using System; using Microsoft.Xna.Framework; using MLEM.Misc; namespace MLEM.Extensions { public static class NumberExtensions { public static int Floor(this float f) { return (int) Math.Floor(f); } public static int Ceil(this float f) { return (int) Math.Ceiling(f); } public static Vector2 Floor(this Vector2 vec) { return new Vector2(vec.X.Floor(), vec.Y.Floor()); } public static Vector3 Floor(this Vector3 vec) { return new Vector3(vec.X.Floor(), vec.Y.Floor(), vec.Z.Floor()); } public static Vector4 Floor(this Vector4 vec) { return new Vector4(vec.X.Floor(), vec.Y.Floor(), vec.Z.Floor(), vec.W.Floor()); } public static Point Multiply(this Point point, float f) { return new Point((point.X * f).Floor(), (point.Y * f).Floor()); } public static Point Divide(this Point point, float f) { return new Point((point.X / f).Floor(), (point.Y / f).Floor()); } public static Point Transform(this Point position, Matrix matrix) { return new Point( (position.X * matrix.M11 + position.Y * matrix.M21 + matrix.M41).Floor(), (position.X * matrix.M12 + position.Y * matrix.M22 + matrix.M42).Floor()); } public static Rectangle OffsetCopy(this Rectangle rect, Point offset) { rect.X += offset.X; rect.Y += offset.Y; return rect; } public static RectangleF OffsetCopy(this RectangleF rect, Vector2 offset) { rect.X += offset.X; rect.Y += offset.Y; return rect; } public static Rectangle Shrink(this Rectangle rect, Point padding) { rect.X += padding.X; rect.Y += padding.Y; rect.Width -= padding.X * 2; rect.Height -= padding.Y * 2; return rect; } public static RectangleF Shrink(this RectangleF rect, Vector2 padding) { rect.X += padding.X; rect.Y += padding.Y; rect.Width -= padding.X * 2; rect.Height -= padding.Y * 2; return rect; } } }