Extended.Tiled.TiledExtensions.Get*
nameWithType.vb: TiledExtensions.Get(TiledMapProperties, String)
fullName.vb: MLEM.Extended.Tiled.TiledExtensions.Get(MonoGame.Extended.Tiled.TiledMapProperties, String)
name.vb: Get(TiledMapProperties, String)
- uid: MLEM.Extended.Tiled.TiledExtensions.GetBool(MonoGame.Extended.Tiled.TiledMapProperties,System.String)
commentId: M:MLEM.Extended.Tiled.TiledExtensions.GetBool(MonoGame.Extended.Tiled.TiledMapProperties,System.String)
id: GetBool(MonoGame.Extended.Tiled.TiledMapProperties,System.String)
isExtensionMethod: true
parent: MLEM.Extended.Tiled.TiledExtensions
langs:
- csharp
- vb
name: GetBool(TiledMapProperties, string)
nameWithType: TiledExtensions.GetBool(TiledMapProperties, string)
fullName: MLEM.Extended.Tiled.TiledExtensions.GetBool(MonoGame.Extended.Tiled.TiledMapProperties, string)
type: Method
source:
remote:
path: MLEM.Extended/Tiled/TiledExtensions.cs
branch: main
repo: https://github.com/Ellpeck/MLEM
id: GetBool
path: ../MLEM.Extended/Tiled/TiledExtensions.cs
startLine: 34
assemblies:
- MLEM.Extended
namespace: MLEM.Extended.Tiled
summary: Gets a boolean property with the given key, or null if there is none.
example: []
syntax:
content: public static bool GetBool(this TiledMapProperties properties, string key)
parameters:
- id: properties
type: MonoGame.Extended.Tiled.TiledMapProperties
description: The set of properties
- id: key
type: System.String
description: The key by which to get a property
return:
type: System.Boolean
description: The boolean property, or false if there is none
content.vb: Public Shared Function GetBool(properties As TiledMapProperties, key As String) As Boolean
overload: MLEM.Extended.Tiled.TiledExtensions.GetBool*
nameWithType.vb: TiledExtensions.GetBool(TiledMapProperties, String)
fullName.vb: MLEM.Extended.Tiled.TiledExtensions.GetBool(MonoGame.Extended.Tiled.TiledMapProperties, String)
name.vb: GetBool(TiledMapProperties, String)
- uid: MLEM.Extended.Tiled.TiledExtensions.GetColor(MonoGame.Extended.Tiled.TiledMapProperties,System.String)
commentId: M:MLEM.Extended.Tiled.TiledExtensions.GetColor(MonoGame.Extended.Tiled.TiledMapProperties,System.String)
id: GetColor(MonoGame.Extended.Tiled.TiledMapProperties,System.String)
isExtensionMethod: true
parent: MLEM.Extended.Tiled.TiledExtensions
langs:
- csharp
- vb
name: GetColor(TiledMapProperties, string)
nameWithType: TiledExtensions.GetColor(TiledMapProperties, string)
fullName: MLEM.Extended.Tiled.TiledExtensions.GetColor(MonoGame.Extended.Tiled.TiledMapProperties, string)
type: Method
source:
remote:
path: MLEM.Extended/Tiled/TiledExtensions.cs
branch: main
repo: https://github.com/Ellpeck/MLEM
id: GetColor
path: ../MLEM.Extended/Tiled/TiledExtensions.cs
startLine: 45
assemblies:
- MLEM.Extended
namespace: MLEM.Extended.Tiled
summary: Gets a Color property with the given key, or null if there is none.
example: []
syntax:
content: public static Color GetColor(this TiledMapProperties properties, string key)
parameters:
- id: properties
type: MonoGame.Extended.Tiled.TiledMapProperties
description: The set of properties
- id: key
type: System.String
description: The key by which to get a property
return:
type: Microsoft.Xna.Framework.Color
description: The color property
content.vb: Public Shared Function GetColor(properties As TiledMapProperties, key As String) As Color
overload: MLEM.Extended.Tiled.TiledExtensions.GetColor*
nameWithType.vb: TiledExtensions.GetColor(TiledMapProperties, String)
fullName.vb: MLEM.Extended.Tiled.TiledExtensions.GetColor(MonoGame.Extended.Tiled.TiledMapProperties, String)
name.vb: GetColor(TiledMapProperties, String)
- uid: MLEM.Extended.Tiled.TiledExtensions.GetFloat(MonoGame.Extended.Tiled.TiledMapProperties,System.String)
commentId: M:MLEM.Extended.Tiled.TiledExtensions.GetFloat(MonoGame.Extended.Tiled.TiledMapProperties,System.String)
id: GetFloat(MonoGame.Extended.Tiled.TiledMapProperties,System.String)
isExtensionMethod: true
parent: MLEM.Extended.Tiled.TiledExtensions
langs:
- csharp
- vb
name: GetFloat(TiledMapProperties, string)
nameWithType: TiledExtensions.GetFloat(TiledMapProperties, string)
fullName: MLEM.Extended.Tiled.TiledExtensions.GetFloat(MonoGame.Extended.Tiled.TiledMapProperties, string)
type: Method
source:
remote:
path: MLEM.Extended/Tiled/TiledExtensions.cs
branch: main
repo: https://github.com/Ellpeck/MLEM
id: GetFloat
path: ../MLEM.Extended/Tiled/TiledExtensions.cs
startLine: 56
assemblies:
- MLEM.Extended
namespace: MLEM.Extended.Tiled
summary: Gets a float property with the given key, or null if there is none.
example: []
syntax:
content: public static float GetFloat(this TiledMapProperties properties, string key)
parameters:
- id: properties
type: MonoGame.Extended.Tiled.TiledMapProperties
description: The set of properties
- id: key
type: System.String
description: The key by which to get a property
return:
type: System.Single
description: The float property, or 0 if there is none
content.vb: Public Shared Function GetFloat(properties As TiledMapProperties, key As String) As Single
overload: MLEM.Extended.Tiled.TiledExtensions.GetFloat*
nameWithType.vb: TiledExtensions.GetFloat(TiledMapProperties, String)
fullName.vb: MLEM.Extended.Tiled.TiledExtensions.GetFloat(MonoGame.Extended.Tiled.TiledMapProperties, String)
name.vb: GetFloat(TiledMapProperties, String)
- uid: MLEM.Extended.Tiled.TiledExtensions.GetInt(MonoGame.Extended.Tiled.TiledMapProperties,System.String)
commentId: M:MLEM.Extended.Tiled.TiledExtensions.GetInt(MonoGame.Extended.Tiled.TiledMapProperties,System.String)
id: GetInt(MonoGame.Extended.Tiled.TiledMapProperties,System.String)
isExtensionMethod: true
parent: MLEM.Extended.Tiled.TiledExtensions
langs:
- csharp
- vb
name: GetInt(TiledMapProperties, string)
nameWithType: TiledExtensions.GetInt(TiledMapProperties, string)
fullName: MLEM.Extended.Tiled.TiledExtensions.GetInt(MonoGame.Extended.Tiled.TiledMapProperties, string)
type: Method
source:
remote:
path: MLEM.Extended/Tiled/TiledExtensions.cs
branch: main
repo: https://github.com/Ellpeck/MLEM
id: GetInt
path: ../MLEM.Extended/Tiled/TiledExtensions.cs
startLine: 67
assemblies:
- MLEM.Extended
namespace: MLEM.Extended.Tiled
summary: Gets an int property with the given key, or null if there is none.
example: []
syntax:
content: public static int GetInt(this TiledMapProperties properties, string key)
parameters:
- id: properties
type: MonoGame.Extended.Tiled.TiledMapProperties
description: The set of properties
- id: key
type: System.String
description: The key by which to get a property
return:
type: System.Int32
description: The int property, or 0 if there is none
content.vb: Public Shared Function GetInt(properties As TiledMapProperties, key As String) As Integer
overload: MLEM.Extended.Tiled.TiledExtensions.GetInt*
nameWithType.vb: TiledExtensions.GetInt(TiledMapProperties, String)
fullName.vb: MLEM.Extended.Tiled.TiledExtensions.GetInt(MonoGame.Extended.Tiled.TiledMapProperties, String)
name.vb: GetInt(TiledMapProperties, String)
- uid: MLEM.Extended.Tiled.TiledExtensions.GetTileset(MonoGame.Extended.Tiled.TiledMapTile,MonoGame.Extended.Tiled.TiledMap)
commentId: M:MLEM.Extended.Tiled.TiledExtensions.GetTileset(MonoGame.Extended.Tiled.TiledMapTile,MonoGame.Extended.Tiled.TiledMap)
id: GetTileset(MonoGame.Extended.Tiled.TiledMapTile,MonoGame.Extended.Tiled.TiledMap)
isExtensionMethod: true
parent: MLEM.Extended.Tiled.TiledExtensions
langs:
- csharp
- vb
name: GetTileset(TiledMapTile, TiledMap)
nameWithType: TiledExtensions.GetTileset(TiledMapTile, TiledMap)
fullName: MLEM.Extended.Tiled.TiledExtensions.GetTileset(MonoGame.Extended.Tiled.TiledMapTile, MonoGame.Extended.Tiled.TiledMap)
type: Method
source:
remote:
path: MLEM.Extended/Tiled/TiledExtensions.cs
branch: main
repo: https://github.com/Ellpeck/MLEM
id: GetTileset
path: ../MLEM.Extended/Tiled/TiledExtensions.cs
startLine: 78
assemblies:
- MLEM.Extended
namespace: MLEM.Extended.Tiled
summary: Gets the tileset for the given map tile on the given map.
example: []
syntax:
content: public static TiledMapTileset GetTileset(this TiledMapTile tile, TiledMap map)
parameters:
- id: tile
type: MonoGame.Extended.Tiled.TiledMapTile
description: The tile
- id: map
type: MonoGame.Extended.Tiled.TiledMap
description: The map the tile is on
return:
type: MonoGame.Extended.Tiled.TiledMapTileset
description: The tileset that the tile came from
content.vb: Public Shared Function GetTileset(tile As TiledMapTile, map As TiledMap) As TiledMapTileset
overload: MLEM.Extended.Tiled.TiledExtensions.GetTileset*
- uid: MLEM.Extended.Tiled.TiledExtensions.GetLocalIdentifier(MonoGame.Extended.Tiled.TiledMapTile,MonoGame.Extended.Tiled.TiledMapTileset,MonoGame.Extended.Tiled.TiledMap)
commentId: M:MLEM.Extended.Tiled.TiledExtensions.GetLocalIdentifier(MonoGame.Extended.Tiled.TiledMapTile,MonoGame.Extended.Tiled.TiledMapTileset,MonoGame.Extended.Tiled.TiledMap)
id: GetLocalIdentifier(MonoGame.Extended.Tiled.TiledMapTile,MonoGame.Extended.Tiled.TiledMapTileset,MonoGame.Extended.Tiled.TiledMap)
isExtensionMethod: true
parent: MLEM.Extended.Tiled.TiledExtensions
langs:
- csharp
- vb
name: GetLocalIdentifier(TiledMapTile, TiledMapTileset, TiledMap)
nameWithType: TiledExtensions.GetLocalIdentifier(TiledMapTile, TiledMapTileset, TiledMap)
fullName: MLEM.Extended.Tiled.TiledExtensions.GetLocalIdentifier(MonoGame.Extended.Tiled.TiledMapTile, MonoGame.Extended.Tiled.TiledMapTileset, MonoGame.Extended.Tiled.TiledMap)
type: Method
source:
remote:
path: MLEM.Extended/Tiled/TiledExtensions.cs
branch: main
repo: https://github.com/Ellpeck/MLEM
id: GetLocalIdentifier
path: ../MLEM.Extended/Tiled/TiledExtensions.cs
startLine: 90
assemblies:
- MLEM.Extended
namespace: MLEM.Extended.Tiled
summary: >-
Gets the local tile identifier for the given tiled map tile.
The local tile identifier is the identifier within the tile's tileset.
example: []
syntax:
content: public static int GetLocalIdentifier(this TiledMapTile tile, TiledMapTileset tileset, TiledMap map)
parameters:
- id: tile
type: MonoGame.Extended.Tiled.TiledMapTile
description: The tile whose identifier to get
- id: tileset
type: MonoGame.Extended.Tiled.TiledMapTileset
description: The tileset the tile is from
- id: map
type: MonoGame.Extended.Tiled.TiledMap
description: The map the tile is on
return:
type: System.Int32
description: The local identifier
content.vb: Public Shared Function GetLocalIdentifier(tile As TiledMapTile, tileset As TiledMapTileset, map As TiledMap) As Integer
overload: MLEM.Extended.Tiled.TiledExtensions.GetLocalIdentifier*
- uid: MLEM.Extended.Tiled.TiledExtensions.GetGlobalIdentifier(MonoGame.Extended.Tiled.TiledMapTilesetTile,MonoGame.Extended.Tiled.TiledMapTileset,MonoGame.Extended.Tiled.TiledMap)
commentId: M:MLEM.Extended.Tiled.TiledExtensions.GetGlobalIdentifier(MonoGame.Extended.Tiled.TiledMapTilesetTile,MonoGame.Extended.Tiled.TiledMapTileset,MonoGame.Extended.Tiled.TiledMap)
id: GetGlobalIdentifier(MonoGame.Extended.Tiled.TiledMapTilesetTile,MonoGame.Extended.Tiled.TiledMapTileset,MonoGame.Extended.Tiled.TiledMap)
isExtensionMethod: true
parent: MLEM.Extended.Tiled.TiledExtensions
langs:
- csharp
- vb
name: GetGlobalIdentifier(TiledMapTilesetTile, TiledMapTileset, TiledMap)
nameWithType: TiledExtensions.GetGlobalIdentifier(TiledMapTilesetTile, TiledMapTileset, TiledMap)
fullName: MLEM.Extended.Tiled.TiledExtensions.GetGlobalIdentifier(MonoGame.Extended.Tiled.TiledMapTilesetTile, MonoGame.Extended.Tiled.TiledMapTileset, MonoGame.Extended.Tiled.TiledMap)
type: Method
source:
remote:
path: MLEM.Extended/Tiled/TiledExtensions.cs
branch: main
repo: https://github.com/Ellpeck/MLEM
id: GetGlobalIdentifier
path: ../MLEM.Extended/Tiled/TiledExtensions.cs
startLine: 102
assemblies:
- MLEM.Extended
namespace: MLEM.Extended.Tiled
summary: >-
Gets the global tile identifier for the given tiled map tileset tile.
The global tile identifier is the identifier within all of the tile sets that the map has.
example: []
syntax:
content: public static int GetGlobalIdentifier(this TiledMapTilesetTile tile, TiledMapTileset tileset, TiledMap map)
parameters:
- id: tile
type: MonoGame.Extended.Tiled.TiledMapTilesetTile
description: The tile whose global identifier to get
- id: tileset
type: MonoGame.Extended.Tiled.TiledMapTileset
description: The tileset the tile is from
- id: map
type: MonoGame.Extended.Tiled.TiledMap
description: The map the tile is on
return:
type: System.Int32
description: The global identifier
content.vb: Public Shared Function GetGlobalIdentifier(tile As TiledMapTilesetTile, tileset As TiledMapTileset, map As TiledMap) As Integer
overload: MLEM.Extended.Tiled.TiledExtensions.GetGlobalIdentifier*
- uid: MLEM.Extended.Tiled.TiledExtensions.GetTilesetTile(MonoGame.Extended.Tiled.TiledMapTileset,MonoGame.Extended.Tiled.TiledMapTile,MonoGame.Extended.Tiled.TiledMap,System.Boolean)
commentId: M:MLEM.Extended.Tiled.TiledExtensions.GetTilesetTile(MonoGame.Extended.Tiled.TiledMapTileset,MonoGame.Extended.Tiled.TiledMapTile,MonoGame.Extended.Tiled.TiledMap,System.Boolean)
id: GetTilesetTile(MonoGame.Extended.Tiled.TiledMapTileset,MonoGame.Extended.Tiled.TiledMapTile,MonoGame.Extended.Tiled.TiledMap,System.Boolean)
isExtensionMethod: true
parent: MLEM.Extended.Tiled.TiledExtensions
langs:
- csharp
- vb
name: GetTilesetTile(TiledMapTileset, TiledMapTile, TiledMap, bool)
nameWithType: TiledExtensions.GetTilesetTile(TiledMapTileset, TiledMapTile, TiledMap, bool)
fullName: MLEM.Extended.Tiled.TiledExtensions.GetTilesetTile(MonoGame.Extended.Tiled.TiledMapTileset, MonoGame.Extended.Tiled.TiledMapTile, MonoGame.Extended.Tiled.TiledMap, bool)
type: Method
source:
remote:
path: MLEM.Extended/Tiled/TiledExtensions.cs
branch: main
repo: https://github.com/Ellpeck/MLEM
id: GetTilesetTile
path: ../MLEM.Extended/Tiled/TiledExtensions.cs
startLine: 114
assemblies:
- MLEM.Extended
namespace: MLEM.Extended.Tiled
summary: Gets the tileset tile on the given tileset for the given tile.
example: []
syntax:
content: public static TiledMapTilesetTile GetTilesetTile(this TiledMapTileset tileset, TiledMapTile tile, TiledMap map, bool createStub = true)
parameters:
- id: tileset
type: MonoGame.Extended.Tiled.TiledMapTileset
description: The tileset
- id: tile
type: MonoGame.Extended.Tiled.TiledMapTile
description: The tile
- id: map
type: MonoGame.Extended.Tiled.TiledMap
description: The map the tile is on
- id: createStub
type: System.Boolean
description: If a tileset tile has no special properties, there is no pre-made object for it. If this boolean is true, a stub object with no extra data will be created instead of returning null.
return:
type: MonoGame.Extended.Tiled.TiledMapTilesetTile
description: null if the tile is blank or the tileset tile if there is one or createStub is true
content.vb: Public Shared Function GetTilesetTile(tileset As TiledMapTileset, tile As TiledMapTile, map As TiledMap, createStub As Boolean = True) As TiledMapTilesetTile
overload: MLEM.Extended.Tiled.TiledExtensions.GetTilesetTile*
nameWithType.vb: TiledExtensions.GetTilesetTile(TiledMapTileset, TiledMapTile, TiledMap, Boolean)
fullName.vb: MLEM.Extended.Tiled.TiledExtensions.GetTilesetTile(MonoGame.Extended.Tiled.TiledMapTileset, MonoGame.Extended.Tiled.TiledMapTile, MonoGame.Extended.Tiled.TiledMap, Boolean)
name.vb: GetTilesetTile(TiledMapTileset, TiledMapTile, TiledMap, Boolean)
- uid: MLEM.Extended.Tiled.TiledExtensions.GetTilesetTile(MonoGame.Extended.Tiled.TiledMapTile,MonoGame.Extended.Tiled.TiledMap,System.Boolean)
commentId: M:MLEM.Extended.Tiled.TiledExtensions.GetTilesetTile(MonoGame.Extended.Tiled.TiledMapTile,MonoGame.Extended.Tiled.TiledMap,System.Boolean)
id: GetTilesetTile(MonoGame.Extended.Tiled.TiledMapTile,MonoGame.Extended.Tiled.TiledMap,System.Boolean)
isExtensionMethod: true
parent: MLEM.Extended.Tiled.TiledExtensions
langs:
- csharp
- vb
name: GetTilesetTile(TiledMapTile, TiledMap, bool)
nameWithType: TiledExtensions.GetTilesetTile(TiledMapTile, TiledMap, bool)
fullName: MLEM.Extended.Tiled.TiledExtensions.GetTilesetTile(MonoGame.Extended.Tiled.TiledMapTile, MonoGame.Extended.Tiled.TiledMap, bool)
type: Method
source:
remote:
path: MLEM.Extended/Tiled/TiledExtensions.cs
branch: main
repo: https://github.com/Ellpeck/MLEM
id: GetTilesetTile
path: ../MLEM.Extended/Tiled/TiledExtensions.cs
startLine: 129
assemblies:
- MLEM.Extended
namespace: MLEM.Extended.Tiled
summary: >-
Gets the tileset tile on the given tileset for the given tile.
If the tileset is already known, you should use instead for performance.
example: []
syntax:
content: public static TiledMapTilesetTile GetTilesetTile(this TiledMapTile tile, TiledMap map, bool createStub = true)
parameters:
- id: tile
type: MonoGame.Extended.Tiled.TiledMapTile
description: The tile
- id: map
type: MonoGame.Extended.Tiled.TiledMap
description: The map the tile is on
- id: createStub
type: System.Boolean
description: If a tileset tile has no special properties, there is no pre-made object for it. If this boolean is true, a stub object with no extra data will be created instead of returning null.
return:
type: MonoGame.Extended.Tiled.TiledMapTilesetTile
description: null if the tile is blank or the tileset tile if there is one or createStub is true
content.vb: Public Shared Function GetTilesetTile(tile As TiledMapTile, map As TiledMap, createStub As Boolean = True) As TiledMapTilesetTile
overload: MLEM.Extended.Tiled.TiledExtensions.GetTilesetTile*
nameWithType.vb: TiledExtensions.GetTilesetTile(TiledMapTile, TiledMap, Boolean)
fullName.vb: MLEM.Extended.Tiled.TiledExtensions.GetTilesetTile(MonoGame.Extended.Tiled.TiledMapTile, MonoGame.Extended.Tiled.TiledMap, Boolean)
name.vb: GetTilesetTile(TiledMapTile, TiledMap, Boolean)
- uid: MLEM.Extended.Tiled.TiledExtensions.GetTilesetTile(MonoGame.Extended.Tiled.TiledMapTileset,System.Int32,System.Boolean)
commentId: M:MLEM.Extended.Tiled.TiledExtensions.GetTilesetTile(MonoGame.Extended.Tiled.TiledMapTileset,System.Int32,System.Boolean)
id: GetTilesetTile(MonoGame.Extended.Tiled.TiledMapTileset,System.Int32,System.Boolean)
isExtensionMethod: true
parent: MLEM.Extended.Tiled.TiledExtensions
langs:
- csharp
- vb
name: GetTilesetTile(TiledMapTileset, int, bool)
nameWithType: TiledExtensions.GetTilesetTile(TiledMapTileset, int, bool)
fullName: MLEM.Extended.Tiled.TiledExtensions.GetTilesetTile(MonoGame.Extended.Tiled.TiledMapTileset, int, bool)
type: Method
source:
remote:
path: MLEM.Extended/Tiled/TiledExtensions.cs
branch: main
repo: https://github.com/Ellpeck/MLEM
id: GetTilesetTile
path: ../MLEM.Extended/Tiled/TiledExtensions.cs
startLine: 143
assemblies:
- MLEM.Extended
namespace: MLEM.Extended.Tiled
summary: Gets the tileset tile on the given tileset for the given local id.
example: []
syntax:
content: public static TiledMapTilesetTile GetTilesetTile(this TiledMapTileset tileset, int localId, bool createStub = true)
parameters:
- id: tileset
type: MonoGame.Extended.Tiled.TiledMapTileset
description: The tileset
- id: localId
type: System.Int32
description: The tile's local id
- id: createStub
type: System.Boolean
description: If a tileset tile has no special properties, there is no pre-made object for it. If this boolean is true, a stub object with no extra data will be created instead of returning null.
return:
type: MonoGame.Extended.Tiled.TiledMapTilesetTile
description: null if the tile is blank or the tileset tile if there is one or createStub is true
content.vb: Public Shared Function GetTilesetTile(tileset As TiledMapTileset, localId As Integer, createStub As Boolean = True) As TiledMapTilesetTile
overload: MLEM.Extended.Tiled.TiledExtensions.GetTilesetTile*
nameWithType.vb: TiledExtensions.GetTilesetTile(TiledMapTileset, Integer, Boolean)
fullName.vb: MLEM.Extended.Tiled.TiledExtensions.GetTilesetTile(MonoGame.Extended.Tiled.TiledMapTileset, Integer, Boolean)
name.vb: GetTilesetTile(TiledMapTileset, Integer, Boolean)
- uid: MLEM.Extended.Tiled.TiledExtensions.GetTileLayerIndex(MonoGame.Extended.Tiled.TiledMap,System.String)
commentId: M:MLEM.Extended.Tiled.TiledExtensions.GetTileLayerIndex(MonoGame.Extended.Tiled.TiledMap,System.String)
id: GetTileLayerIndex(MonoGame.Extended.Tiled.TiledMap,System.String)
isExtensionMethod: true
parent: MLEM.Extended.Tiled.TiledExtensions
langs:
- csharp
- vb
name: GetTileLayerIndex(TiledMap, string)
nameWithType: TiledExtensions.GetTileLayerIndex(TiledMap, string)
fullName: MLEM.Extended.Tiled.TiledExtensions.GetTileLayerIndex(MonoGame.Extended.Tiled.TiledMap, string)
type: Method
source:
remote:
path: MLEM.Extended/Tiled/TiledExtensions.cs
branch: main
repo: https://github.com/Ellpeck/MLEM
id: GetTileLayerIndex
path: ../MLEM.Extended/Tiled/TiledExtensions.cs
startLine: 160
assemblies:
- MLEM.Extended
namespace: MLEM.Extended.Tiled
summary: Gets the layer index of the layer with the given name in the array.
example: []
syntax:
content: public static int GetTileLayerIndex(this TiledMap map, string layerName)
parameters:
- id: map
type: MonoGame.Extended.Tiled.TiledMap
description: The map
- id: layerName
type: System.String
description: The name of the layer
return:
type: System.Int32
description: The resulting index
content.vb: Public Shared Function GetTileLayerIndex(map As TiledMap, layerName As String) As Integer
overload: MLEM.Extended.Tiled.TiledExtensions.GetTileLayerIndex*
nameWithType.vb: TiledExtensions.GetTileLayerIndex(TiledMap, String)
fullName.vb: MLEM.Extended.Tiled.TiledExtensions.GetTileLayerIndex(MonoGame.Extended.Tiled.TiledMap, String)
name.vb: GetTileLayerIndex(TiledMap, String)
- uid: MLEM.Extended.Tiled.TiledExtensions.GetTile(MonoGame.Extended.Tiled.TiledMap,System.String,System.Int32,System.Int32)
commentId: M:MLEM.Extended.Tiled.TiledExtensions.GetTile(MonoGame.Extended.Tiled.TiledMap,System.String,System.Int32,System.Int32)
id: GetTile(MonoGame.Extended.Tiled.TiledMap,System.String,System.Int32,System.Int32)
isExtensionMethod: true
parent: MLEM.Extended.Tiled.TiledExtensions
langs:
- csharp
- vb
name: GetTile(TiledMap, string, int, int)
nameWithType: TiledExtensions.GetTile(TiledMap, string, int, int)
fullName: MLEM.Extended.Tiled.TiledExtensions.GetTile(MonoGame.Extended.Tiled.TiledMap, string, int, int)
type: Method
source:
remote:
path: MLEM.Extended/Tiled/TiledExtensions.cs
branch: main
repo: https://github.com/Ellpeck/MLEM
id: GetTile
path: ../MLEM.Extended/Tiled/TiledExtensions.cs
startLine: 173
assemblies:
- MLEM.Extended
namespace: MLEM.Extended.Tiled
summary: Returns the tiled map tile at the given location on the layer with the given name.
example: []
syntax:
content: public static TiledMapTile GetTile(this TiledMap map, string layerName, int x, int y)
parameters:
- id: map
type: MonoGame.Extended.Tiled.TiledMap
description: The map
- id: layerName
type: System.String
description: The name of the layer the tile is on
- id: x
type: System.Int32
description: The x coordinate of the tile
- id: y
type: System.Int32
description: The y coordinate of the tile
return:
type: MonoGame.Extended.Tiled.TiledMapTile
description: The tile at the given location, or default if the layer does not exist
content.vb: Public Shared Function GetTile(map As TiledMap, layerName As String, x As Integer, y As Integer) As TiledMapTile
overload: MLEM.Extended.Tiled.TiledExtensions.GetTile*
nameWithType.vb: TiledExtensions.GetTile(TiledMap, String, Integer, Integer)
fullName.vb: MLEM.Extended.Tiled.TiledExtensions.GetTile(MonoGame.Extended.Tiled.TiledMap, String, Integer, Integer)
name.vb: GetTile(TiledMap, String, Integer, Integer)
- uid: MLEM.Extended.Tiled.TiledExtensions.GetTile(MonoGame.Extended.Tiled.TiledMap,MLEM.Extended.Tiled.LayerPosition)
commentId: M:MLEM.Extended.Tiled.TiledExtensions.GetTile(MonoGame.Extended.Tiled.TiledMap,MLEM.Extended.Tiled.LayerPosition)
id: GetTile(MonoGame.Extended.Tiled.TiledMap,MLEM.Extended.Tiled.LayerPosition)
isExtensionMethod: true
parent: MLEM.Extended.Tiled.TiledExtensions
langs:
- csharp
- vb
name: GetTile(TiledMap, LayerPosition)
nameWithType: TiledExtensions.GetTile(TiledMap, LayerPosition)
fullName: MLEM.Extended.Tiled.TiledExtensions.GetTile(MonoGame.Extended.Tiled.TiledMap, MLEM.Extended.Tiled.LayerPosition)
type: Method
source:
remote:
path: MLEM.Extended/Tiled/TiledExtensions.cs
branch: main
repo: https://github.com/Ellpeck/MLEM
id: GetTile
path: ../MLEM.Extended/Tiled/TiledExtensions.cs
startLine: 184
assemblies:
- MLEM.Extended
namespace: MLEM.Extended.Tiled
summary: Returns the tiled map tile at the given location on the layer with the given name.
example: []
syntax:
content: public static TiledMapTile GetTile(this TiledMap map, LayerPosition pos)
parameters:
- id: map
type: MonoGame.Extended.Tiled.TiledMap
description: The map
- id: pos
type: MLEM.Extended.Tiled.LayerPosition
description: The layer position to get the tile at
return:
type: MonoGame.Extended.Tiled.TiledMapTile
description: The tile at the given location, or default if the layer does not exist
content.vb: Public Shared Function GetTile(map As TiledMap, pos As LayerPosition) As TiledMapTile
overload: MLEM.Extended.Tiled.TiledExtensions.GetTile*
- uid: MLEM.Extended.Tiled.TiledExtensions.SetTile(MonoGame.Extended.Tiled.TiledMap,System.String,System.Int32,System.Int32,System.Int32)
commentId: M:MLEM.Extended.Tiled.TiledExtensions.SetTile(MonoGame.Extended.Tiled.TiledMap,System.String,System.Int32,System.Int32,System.Int32)
id: SetTile(MonoGame.Extended.Tiled.TiledMap,System.String,System.Int32,System.Int32,System.Int32)
isExtensionMethod: true
parent: MLEM.Extended.Tiled.TiledExtensions
langs:
- csharp
- vb
name: SetTile(TiledMap, string, int, int, int)
nameWithType: TiledExtensions.SetTile(TiledMap, string, int, int, int)
fullName: MLEM.Extended.Tiled.TiledExtensions.SetTile(MonoGame.Extended.Tiled.TiledMap, string, int, int, int)
type: Method
source:
remote:
path: MLEM.Extended/Tiled/TiledExtensions.cs
branch: main
repo: https://github.com/Ellpeck/MLEM
id: SetTile
path: ../MLEM.Extended/Tiled/TiledExtensions.cs
startLine: 196
assemblies:
- MLEM.Extended
namespace: MLEM.Extended.Tiled
summary: Sets the tiled map tile at the given location to the given global tile identifier.
example: []
syntax:
content: public static void SetTile(this TiledMap map, string layerName, int x, int y, int globalTile)
parameters:
- id: map
type: MonoGame.Extended.Tiled.TiledMap
description: The map
- id: layerName
type: System.String
description: The name of the layer
- id: x
type: System.Int32
description: The x coordinate
- id: y
type: System.Int32
description: The y coordinate
- id: globalTile
type: System.Int32
description: The tile's global identifier to set
content.vb: Public Shared Sub SetTile(map As TiledMap, layerName As String, x As Integer, y As Integer, globalTile As Integer)
overload: MLEM.Extended.Tiled.TiledExtensions.SetTile*
nameWithType.vb: TiledExtensions.SetTile(TiledMap, String, Integer, Integer, Integer)
fullName.vb: MLEM.Extended.Tiled.TiledExtensions.SetTile(MonoGame.Extended.Tiled.TiledMap, String, Integer, Integer, Integer)
name.vb: SetTile(TiledMap, String, Integer, Integer, Integer)
- uid: MLEM.Extended.Tiled.TiledExtensions.SetTile(MonoGame.Extended.Tiled.TiledMap,System.String,System.Int32,System.Int32,MonoGame.Extended.Tiled.TiledMapTileset,MonoGame.Extended.Tiled.TiledMapTilesetTile)
commentId: M:MLEM.Extended.Tiled.TiledExtensions.SetTile(MonoGame.Extended.Tiled.TiledMap,System.String,System.Int32,System.Int32,MonoGame.Extended.Tiled.TiledMapTileset,MonoGame.Extended.Tiled.TiledMapTilesetTile)
id: SetTile(MonoGame.Extended.Tiled.TiledMap,System.String,System.Int32,System.Int32,MonoGame.Extended.Tiled.TiledMapTileset,MonoGame.Extended.Tiled.TiledMapTilesetTile)
isExtensionMethod: true
parent: MLEM.Extended.Tiled.TiledExtensions
langs:
- csharp
- vb
name: SetTile(TiledMap, string, int, int, TiledMapTileset, TiledMapTilesetTile)
nameWithType: TiledExtensions.SetTile(TiledMap, string, int, int, TiledMapTileset, TiledMapTilesetTile)
fullName: MLEM.Extended.Tiled.TiledExtensions.SetTile(MonoGame.Extended.Tiled.TiledMap, string, int, int, MonoGame.Extended.Tiled.TiledMapTileset, MonoGame.Extended.Tiled.TiledMapTilesetTile)
type: Method
source:
remote:
path: MLEM.Extended/Tiled/TiledExtensions.cs
branch: main
repo: https://github.com/Ellpeck/MLEM
id: SetTile
path: ../MLEM.Extended/Tiled/TiledExtensions.cs
startLine: 212
assemblies:
- MLEM.Extended
namespace: MLEM.Extended.Tiled
summary: >-
Sets the tiled map tile at the given location to the given tile from the given tileset.
If the passed tileset
or tile
is null, the tile at the location is removed instead.
example: []
syntax:
content: public static void SetTile(this TiledMap map, string layerName, int x, int y, TiledMapTileset tileset, TiledMapTilesetTile tile)
parameters:
- id: map
type: MonoGame.Extended.Tiled.TiledMap
description: The map
- id: layerName
type: System.String
description: The name of the layer
- id: x
type: System.Int32
description: The x coordinate
- id: y
type: System.Int32
description: The y coordinate
- id: tileset
type: MonoGame.Extended.Tiled.TiledMapTileset
description: The tileset to use, or null to remove the tile
- id: tile
type: MonoGame.Extended.Tiled.TiledMapTilesetTile
description: The tile to place, from the given tileset, or null to remove the tile
content.vb: Public Shared Sub SetTile(map As TiledMap, layerName As String, x As Integer, y As Integer, tileset As TiledMapTileset, tile As TiledMapTilesetTile)
overload: MLEM.Extended.Tiled.TiledExtensions.SetTile*
nameWithType.vb: TiledExtensions.SetTile(TiledMap, String, Integer, Integer, TiledMapTileset, TiledMapTilesetTile)
fullName.vb: MLEM.Extended.Tiled.TiledExtensions.SetTile(MonoGame.Extended.Tiled.TiledMap, String, Integer, Integer, MonoGame.Extended.Tiled.TiledMapTileset, MonoGame.Extended.Tiled.TiledMapTilesetTile)
name.vb: SetTile(TiledMap, String, Integer, Integer, TiledMapTileset, TiledMapTilesetTile)
- uid: MLEM.Extended.Tiled.TiledExtensions.SetTile(MonoGame.Extended.Tiled.TiledMap,MLEM.Extended.Tiled.LayerPosition,System.Int32)
commentId: M:MLEM.Extended.Tiled.TiledExtensions.SetTile(MonoGame.Extended.Tiled.TiledMap,MLEM.Extended.Tiled.LayerPosition,System.Int32)
id: SetTile(MonoGame.Extended.Tiled.TiledMap,MLEM.Extended.Tiled.LayerPosition,System.Int32)
isExtensionMethod: true
parent: MLEM.Extended.Tiled.TiledExtensions
langs:
- csharp
- vb
name: SetTile(TiledMap, LayerPosition, int)
nameWithType: TiledExtensions.SetTile(TiledMap, LayerPosition, int)
fullName: MLEM.Extended.Tiled.TiledExtensions.SetTile(MonoGame.Extended.Tiled.TiledMap, MLEM.Extended.Tiled.LayerPosition, int)
type: Method
source:
remote:
path: MLEM.Extended/Tiled/TiledExtensions.cs
branch: main
repo: https://github.com/Ellpeck/MLEM
id: SetTile
path: ../MLEM.Extended/Tiled/TiledExtensions.cs
startLine: 222
assemblies:
- MLEM.Extended
namespace: MLEM.Extended.Tiled
summary: Sets the tiled map tile at the given location to the given global tile identifier.
example: []
syntax:
content: public static void SetTile(this TiledMap map, LayerPosition pos, int globalTile)
parameters:
- id: map
type: MonoGame.Extended.Tiled.TiledMap
description: The map
- id: pos
type: MLEM.Extended.Tiled.LayerPosition
description: The layer position
- id: globalTile
type: System.Int32
description: The tile's global identifier to set
content.vb: Public Shared Sub SetTile(map As TiledMap, pos As LayerPosition, globalTile As Integer)
overload: MLEM.Extended.Tiled.TiledExtensions.SetTile*
nameWithType.vb: TiledExtensions.SetTile(TiledMap, LayerPosition, Integer)
fullName.vb: MLEM.Extended.Tiled.TiledExtensions.SetTile(MonoGame.Extended.Tiled.TiledMap, MLEM.Extended.Tiled.LayerPosition, Integer)
name.vb: SetTile(TiledMap, LayerPosition, Integer)
- uid: MLEM.Extended.Tiled.TiledExtensions.SetTile(MonoGame.Extended.Tiled.TiledMap,MLEM.Extended.Tiled.LayerPosition,MonoGame.Extended.Tiled.TiledMapTileset,MonoGame.Extended.Tiled.TiledMapTilesetTile)
commentId: M:MLEM.Extended.Tiled.TiledExtensions.SetTile(MonoGame.Extended.Tiled.TiledMap,MLEM.Extended.Tiled.LayerPosition,MonoGame.Extended.Tiled.TiledMapTileset,MonoGame.Extended.Tiled.TiledMapTilesetTile)
id: SetTile(MonoGame.Extended.Tiled.TiledMap,MLEM.Extended.Tiled.LayerPosition,MonoGame.Extended.Tiled.TiledMapTileset,MonoGame.Extended.Tiled.TiledMapTilesetTile)
isExtensionMethod: true
parent: MLEM.Extended.Tiled.TiledExtensions
langs:
- csharp
- vb
name: SetTile(TiledMap, LayerPosition, TiledMapTileset, TiledMapTilesetTile)
nameWithType: TiledExtensions.SetTile(TiledMap, LayerPosition, TiledMapTileset, TiledMapTilesetTile)
fullName: MLEM.Extended.Tiled.TiledExtensions.SetTile(MonoGame.Extended.Tiled.TiledMap, MLEM.Extended.Tiled.LayerPosition, MonoGame.Extended.Tiled.TiledMapTileset, MonoGame.Extended.Tiled.TiledMapTilesetTile)
type: Method
source:
remote:
path: MLEM.Extended/Tiled/TiledExtensions.cs
branch: main
repo: https://github.com/Ellpeck/MLEM
id: SetTile
path: ../MLEM.Extended/Tiled/TiledExtensions.cs
startLine: 234
assemblies:
- MLEM.Extended
namespace: MLEM.Extended.Tiled
summary: >-
Sets the tiled map tile at the given location to the given tile from the given tileset.
If the passed tileset
or tile
is null, the tile at the location is removed instead.
example: []
syntax:
content: public static void SetTile(this TiledMap map, LayerPosition pos, TiledMapTileset tileset, TiledMapTilesetTile tile)
parameters:
- id: map
type: MonoGame.Extended.Tiled.TiledMap
description: The map
- id: pos
type: MLEM.Extended.Tiled.LayerPosition
description: The layer position
- id: tileset
type: MonoGame.Extended.Tiled.TiledMapTileset
description: The tileset to use, or null to remove the tile
- id: tile
type: MonoGame.Extended.Tiled.TiledMapTilesetTile
description: The tile to place, from the given tileset, or null to remove the tile
content.vb: Public Shared Sub SetTile(map As TiledMap, pos As LayerPosition, tileset As TiledMapTileset, tile As TiledMapTilesetTile)
overload: MLEM.Extended.Tiled.TiledExtensions.SetTile*
- uid: MLEM.Extended.Tiled.TiledExtensions.GetTiles(MonoGame.Extended.Tiled.TiledMap,System.Int32,System.Int32)
commentId: M:MLEM.Extended.Tiled.TiledExtensions.GetTiles(MonoGame.Extended.Tiled.TiledMap,System.Int32,System.Int32)
id: GetTiles(MonoGame.Extended.Tiled.TiledMap,System.Int32,System.Int32)
isExtensionMethod: true
parent: MLEM.Extended.Tiled.TiledExtensions
langs:
- csharp
- vb
name: GetTiles(TiledMap, int, int)
nameWithType: TiledExtensions.GetTiles(TiledMap, int, int)
fullName: MLEM.Extended.Tiled.TiledExtensions.GetTiles(MonoGame.Extended.Tiled.TiledMap, int, int)
type: Method
source:
remote:
path: MLEM.Extended/Tiled/TiledExtensions.cs
branch: main
repo: https://github.com/Ellpeck/MLEM
id: GetTiles
path: ../MLEM.Extended/Tiled/TiledExtensions.cs
startLine: 245
assemblies:
- MLEM.Extended
namespace: MLEM.Extended.Tiled
summary: For an x and y coordinate, returns an enumerable of all of the tiles on each of the map's .
example: []
syntax:
content: public static IEnumerable GetTiles(this TiledMap map, int x, int y)
parameters:
- id: map
type: MonoGame.Extended.Tiled.TiledMap
description: The map
- id: x
type: System.Int32
description: The x coordinate
- id: y
type: System.Int32
description: The y coordinate
return:
type: System.Collections.Generic.IEnumerable{MonoGame.Extended.Tiled.TiledMapTile}
description: All of the tiles on the map at the given location
content.vb: Public Shared Function GetTiles(map As TiledMap, x As Integer, y As Integer) As IEnumerable(Of TiledMapTile)
overload: MLEM.Extended.Tiled.TiledExtensions.GetTiles*
nameWithType.vb: TiledExtensions.GetTiles(TiledMap, Integer, Integer)
fullName.vb: MLEM.Extended.Tiled.TiledExtensions.GetTiles(MonoGame.Extended.Tiled.TiledMap, Integer, Integer)
name.vb: GetTiles(TiledMap, Integer, Integer)
- uid: MLEM.Extended.Tiled.TiledExtensions.GetTile(MonoGame.Extended.Tiled.TiledMapTileLayer,System.Int32,System.Int32)
commentId: M:MLEM.Extended.Tiled.TiledExtensions.GetTile(MonoGame.Extended.Tiled.TiledMapTileLayer,System.Int32,System.Int32)
id: GetTile(MonoGame.Extended.Tiled.TiledMapTileLayer,System.Int32,System.Int32)
isExtensionMethod: true
parent: MLEM.Extended.Tiled.TiledExtensions
langs:
- csharp
- vb
name: GetTile(TiledMapTileLayer, int, int)
nameWithType: TiledExtensions.GetTile(TiledMapTileLayer, int, int)
fullName: MLEM.Extended.Tiled.TiledExtensions.GetTile(MonoGame.Extended.Tiled.TiledMapTileLayer, int, int)
type: Method
source:
remote:
path: MLEM.Extended/Tiled/TiledExtensions.cs
branch: main
repo: https://github.com/Ellpeck/MLEM
id: GetTile
path: ../MLEM.Extended/Tiled/TiledExtensions.cs
startLine: 260
assemblies:
- MLEM.Extended
namespace: MLEM.Extended.Tiled
summary: Returns the tiled map at the given location on the given layer
example: []
syntax:
content: public static TiledMapTile GetTile(this TiledMapTileLayer layer, int x, int y)
parameters:
- id: layer
type: MonoGame.Extended.Tiled.TiledMapTileLayer
description: The layer to get the tile from
- id: x
type: System.Int32
description: The tile's x coordinate
- id: y
type: System.Int32
description: The tile's y coordinate
return:
type: MonoGame.Extended.Tiled.TiledMapTile
description: The tiled map tile at the location, or default if the location is out of bounds
content.vb: Public Shared Function GetTile(layer As TiledMapTileLayer, x As Integer, y As Integer) As TiledMapTile
overload: MLEM.Extended.Tiled.TiledExtensions.GetTile*
nameWithType.vb: TiledExtensions.GetTile(TiledMapTileLayer, Integer, Integer)
fullName.vb: MLEM.Extended.Tiled.TiledExtensions.GetTile(MonoGame.Extended.Tiled.TiledMapTileLayer, Integer, Integer)
name.vb: GetTile(TiledMapTileLayer, Integer, Integer)
- uid: MLEM.Extended.Tiled.TiledExtensions.GetArea(MonoGame.Extended.Tiled.TiledMapObject,MonoGame.Extended.Tiled.TiledMap,System.Nullable{Microsoft.Xna.Framework.Vector2},MonoGame.Extended.Tiled.TiledMapTileFlipFlags)
commentId: M:MLEM.Extended.Tiled.TiledExtensions.GetArea(MonoGame.Extended.Tiled.TiledMapObject,MonoGame.Extended.Tiled.TiledMap,System.Nullable{Microsoft.Xna.Framework.Vector2},MonoGame.Extended.Tiled.TiledMapTileFlipFlags)
id: GetArea(MonoGame.Extended.Tiled.TiledMapObject,MonoGame.Extended.Tiled.TiledMap,System.Nullable{Microsoft.Xna.Framework.Vector2},MonoGame.Extended.Tiled.TiledMapTileFlipFlags)
isExtensionMethod: true
parent: MLEM.Extended.Tiled.TiledExtensions
langs:
- csharp
- vb
name: GetArea(TiledMapObject, TiledMap, Vector2?, TiledMapTileFlipFlags)
nameWithType: TiledExtensions.GetArea(TiledMapObject, TiledMap, Vector2?, TiledMapTileFlipFlags)
fullName: MLEM.Extended.Tiled.TiledExtensions.GetArea(MonoGame.Extended.Tiled.TiledMapObject, MonoGame.Extended.Tiled.TiledMap, Microsoft.Xna.Framework.Vector2?, MonoGame.Extended.Tiled.TiledMapTileFlipFlags)
type: Method
source:
remote:
path: MLEM.Extended/Tiled/TiledExtensions.cs
branch: main
repo: https://github.com/Ellpeck/MLEM
id: GetArea
path: ../MLEM.Extended/Tiled/TiledExtensions.cs
startLine: 273
assemblies:
- MLEM.Extended
namespace: MLEM.Extended.Tiled
summary: >-
Returns the area that a tiled map object covers.
The area returned is in percent, meaning that an area that covers a full tile has a size of 1,1.
example: []
syntax:
content: public static RectangleF GetArea(this TiledMapObject obj, TiledMap map, Vector2? position = null, TiledMapTileFlipFlags flipFlags = TiledMapTileFlipFlags.None)
parameters:
- id: obj
type: MonoGame.Extended.Tiled.TiledMapObject
description: The object whose area to get
- id: map
type: MonoGame.Extended.Tiled.TiledMap
description: The map
- id: position
type: System.Nullable{Microsoft.Xna.Framework.Vector2}
description: The position to add to the object's position
- id: flipFlags
type: MonoGame.Extended.Tiled.TiledMapTileFlipFlags
description: The flipping of the tile that this object belongs to. If set, the returned area will be "flipped" in the tile's space so that it matches the flip flags.
return:
type: MonoGame.Extended.RectangleF
description: The area that the tile covers
content.vb: Public Shared Function GetArea(obj As TiledMapObject, map As TiledMap, position As Vector2? = Nothing, flipFlags As TiledMapTileFlipFlags = TiledMapTileFlipFlags.None) As RectangleF
overload: MLEM.Extended.Tiled.TiledExtensions.GetArea*
- uid: MLEM.Extended.Tiled.TiledExtensions.GetTileSize(MonoGame.Extended.Tiled.TiledMap)
commentId: M:MLEM.Extended.Tiled.TiledExtensions.GetTileSize(MonoGame.Extended.Tiled.TiledMap)
id: GetTileSize(MonoGame.Extended.Tiled.TiledMap)
isExtensionMethod: true
parent: MLEM.Extended.Tiled.TiledExtensions
langs:
- csharp
- vb
name: GetTileSize(TiledMap)
nameWithType: TiledExtensions.GetTileSize(TiledMap)
fullName: MLEM.Extended.Tiled.TiledExtensions.GetTileSize(MonoGame.Extended.Tiled.TiledMap)
type: Method
source:
remote:
path: MLEM.Extended/Tiled/TiledExtensions.cs
branch: main
repo: https://github.com/Ellpeck/MLEM
id: GetTileSize
path: ../MLEM.Extended/Tiled/TiledExtensions.cs
startLine: 290
assemblies:
- MLEM.Extended
namespace: MLEM.Extended.Tiled
summary: Returns the width and height of a tile on the given map, as a vector.
example: []
syntax:
content: public static Vector2 GetTileSize(this TiledMap map)
parameters:
- id: map
type: MonoGame.Extended.Tiled.TiledMap
description: The map
return:
type: Microsoft.Xna.Framework.Vector2
description: The width and height of a tile
content.vb: Public Shared Function GetTileSize(map As TiledMap) As Vector2
overload: MLEM.Extended.Tiled.TiledExtensions.GetTileSize*
- uid: MLEM.Extended.Tiled.TiledExtensions.IsInBounds(MonoGame.Extended.Tiled.TiledMapTileLayer,System.Int32,System.Int32)
commentId: M:MLEM.Extended.Tiled.TiledExtensions.IsInBounds(MonoGame.Extended.Tiled.TiledMapTileLayer,System.Int32,System.Int32)
id: IsInBounds(MonoGame.Extended.Tiled.TiledMapTileLayer,System.Int32,System.Int32)
isExtensionMethod: true
parent: MLEM.Extended.Tiled.TiledExtensions
langs:
- csharp
- vb
name: IsInBounds(TiledMapTileLayer, int, int)
nameWithType: TiledExtensions.IsInBounds(TiledMapTileLayer, int, int)
fullName: MLEM.Extended.Tiled.TiledExtensions.IsInBounds(MonoGame.Extended.Tiled.TiledMapTileLayer, int, int)
type: Method
source:
remote:
path: MLEM.Extended/Tiled/TiledExtensions.cs
branch: main
repo: https://github.com/Ellpeck/MLEM
id: IsInBounds
path: ../MLEM.Extended/Tiled/TiledExtensions.cs
startLine: 301
assemblies:
- MLEM.Extended
namespace: MLEM.Extended.Tiled
summary: Returns whether the given position is in the bounds of the layer (that is, if each coordinate is >= 0 and if they are both smaller than the layer's width and height).
example: []
syntax:
content: public static bool IsInBounds(this TiledMapTileLayer layer, int x, int y)
parameters:
- id: layer
type: MonoGame.Extended.Tiled.TiledMapTileLayer
description: The layer
- id: x
type: System.Int32
description: The x coordinate
- id: y
type: System.Int32
description: The y coordinate
return:
type: System.Boolean
description: Whether the position is in bounds of the layer
content.vb: Public Shared Function IsInBounds(layer As TiledMapTileLayer, x As Integer, y As Integer) As Boolean
overload: MLEM.Extended.Tiled.TiledExtensions.IsInBounds*
nameWithType.vb: TiledExtensions.IsInBounds(TiledMapTileLayer, Integer, Integer)
fullName.vb: MLEM.Extended.Tiled.TiledExtensions.IsInBounds(MonoGame.Extended.Tiled.TiledMapTileLayer, Integer, Integer)
name.vb: IsInBounds(TiledMapTileLayer, Integer, Integer)
- uid: MLEM.Extended.Tiled.TiledExtensions.GetObjects(MonoGame.Extended.Tiled.TiledMapObjectLayer,System.String,System.Boolean,System.Boolean)
commentId: M:MLEM.Extended.Tiled.TiledExtensions.GetObjects(MonoGame.Extended.Tiled.TiledMapObjectLayer,System.String,System.Boolean,System.Boolean)
id: GetObjects(MonoGame.Extended.Tiled.TiledMapObjectLayer,System.String,System.Boolean,System.Boolean)
isExtensionMethod: true
parent: MLEM.Extended.Tiled.TiledExtensions
langs:
- csharp
- vb
name: GetObjects(TiledMapObjectLayer, string, bool, bool)
nameWithType: TiledExtensions.GetObjects(TiledMapObjectLayer, string, bool, bool)
fullName: MLEM.Extended.Tiled.TiledExtensions.GetObjects(MonoGame.Extended.Tiled.TiledMapObjectLayer, string, bool, bool)
type: Method
source:
remote:
path: MLEM.Extended/Tiled/TiledExtensions.cs
branch: main
repo: https://github.com/Ellpeck/MLEM
id: GetObjects
path: ../MLEM.Extended/Tiled/TiledExtensions.cs
startLine: 313
assemblies:
- MLEM.Extended
namespace: MLEM.Extended.Tiled
summary: Returns all of the objects by the given name, or by the given type, in an object layer.
example: []
syntax:
content: public static IEnumerable GetObjects(this TiledMapObjectLayer layer, string id, bool searchName = true, bool searchType = false)
parameters:
- id: layer
type: MonoGame.Extended.Tiled.TiledMapObjectLayer
description: The layer whose objects to search
- id: id
type: System.String
description: The name or type name of the objects to find
- id: searchName
type: System.Boolean
description: Whether to search object names
- id: searchType
type: System.Boolean
description: Whether to search object types
return:
type: System.Collections.Generic.IEnumerable{MonoGame.Extended.Tiled.TiledMapObject}
description: An enumerable of tiled map objects that match the search
content.vb: Public Shared Function GetObjects(layer As TiledMapObjectLayer, id As String, searchName As Boolean = True, searchType As Boolean = False) As IEnumerable(Of TiledMapObject)
overload: MLEM.Extended.Tiled.TiledExtensions.GetObjects*
nameWithType.vb: TiledExtensions.GetObjects(TiledMapObjectLayer, String, Boolean, Boolean)
fullName.vb: MLEM.Extended.Tiled.TiledExtensions.GetObjects(MonoGame.Extended.Tiled.TiledMapObjectLayer, String, Boolean, Boolean)
name.vb: GetObjects(TiledMapObjectLayer, String, Boolean, Boolean)
- uid: MLEM.Extended.Tiled.TiledExtensions.GetObjects(MonoGame.Extended.Tiled.TiledMap,System.String,System.Boolean,System.Boolean)
commentId: M:MLEM.Extended.Tiled.TiledExtensions.GetObjects(MonoGame.Extended.Tiled.TiledMap,System.String,System.Boolean,System.Boolean)
id: GetObjects(MonoGame.Extended.Tiled.TiledMap,System.String,System.Boolean,System.Boolean)
isExtensionMethod: true
parent: MLEM.Extended.Tiled.TiledExtensions
langs:
- csharp
- vb
name: GetObjects(TiledMap, string, bool, bool)
nameWithType: TiledExtensions.GetObjects(TiledMap, string, bool, bool)
fullName: MLEM.Extended.Tiled.TiledExtensions.GetObjects(MonoGame.Extended.Tiled.TiledMap, string, bool, bool)
type: Method
source:
remote:
path: MLEM.Extended/Tiled/TiledExtensions.cs
branch: main
repo: https://github.com/Ellpeck/MLEM
id: GetObjects
path: ../MLEM.Extended/Tiled/TiledExtensions.cs
startLine: 328
assemblies:
- MLEM.Extended
namespace: MLEM.Extended.Tiled
summary: Returns all of the objects by the given name, or by the given type, on the given map.
example: []
syntax:
content: public static IEnumerable GetObjects(this TiledMap map, string id, bool searchName = true, bool searchType = false)
parameters:
- id: map
type: MonoGame.Extended.Tiled.TiledMap
description: The layer whose objects to search
- id: id
type: System.String
description: The name or type name of the objects to find
- id: searchName
type: System.Boolean
description: Whether to search object names
- id: searchType
type: System.Boolean
description: Whether to search object types
return:
type: System.Collections.Generic.IEnumerable{MonoGame.Extended.Tiled.TiledMapObject}
description: An enumerable of tiled map objects that match the search
content.vb: Public Shared Function GetObjects(map As TiledMap, id As String, searchName As Boolean = True, searchType As Boolean = False) As IEnumerable(Of TiledMapObject)
overload: MLEM.Extended.Tiled.TiledExtensions.GetObjects*
nameWithType.vb: TiledExtensions.GetObjects(TiledMap, String, Boolean, Boolean)
fullName.vb: MLEM.Extended.Tiled.TiledExtensions.GetObjects(MonoGame.Extended.Tiled.TiledMap, String, Boolean, Boolean)
name.vb: GetObjects(TiledMap, String, Boolean, Boolean)
- uid: MLEM.Extended.Tiled.TiledExtensions.GetTextureRegion(MonoGame.Extended.Tiled.TiledMapTileset,MonoGame.Extended.Tiled.TiledMapTilesetTile)
commentId: M:MLEM.Extended.Tiled.TiledExtensions.GetTextureRegion(MonoGame.Extended.Tiled.TiledMapTileset,MonoGame.Extended.Tiled.TiledMapTilesetTile)
id: GetTextureRegion(MonoGame.Extended.Tiled.TiledMapTileset,MonoGame.Extended.Tiled.TiledMapTilesetTile)
isExtensionMethod: true
parent: MLEM.Extended.Tiled.TiledExtensions
langs:
- csharp
- vb
name: GetTextureRegion(TiledMapTileset, TiledMapTilesetTile)
nameWithType: TiledExtensions.GetTextureRegion(TiledMapTileset, TiledMapTilesetTile)
fullName: MLEM.Extended.Tiled.TiledExtensions.GetTextureRegion(MonoGame.Extended.Tiled.TiledMapTileset, MonoGame.Extended.Tiled.TiledMapTilesetTile)
type: Method
source:
remote:
path: MLEM.Extended/Tiled/TiledExtensions.cs
branch: main
repo: https://github.com/Ellpeck/MLEM
id: GetTextureRegion
path: ../MLEM.Extended/Tiled/TiledExtensions.cs
startLine: 341
assemblies:
- MLEM.Extended
namespace: MLEM.Extended.Tiled
summary: Returns the texture region, as a rectangle, that the given tile uses for rendering.
example: []
syntax:
content: public static Rectangle GetTextureRegion(this TiledMapTileset tileset, TiledMapTilesetTile tile)
parameters:
- id: tileset
type: MonoGame.Extended.Tiled.TiledMapTileset
description: The tileset the tile is on
- id: tile
type: MonoGame.Extended.Tiled.TiledMapTilesetTile
description: The tile
return:
type: Microsoft.Xna.Framework.Rectangle
description: The tile's texture region, in pixels.
content.vb: Public Shared Function GetTextureRegion(tileset As TiledMapTileset, tile As TiledMapTilesetTile) As Rectangle
overload: MLEM.Extended.Tiled.TiledExtensions.GetTextureRegion*
- uid: MLEM.Extended.Tiled.TiledExtensions.GetSpriteEffects(MonoGame.Extended.Tiled.TiledMapTile)
commentId: M:MLEM.Extended.Tiled.TiledExtensions.GetSpriteEffects(MonoGame.Extended.Tiled.TiledMapTile)
id: GetSpriteEffects(MonoGame.Extended.Tiled.TiledMapTile)
isExtensionMethod: true
parent: MLEM.Extended.Tiled.TiledExtensions
langs:
- csharp
- vb
name: GetSpriteEffects(TiledMapTile)
nameWithType: TiledExtensions.GetSpriteEffects(TiledMapTile)
fullName: MLEM.Extended.Tiled.TiledExtensions.GetSpriteEffects(MonoGame.Extended.Tiled.TiledMapTile)
type: Method
source:
remote:
path: MLEM.Extended/Tiled/TiledExtensions.cs
branch: main
repo: https://github.com/Ellpeck/MLEM
id: GetSpriteEffects
path: ../MLEM.Extended/Tiled/TiledExtensions.cs
startLine: 353
assemblies:
- MLEM.Extended
namespace: MLEM.Extended.Tiled
summary: Converts a tile's flip settings into .
example: []
syntax:
content: public static SpriteEffects GetSpriteEffects(this TiledMapTile tile)
parameters:
- id: tile
type: MonoGame.Extended.Tiled.TiledMapTile
description: The tile whose flip settings to convert
return:
type: Microsoft.Xna.Framework.Graphics.SpriteEffects
description: The tile's flip settings as sprite effects
content.vb: Public Shared Function GetSpriteEffects(tile As TiledMapTile) As SpriteEffects
overload: MLEM.Extended.Tiled.TiledExtensions.GetSpriteEffects*
references:
- uid: MLEM.Extended.Tiled
commentId: N:MLEM.Extended.Tiled
href: MLEM.html
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nameWithType: MLEM.Extended.Tiled
fullName: MLEM.Extended.Tiled
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href: MLEM.Extended.Tiled.html
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name: MLEM
href: MLEM.html
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name: Tiled
href: MLEM.Extended.Tiled.html
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commentId: T:System.Object
parent: System
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.object
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nameWithType: object
fullName: object
nameWithType.vb: Object
fullName.vb: Object
name.vb: Object
- uid: System.Object.Equals(System.Object)
commentId: M:System.Object.Equals(System.Object)
parent: System.Object
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.object.equals#system-object-equals(system-object)
name: Equals(object)
nameWithType: object.Equals(object)
fullName: object.Equals(object)
nameWithType.vb: Object.Equals(Object)
fullName.vb: Object.Equals(Object)
name.vb: Equals(Object)
spec.csharp:
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name: Equals
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.object.equals#system-object-equals(system-object)
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href: https://learn.microsoft.com/dotnet/api/system.object
- name: )
spec.vb:
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name: Equals
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.object.equals#system-object-equals(system-object)
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- uid: System.Object
name: Object
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.object
- name: )
- uid: System.Object.Equals(System.Object,System.Object)
commentId: M:System.Object.Equals(System.Object,System.Object)
parent: System.Object
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.object.equals#system-object-equals(system-object-system-object)
name: Equals(object, object)
nameWithType: object.Equals(object, object)
fullName: object.Equals(object, object)
nameWithType.vb: Object.Equals(Object, Object)
fullName.vb: Object.Equals(Object, Object)
name.vb: Equals(Object, Object)
spec.csharp:
- uid: System.Object.Equals(System.Object,System.Object)
name: Equals
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.object.equals#system-object-equals(system-object-system-object)
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name: object
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.object
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href: https://learn.microsoft.com/dotnet/api/system.object
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href: https://learn.microsoft.com/dotnet/api/system.object.equals#system-object-equals(system-object-system-object)
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name: Object
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.object
- name: ','
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name: Object
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.object
- name: )
- uid: System.Object.GetHashCode
commentId: M:System.Object.GetHashCode
parent: System.Object
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.object.gethashcode
name: GetHashCode()
nameWithType: object.GetHashCode()
fullName: object.GetHashCode()
nameWithType.vb: Object.GetHashCode()
fullName.vb: Object.GetHashCode()
spec.csharp:
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name: GetHashCode
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.object.gethashcode
- name: (
- name: )
spec.vb:
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name: GetHashCode
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.object.gethashcode
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commentId: M:System.Object.GetType
parent: System.Object
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.object.gettype
name: GetType()
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nameWithType.vb: Object.GetType()
fullName.vb: Object.GetType()
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commentId: M:System.Object.MemberwiseClone
parent: System.Object
isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.object.memberwiseclone
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nameWithType: object.MemberwiseClone()
fullName: object.MemberwiseClone()
nameWithType.vb: Object.MemberwiseClone()
fullName.vb: Object.MemberwiseClone()
spec.csharp:
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href: https://learn.microsoft.com/dotnet/api/system.object.memberwiseclone
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spec.vb:
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name: MemberwiseClone
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href: https://learn.microsoft.com/dotnet/api/system.object.memberwiseclone
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commentId: M:System.Object.ReferenceEquals(System.Object,System.Object)
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isExternal: true
href: https://learn.microsoft.com/dotnet/api/system.object.referenceequals
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name.vb: ReferenceEquals(Object, Object)
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- name: )
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commentId: M:System.Object.ToString
parent: System.Object
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fullName.vb: Object.ToString()
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commentId: N:System
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nameWithType: System
fullName: System
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fullName: MLEM.Extended.Tiled.TiledExtensions.Get
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fullName: MLEM.Extended.Tiled.TiledExtensions.GetBool
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nameWithType.vb: Boolean
fullName.vb: Boolean
name.vb: Boolean
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