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MLEM/MLEM.Data/Content/RawContentReader.cs

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2.8 KiB
C#

using System;
using System.IO;
using Microsoft.Xna.Framework.Content;
namespace MLEM.Data.Content {
/// <summary>
/// Represents a way for any kind of raw content file to be read using a <see cref="RawContentManager"/>
/// </summary>
public abstract class RawContentReader {
/// <summary>
/// Returns if the given type can be loaded by this content reader
/// </summary>
/// <param name="t">The type of asset</param>
/// <returns>If the type can be loaded by this content reader</returns>
public abstract bool CanRead(Type t);
/// <summary>
/// Reads the content file from disk and returns it.
/// </summary>
/// <param name="manager">The <see cref="RawContentManager"/> that is loading the asset</param>
/// <param name="assetPath">The full path to the asset, starting from the <see cref="ContentManager.RootDirectory"/></param>
/// <param name="stream">A stream that leads to this asset</param>
/// <param name="t">The type of asset to load</param>
/// <param name="existing">If this asset is being reloaded, this value contains the previous version of the asset.</param>
/// <returns>The loaded asset</returns>
public abstract object Read(RawContentManager manager, string assetPath, Stream stream, Type t, object existing);
/// <summary>
/// Represents the list of file extensions that this reader can read from.
/// </summary>
/// <returns>The list of valid extensions</returns>
public abstract string[] GetFileExtensions();
}
/// <inheritdoc/>
public abstract class RawContentReader<T> : RawContentReader {
/// <inheritdoc/>
public override bool CanRead(Type t) {
return typeof(T).IsAssignableFrom(t);
}
/// <inheritdoc/>
public override object Read(RawContentManager manager, string assetPath, Stream stream, Type t, object existing) {
return this.Read(manager, assetPath, stream, (T) existing);
}
/// <summary>
/// Reads the content file that is represented by our generic type from disk.
/// </summary>
/// <param name="manager">The <see cref="RawContentManager"/> that is loading the asset</param>
/// <param name="assetPath">The full path to the asset, starting from the <see cref="ContentManager.RootDirectory"/></param>
/// <param name="stream">A stream that leads to this asset</param>
/// <param name="existing">If this asset is being reloaded, this value contains the previous version of the asset.</param>
/// <returns>The loaded asset</returns>
protected abstract T Read(RawContentManager manager, string assetPath, Stream stream, T existing);
}
}