using System;
using System.IO;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Graphics;
using Microsoft.Xna.Framework.Input;
using MLEM.Extensions;
using MLEM.Font;
using MLEM.Graphics;
using MLEM.Input;
using MLEM.Misc;
using MLEM.Textures;
using MLEM.Ui.Style;
using TextCopy;
namespace MLEM.Ui.Elements {
///
/// A text field element for use inside of a .
/// A text field is a selectable element that can be typed in, as well as copied and pasted from.
/// If an on-screen keyboard is required, then this text field will automatically open an on-screen keyboard using .
///
public class TextField : Element {
///
/// A that allows any visible character and spaces
///
public static readonly Rule DefaultRule = (field, add) => {
foreach (var c in add) {
if (char.IsControl(c) && (!field.Multiline || c != '\n'))
return false;
}
return true;
};
///
/// A that only allows letters
///
public static readonly Rule OnlyLetters = (field, add) => {
foreach (var c in add) {
if (!char.IsLetter(c))
return false;
}
return true;
};
///
/// A that only allows numerals
///
public static readonly Rule OnlyNumbers = (field, add) => {
foreach (var c in add) {
if (!char.IsNumber(c))
return false;
}
return true;
};
///
/// A that only allows letters and numerals
///
public static readonly Rule LettersNumbers = (field, add) => {
foreach (var c in add) {
if (!char.IsLetter(c) || !char.IsNumber(c))
return false;
}
return true;
};
///
/// A that only allows characters not contained in
///
public static readonly Rule PathNames = (field, add) => add.IndexOfAny(Path.GetInvalidPathChars()) < 0;
///
/// A that only allows characters not contained in
///
public static readonly Rule FileNames = (field, add) => add.IndexOfAny(Path.GetInvalidFileNameChars()) < 0;
///
/// The color that this text field's text should display with
///
public StyleProp TextColor;
///
/// The color that the should display with
///
public StyleProp PlaceholderColor;
///
/// This text field's texture
///
public StyleProp Texture;
///
/// This text field's texture while it is hovered
///
public StyleProp HoveredTexture;
///
/// The color that this text field should display with while it is hovered
///
public StyleProp HoveredColor;
///
/// The scale that this text field should render text with
///
public StyleProp TextScale;
///
/// The font that this text field should display text with
///
public StyleProp Font;
///
/// This text field's current text
///
public string Text => this.text.ToString();
///
/// The text that displays in this text field if is empty
///
public string PlaceholderText;
///
/// An event that gets called when changes, either through input, or through a manual change.
///
public TextChanged OnTextChange;
///
/// The x position that text should start rendering at, based on the x position of this text field.
///
public StyleProp TextOffsetX;
///
/// The width that the caret should render with, in pixels
///
public StyleProp CaretWidth;
///
/// The rule used for text input.
/// Rules allow only certain characters to be allowed inside of a text field.
///
public Rule InputRule;
///
/// The title of the KeyboardInput field on mobile devices and consoles
///
public string MobileTitle;
///
/// The description of the KeyboardInput field on mobile devices and consoles
///
public string MobileDescription;
///
/// The position of the caret within the text.
/// This is always between 0 and the of
///
public int CaretPos {
get => this.caretPos;
set {
var val = MathHelper.Clamp(value, 0, this.text.Length);
if (this.caretPos != val) {
this.caretPos = val;
this.caretBlinkTimer = 0;
this.HandleTextChange(false);
}
}
}
///
/// The line of text that the caret is currently on.
/// This can only be only non-0 if is true.
///
public int CaretLine { get; private set; }
///
/// The position in the current that the caret is currently on.
/// If is false, this value is always equal to .
///
public int CaretPosInLine { get; private set; }
///
/// A character that should be displayed instead of this text field's content.
/// The amount of masking characters displayed will be equal to the 's length.
/// This behavior is useful for password fields or similar.
///
public char? MaskingCharacter {
get => this.maskingCharacter;
set {
this.maskingCharacter = value;
this.HandleTextChange(false);
}
}
///
/// The maximum amount of characters that can be input into this text field.
/// If this is set, the length of will never exceed this value.
///
public int? MaximumCharacters;
///
/// Whether this text field should support multi-line editing.
/// If this is true, pressing will insert a new line into the if the allows it.
/// Additionally, text will be rendered with horizontal soft wraps, and lines that are outside of the text field's bounds will be hidden.
///
public bool Multiline {
get => this.multiline;
set {
this.multiline = value;
this.HandleTextChange(false);
}
}
private readonly StringBuilder text = new StringBuilder();
private char? maskingCharacter;
private double caretBlinkTimer;
private string displayedText;
private string[] splitText;
private int textOffset;
private int lineOffset;
private int caretPos;
private float caretDrawOffset;
private bool multiline;
///
/// Creates a new text field with the given settings
///
/// The text field's anchor
/// The text field's size
/// The text field's input rule
/// The font to use for drawing text
/// The text that the text field should contain by default
/// Whether the text field should support multi-line editing
public TextField(Anchor anchor, Vector2 size, Rule rule = null, GenericFont font = null, string text = null, bool multiline = false) : base(anchor, size) {
this.InputRule = rule ?? DefaultRule;
this.Multiline = multiline;
if (font != null)
this.Font = font;
if (text != null)
this.SetText(text, true);
MlemPlatform.EnsureExists();
this.OnPressed += OnPressed;
this.OnTextInput += (element, key, character) => {
if (!this.IsSelected || this.IsHidden)
return;
if (key == Keys.Back) {
if (this.CaretPos > 0) {
this.CaretPos--;
this.RemoveText(this.CaretPos, 1);
}
} else if (key == Keys.Delete) {
this.RemoveText(this.CaretPos, 1);
} else if (this.Multiline && key == Keys.Enter) {
this.InsertText('\n');
} else {
this.InsertText(character);
}
};
this.OnDeselected += e => this.CaretPos = 0;
this.OnSelected += e => this.CaretPos = this.text.Length;
async void OnPressed(Element e) {
var title = this.MobileTitle ?? this.PlaceholderText;
var result = await MlemPlatform.Current.OpenOnScreenKeyboard(title, this.MobileDescription, this.Text, false);
if (result != null)
this.SetText(this.Multiline ? result : result.Replace('\n', ' '), true);
}
}
///
public override void Update(GameTime time) {
base.Update(time);
// handle first initialization if not done
if (this.displayedText == null)
this.HandleTextChange(false);
if (!this.IsSelected || this.IsHidden)
return;
if (this.CaretPos > 0 && this.Input.TryConsumePressed(Keys.Left)) {
this.CaretPos--;
} else if (this.CaretPos < this.text.Length && this.Input.TryConsumePressed(Keys.Right)) {
this.CaretPos++;
} else if (this.Multiline && this.Input.IsKeyPressedAvailable(Keys.Up) && this.MoveCaretToLine(this.CaretLine - 1)) {
this.Input.TryConsumeKeyPressed(Keys.Up);
} else if (this.Multiline && this.Input.IsKeyPressedAvailable(Keys.Down) && this.MoveCaretToLine(this.CaretLine + 1)) {
this.Input.TryConsumeKeyPressed(Keys.Down);
} else if (this.CaretPos != 0 && this.Input.TryConsumeKeyPressed(Keys.Home)) {
this.CaretPos = 0;
} else if (this.CaretPos != this.text.Length && this.Input.TryConsumeKeyPressed(Keys.End)) {
this.CaretPos = this.text.Length;
} else if (this.Input.IsModifierKeyDown(ModifierKey.Control)) {
if (this.Input.IsKeyPressedAvailable(Keys.V)) {
var clip = ClipboardService.GetText();
if (clip != null) {
this.InsertText(clip, true);
this.Input.TryConsumeKeyPressed(Keys.V);
}
} else if (this.Input.TryConsumeKeyPressed(Keys.C)) {
// until there is text selection, just copy the whole content
ClipboardService.SetText(this.Text);
}
}
this.caretBlinkTimer += time.ElapsedGameTime.TotalSeconds;
if (this.caretBlinkTimer >= 1)
this.caretBlinkTimer = 0;
}
///
public override void Draw(GameTime time, SpriteBatch batch, float alpha, SpriteBatchContext context) {
var tex = this.Texture;
var color = Color.White * alpha;
if (this.IsMouseOver) {
tex = this.HoveredTexture.OrDefault(tex);
color = (Color) this.HoveredColor * alpha;
}
batch.Draw(tex, this.DisplayArea, color, this.Scale);
if (this.displayedText != null) {
var lineHeight = this.Font.Value.LineHeight * this.TextScale * this.Scale;
var offset = new Vector2(
this.TextOffsetX * this.Scale,
this.Multiline ? this.TextOffsetX * this.Scale : this.DisplayArea.Height / 2 - lineHeight / 2);
var textPos = this.DisplayArea.Location + offset;
if (this.text.Length > 0 || this.IsSelected) {
var textColor = this.TextColor.OrDefault(Color.White);
this.Font.Value.DrawString(batch, this.displayedText, textPos, textColor * alpha, 0, Vector2.Zero, this.TextScale * this.Scale, SpriteEffects.None, 0);
if (this.IsSelected && this.caretBlinkTimer < 0.5F) {
var caretDrawPos = textPos + new Vector2(this.caretDrawOffset * this.TextScale * this.Scale, 0);
if (this.Multiline)
caretDrawPos.Y += this.Font.Value.LineHeight * (this.CaretLine - this.lineOffset) * this.TextScale * this.Scale;
batch.Draw(batch.GetBlankTexture(), new RectangleF(caretDrawPos, new Vector2(this.CaretWidth * this.Scale, lineHeight)), null, textColor * alpha);
}
} else if (this.PlaceholderText != null) {
this.Font.Value.DrawString(batch, this.PlaceholderText, textPos, this.PlaceholderColor.OrDefault(Color.Gray) * alpha, 0, Vector2.Zero, this.TextScale * this.Scale, SpriteEffects.None, 0);
}
}
base.Draw(time, batch, alpha, context);
}
///
/// Replaces this text field's text with the given text.
/// If the resulting exceeds , the end will be cropped to fit.
///
/// The new text
/// If any characters that don't match the should be left out
public void SetText(object text, bool removeMismatching = false) {
var strg = text?.ToString() ?? string.Empty;
if (!this.FilterText(ref strg, removeMismatching))
return;
if (this.MaximumCharacters != null && strg.Length > this.MaximumCharacters)
strg = strg.Substring(0, this.MaximumCharacters.Value);
this.text.Clear();
this.text.Append(strg);
this.CaretPos = this.text.Length;
this.HandleTextChange();
}
///
/// Inserts the given text at the .
/// If the resulting exceeds , the end will be cropped to fit.
///
/// The text to insert
/// If any characters that don't match the should be left out
public void InsertText(object text, bool removeMismatching = false) {
var strg = text?.ToString() ?? string.Empty;
if (!this.FilterText(ref strg, removeMismatching))
return;
if (this.MaximumCharacters != null && this.text.Length + strg.Length > this.MaximumCharacters)
strg = strg.Substring(0, this.MaximumCharacters.Value - this.text.Length);
this.text.Insert(this.CaretPos, strg);
this.CaretPos += strg.Length;
this.HandleTextChange();
}
///
/// Removes the given amount of text at the given index
///
/// The index
/// The amount of text to remove
public void RemoveText(int index, int length) {
if (index < 0 || index >= this.text.Length)
return;
this.text.Remove(index, length);
// ensure that caret pos is still in bounds
this.CaretPos = this.CaretPos;
this.HandleTextChange();
}
///
/// Moves the to the given line, if it exists.
/// Additionally maintains the roughly based on the visual distance that the caret has from the left border of the current .
///
/// The line to move the caret to
/// True if the caret was moved, false if it was not (which indicates that the line with the given index does not exist)
public bool MoveCaretToLine(int line) {
var (destStart, destEnd) = this.GetLineBounds(line);
if (destEnd > 0) {
// find the position whose distance from the start is closest to the current distance from the start
var destAccum = "";
while (destAccum.Length < destEnd - destStart) {
if (this.Font.Value.MeasureString(destAccum).X >= this.caretDrawOffset) {
this.CaretPos = destStart + destAccum.Length;
return true;
}
destAccum += this.text[destStart + destAccum.Length];
}
// if we don't find a proper position, just move to the end of the destination line
this.CaretPos = destEnd;
return true;
}
return false;
}
///
protected override void InitStyle(UiStyle style) {
base.InitStyle(style);
this.TextScale = this.TextScale.OrStyle(style.TextScale);
this.Font = this.Font.OrStyle(style.Font);
this.Texture = this.Texture.OrStyle(style.TextFieldTexture);
this.HoveredTexture = this.HoveredTexture.OrStyle(style.TextFieldHoveredTexture);
this.HoveredColor = this.HoveredColor.OrStyle(style.TextFieldHoveredColor);
this.TextOffsetX = this.TextOffsetX.OrStyle(style.TextFieldTextOffsetX);
this.CaretWidth = this.CaretWidth.OrStyle(style.TextFieldCaretWidth);
}
private bool FilterText(ref string text, bool removeMismatching) {
if (removeMismatching) {
var result = new StringBuilder();
foreach (var c in text) {
if (this.InputRule(this, c.ToCachedString()))
result.Append(c);
}
text = result.ToString();
} else if (!this.InputRule(this, text))
return false;
return true;
}
private void HandleTextChange(bool textChanged = true) {
// not initialized yet
if (!this.Font.HasValue())
return;
var maxWidth = this.DisplayArea.Width / this.Scale - this.TextOffsetX * 2;
if (this.Multiline) {
// soft wrap if we're multiline
this.splitText = this.Font.Value.SplitStringSeparate(this.text, maxWidth, this.TextScale).ToArray();
this.displayedText = string.Join("\n", this.splitText);
this.UpdateCaretData();
var maxHeight = this.DisplayArea.Height / this.Scale - this.TextOffsetX * 2;
if (this.Font.Value.MeasureString(this.displayedText).Y * this.TextScale > maxHeight) {
var maxLines = (maxHeight / (this.Font.Value.LineHeight * this.TextScale)).Floor();
if (this.lineOffset > this.CaretLine) {
// if we're moving up
this.lineOffset = this.CaretLine;
} else if (this.CaretLine >= maxLines) {
// if we're moving down
var limit = this.CaretLine - (maxLines - 1);
if (limit > this.lineOffset)
this.lineOffset = limit;
}
// calculate resulting string
var ret = new StringBuilder();
var lines = 0;
var originalIndex = 0;
for (var i = 0; i < this.displayedText.Length; i++) {
if (lines >= this.lineOffset) {
if (ret.Length <= 0)
this.textOffset = originalIndex;
ret.Append(this.displayedText[i]);
}
if (this.displayedText[i] == '\n') {
lines++;
if (this.text[originalIndex] == '\n')
originalIndex++;
} else {
originalIndex++;
}
if (lines - this.lineOffset >= maxLines)
break;
}
this.displayedText = ret.ToString();
} else {
this.lineOffset = 0;
this.textOffset = 0;
}
} else {
// not multiline, so scroll horizontally based on caret position
if (this.Font.Value.MeasureString(this.text).X * this.TextScale > maxWidth) {
if (this.textOffset > this.CaretPos) {
// if we're moving the caret to the left
this.textOffset = this.CaretPos;
} else {
// if we're moving the caret to the right
var importantArea = this.text.ToString(this.textOffset, Math.Min(this.CaretPos, this.text.Length) - this.textOffset);
var bound = this.CaretPos - this.Font.Value.TruncateString(importantArea, maxWidth, this.TextScale, true).Length;
if (this.textOffset < bound)
this.textOffset = bound;
}
var visible = this.text.ToString(this.textOffset, this.text.Length - this.textOffset);
this.displayedText = this.Font.Value.TruncateString(visible, maxWidth, this.TextScale);
} else {
this.displayedText = this.Text;
this.textOffset = 0;
}
this.UpdateCaretData();
}
if (this.MaskingCharacter != null)
this.displayedText = new string(this.MaskingCharacter.Value, this.displayedText.Length);
if (textChanged)
this.OnTextChange?.Invoke(this, this.Text);
}
private void UpdateCaretData() {
if (this.splitText != null) {
var line = 0;
var index = 0;
for (var d = 0; d < this.splitText.Length; d++) {
var startOfLine = 0;
var split = this.splitText[d];
for (var i = 0; i <= split.Length; i++) {
if (index == this.CaretPos) {
this.CaretLine = line;
this.CaretPosInLine = i - startOfLine;
this.caretDrawOffset = this.Font.Value.MeasureString(split.Substring(startOfLine, this.CaretPosInLine)).X;
return;
}
if (i < split.Length) {
// manual splits
if (split[i] == '\n') {
startOfLine = i + 1;
line++;
}
index++;
}
}
// max width splits
line++;
}
} else if (this.displayedText != null) {
this.CaretLine = 0;
this.CaretPosInLine = this.CaretPos;
this.caretDrawOffset = this.Font.Value.MeasureString(this.displayedText.Substring(0, this.CaretPos - this.textOffset)).X;
}
}
private (int, int) GetLineBounds(int boundLine) {
if (this.splitText != null) {
var line = 0;
var index = 0;
var startOfLineIndex = 0;
for (var d = 0; d < this.splitText.Length; d++) {
var split = this.splitText[d];
for (var i = 0; i < split.Length; i++) {
index++;
if (split[i] == '\n') {
if (boundLine == line)
return (startOfLineIndex, index - 1);
line++;
startOfLineIndex = index;
}
}
if (boundLine == line)
return (startOfLineIndex, index - 1);
line++;
startOfLineIndex = index;
}
}
return default;
}
///
/// A delegate method used for
///
/// The text field whose text changed
/// The new text
public delegate void TextChanged(TextField field, string text);
///
/// A delegate method used for .
/// It should return whether the given text can be added to the text field.
///
/// The text field
/// The text that is tried to be added
public delegate bool Rule(TextField field, string textToAdd);
}
}