plugins {
    id 'java-library'
    id 'eclipse'
    id 'idea'
    id 'maven-publish'
    id 'net.neoforged.gradle.userdev' version '7.0.80'
}

version = mod_version
group = mod_group_id

repositories {
    mavenLocal()

    maven {
        url = "https://maven.blamejared.com"
    }
    maven {
        url = "https://maven.theillusivec4.top/"
    }
}

base {
    archivesName = mod_name
}

// Mojang ships Java 17 to end users in 1.18+, so your mod should target Java 17.
java.toolchain.languageVersion = JavaLanguageVersion.of(17)

println "Java: ${System.getProperty 'java.version'}, JVM: ${System.getProperty 'java.vm.version'} (${System.getProperty 'java.vendor'}), Arch: ${System.getProperty 'os.arch'}"
runs {
    // applies to all the run configs below
    configureEach {
        // Recommended logging data for a userdev environment
        // The markers can be added/remove as needed separated by commas.
        // "SCAN": For mods scan.
        // "REGISTRIES": For firing of registry events.
        // "REGISTRYDUMP": For getting the contents of all registries.
        systemProperty 'forge.logging.markers', 'REGISTRIES'

        // Recommended logging level for the console
        // You can set various levels here.
        // Please read: https://stackoverflow.com/questions/2031163/when-to-use-the-different-log-levels
        systemProperty 'forge.logging.console.level', 'info'

        modSource project.sourceSets.main
    }

    client {
        // Comma-separated list of namespaces to load gametests from. Empty = all namespaces.
        systemProperty 'forge.enabledGameTestNamespaces', project.mod_id
    }

    server {
        systemProperty 'forge.enabledGameTestNamespaces', project.mod_id
        programArgument '--nogui'
    }

    // This run config launches GameTestServer and runs all registered gametests, then exits.
    // By default, the server will crash when no gametests are provided.
    // The gametest system is also enabled by default for other run configs under the /test command.
    gameTestServer {
        systemProperty 'forge.enabledGameTestNamespaces', project.mod_id
    }

    data {
        // example of overriding the workingDirectory set in configureEach above, uncomment if you want to use it
        // workingDirectory project.file('run-data')

        // Specify the modid for data generation, where to output the resulting resource, and where to look for existing resources.
        programArguments.addAll '--mod', project.mod_id, '--all', '--output', file('src/generated/resources/').getAbsolutePath(), '--existing', file('src/main/resources/').getAbsolutePath()
    }
}

// Include resources generated by data generators.
sourceSets.main.resources { srcDir 'src/generated/resources' }

dependencies {
    // Specify the version of Minecraft to use.
    // Any artifact can be supplied so long as it has a "userdev" classifier artifact and is a compatible patcher artifact.
    // The "userdev" classifier will be requested and setup by ForgeGradle.
    // If the group id is "net.minecraft" and the artifact id is one of ["client", "server", "joined"],
    // then special handling is done to allow a setup of a vanilla dependency without the use of an external repository.
    implementation "net.neoforged:neoforge:${neo_version}"

    // Example mod dependency with JEI - using fg.deobf() ensures the dependency is remapped to your development mappings
    // The JEI API is declared for compile time use, while the full JEI artifact is used at runtime
    compileOnly "mezz.jei:jei-${minecraft_version}-common-api:${jei_version}"
    compileOnly "mezz.jei:jei-${minecraft_version}-neoforge-api:${jei_version}"
    runtimeOnly "mezz.jei:jei-${minecraft_version}-neoforge:${jei_version}"

    runtimeOnly "top.theillusivec4.curios:curios-neoforge:${curios_version}"
    compileOnly "top.theillusivec4.curios:curios-neoforge:${curios_version}:api"

    compileOnly "vazkii.patchouli:Patchouli:${patchouli_version}:api"
    runtimeOnly "vazkii.patchouli:Patchouli:${patchouli_version}"

    // Example mod dependency using a mod jar from ./libs with a flat dir repository
    // This maps to ./libs/coolmod-${mc_version}-${coolmod_version}.jar
    // The group id is ignored when searching -- in this case, it is "blank"
    // implementation fg.deobf("blank:coolmod-${mc_version}:${coolmod_version}")

    // For more info:
    // http://www.gradle.org/docs/current/userguide/artifact_dependencies_tutorial.html
    // http://www.gradle.org/docs/current/userguide/dependency_management.html
}

// This block of code expands all declared replace properties in the specified resource targets.
// A missing property will result in an error. Properties are expanded using ${} Groovy notation.
// When "copyIdeResources" is enabled, this will also run before the game launches in IDE environments.
// See https://docs.gradle.org/current/dsl/org.gradle.language.jvm.tasks.ProcessResources.html
tasks.withType(ProcessResources).configureEach {
    var replaceProperties = [
            minecraft_version   : minecraft_version, minecraft_version_range: minecraft_version_range,
            neo_version         : neo_version, neo_version_range: neo_version_range,
            loader_version_range: loader_version_range,
            mod_id              : mod_id, mod_name: mod_name, mod_license: mod_license, mod_version: mod_version,
            mod_authors         : mod_authors, mod_description: mod_description,
    ]
    inputs.properties replaceProperties

    filesMatching(['META-INF/mods.toml']) {
        expand replaceProperties + [project: project]
    }
}

// However if you are in a multi-project build, dev time needs unobfed jar files, so you can delay the obfuscation until publishing by doing:
// tasks.named('publish').configure {
//     dependsOn 'reobfJar'
// }

// Example configuration to allow publishing using the maven-publish plugin
publishing {
    publications {
        register('mavenJava', MavenPublication) {
            from components.java
        }
    }
    repositories {
        maven {
            url "file://${project.projectDir}/repo"
        }
    }
}

tasks.withType(JavaCompile).configureEach {
    options.encoding = 'UTF-8' // Use the UTF-8 charset for Java compilation
}