using System.Collections.Generic; using System.IO; using System.Linq; using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Graphics; using MLEM.Textures; using NUnit.Framework; using Tests.Stub; namespace Tests { public class TestDataTextureAtlas { [Test] public void Test() { var game = new StubGame(); var content = new StubContent(game, new Dictionary { {"Texture", new Texture2D(game.GraphicsDevice, 1, 1)} }); var atlas = content.LoadTextureAtlas("Texture"); Assert.AreEqual(atlas.Regions.Count(), 5); var table = atlas["LongTableUp"]; Assert.AreEqual(table.Area, new Rectangle(0, 32, 64, 48)); Assert.AreEqual(table.PivotPixels, new Vector2(16, 48 - 32)); } } }