NaturesAura/src/main/java/de/ellpeck/naturesaura/blocks/BlockGoldPowder.java

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package de.ellpeck.naturesaura.blocks;
import de.ellpeck.naturesaura.reg.IColorProvidingBlock;
import net.minecraft.block.Block;
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import net.minecraft.block.BlockState;
import net.minecraft.block.Blocks;
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import net.minecraft.client.renderer.color.IBlockColor;
import net.minecraft.state.EnumProperty;
import net.minecraft.state.StateContainer;
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import net.minecraft.util.BlockRenderLayer;
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import net.minecraft.util.Direction;
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import net.minecraft.util.IStringSerializable;
import net.minecraft.util.math.BlockPos;
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import net.minecraft.util.math.shapes.ISelectionContext;
import net.minecraft.util.math.shapes.VoxelShape;
import net.minecraft.util.math.shapes.VoxelShapes;
import net.minecraft.world.IBlockReader;
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import net.minecraft.world.IWorld;
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import net.minecraft.world.IWorldReader;
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import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.api.distmarker.OnlyIn;
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import javax.annotation.Nullable;
public class BlockGoldPowder extends BlockImpl implements IColorProvidingBlock {
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public static final EnumProperty<AttachPos> NORTH = EnumProperty.create("north", AttachPos.class);
public static final EnumProperty<AttachPos> EAST = EnumProperty.create("east", AttachPos.class);
public static final EnumProperty<AttachPos> SOUTH = EnumProperty.create("south", AttachPos.class);
public static final EnumProperty<AttachPos> WEST = EnumProperty.create("west", AttachPos.class);
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protected static final VoxelShape[] SHAPES = new VoxelShape[]{Block.makeCuboidShape(3.0D, 0.0D, 3.0D, 13.0D, 1.0D, 13.0D), Block.makeCuboidShape(3.0D, 0.0D, 3.0D, 13.0D, 1.0D, 16.0D), Block.makeCuboidShape(0.0D, 0.0D, 3.0D, 13.0D, 1.0D, 13.0D), Block.makeCuboidShape(0.0D, 0.0D, 3.0D, 13.0D, 1.0D, 16.0D), Block.makeCuboidShape(3.0D, 0.0D, 0.0D, 13.0D, 1.0D, 13.0D), Block.makeCuboidShape(3.0D, 0.0D, 0.0D, 13.0D, 1.0D, 16.0D), Block.makeCuboidShape(0.0D, 0.0D, 0.0D, 13.0D, 1.0D, 13.0D), Block.makeCuboidShape(0.0D, 0.0D, 0.0D, 13.0D, 1.0D, 16.0D), Block.makeCuboidShape(3.0D, 0.0D, 3.0D, 16.0D, 1.0D, 13.0D), Block.makeCuboidShape(3.0D, 0.0D, 3.0D, 16.0D, 1.0D, 16.0D), Block.makeCuboidShape(0.0D, 0.0D, 3.0D, 16.0D, 1.0D, 13.0D), Block.makeCuboidShape(0.0D, 0.0D, 3.0D, 16.0D, 1.0D, 16.0D), Block.makeCuboidShape(3.0D, 0.0D, 0.0D, 16.0D, 1.0D, 13.0D), Block.makeCuboidShape(3.0D, 0.0D, 0.0D, 16.0D, 1.0D, 16.0D), Block.makeCuboidShape(0.0D, 0.0D, 0.0D, 16.0D, 1.0D, 13.0D), Block.makeCuboidShape(0.0D, 0.0D, 0.0D, 16.0D, 1.0D, 16.0D)};
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public BlockGoldPowder() {
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super("gold_powder", ModBlocks.prop(Blocks.REDSTONE_WIRE));
this.setDefaultState(this.getDefaultState()
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.with(NORTH, AttachPos.NONE)
.with(EAST, AttachPos.NONE)
.with(SOUTH, AttachPos.NONE)
.with(WEST, AttachPos.NONE));
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}
@Override
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protected void fillStateContainer(StateContainer.Builder<Block, BlockState> builder) {
builder.add(NORTH, EAST, SOUTH, WEST);
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}
@Override
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public IBlockColor getBlockColor() {
return (state, worldIn, pos, tintIndex) -> 0xf4cb42;
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}
@Override
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public VoxelShape getShape(BlockState state, IBlockReader worldIn, BlockPos pos, ISelectionContext context) {
return SHAPES[getShapeIndex(state)];
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}
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private static int getShapeIndex(BlockState state) {
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int i = 0;
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boolean n = state.get(NORTH) != AttachPos.NONE;
boolean e = state.get(EAST) != AttachPos.NONE;
boolean s = state.get(SOUTH) != AttachPos.NONE;
boolean w = state.get(WEST) != AttachPos.NONE;
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if (n || s && !n && !e && !w) {
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i |= 1 << Direction.NORTH.getHorizontalIndex();
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}
if (e || w && !n && !e && !s) {
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i |= 1 << Direction.EAST.getHorizontalIndex();
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}
if (s || n && !e && !s && !w) {
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i |= 1 << Direction.SOUTH.getHorizontalIndex();
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}
if (w || e && !n && !s && !w) {
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i |= 1 << Direction.WEST.getHorizontalIndex();
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}
return i;
}
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// TODO weird gold powder thing
/*
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@Override
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public BlockState getActualState(BlockState state, IWorld worldIn, BlockPos pos) {
state = state.with(WEST, this.getAttachPosition(worldIn, pos, Direction.WEST));
state = state.with(EAST, this.getAttachPosition(worldIn, pos, Direction.EAST));
state = state.with(NORTH, this.getAttachPosition(worldIn, pos, Direction.NORTH));
state = state.with(SOUTH, this.getAttachPosition(worldIn, pos, Direction.SOUTH));
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return state;
}
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private AttachPos getAttachPosition(IWorld worldIn, BlockPos pos, Direction direction) {
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BlockPos dirPos = pos.offset(direction);
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BlockState state = worldIn.getBlockState(pos.offset(direction));
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if (!this.canConnectTo(worldIn.getBlockState(dirPos), direction, worldIn, dirPos)
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&& (state.isNormalCube(worldIn, pos.offset(direction)) || !this.canConnectUpwardsTo(worldIn, dirPos.down()))) {
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BlockState iblockstate1 = worldIn.getBlockState(pos.up());
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if (!iblockstate1.isNormalCube(worldIn, pos.up())) {
*//*boolean flag = worldIn.getBlockState(dirPos).isSideSolid(worldIn, dirPos, Direction.UP)
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|| worldIn.getBlockState(dirPos).getBlock() == Blocks.GLOWSTONE;
if (flag && this.canConnectUpwardsTo(worldIn, dirPos.up())) {
if (state.isBlockNormalCube()) {
return AttachPos.UP;
}
return AttachPos.SIDE;
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}*//*
return AttachPos.SIDE;
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}
return AttachPos.NONE;
} else {
return AttachPos.SIDE;
}
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}*/
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@Override
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public VoxelShape getCollisionShape(BlockState state, IBlockReader worldIn, BlockPos pos, ISelectionContext context) {
return VoxelShapes.empty();
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}
@Override
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public boolean isFireSource(BlockState state, IBlockReader world, BlockPos pos, Direction side) {
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return false;
}
@Override
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public boolean isValidPosition(BlockState state, IWorldReader worldIn, BlockPos pos) {
BlockPos blockpos = pos.down();
BlockState blockstate = worldIn.getBlockState(blockpos);
return blockstate.func_224755_d(worldIn, blockpos, Direction.UP) || blockstate.getBlock() == Blocks.HOPPER;
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}
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private boolean canConnectUpwardsTo(IWorld worldIn, BlockPos pos) {
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return this.canConnectTo(worldIn.getBlockState(pos), null, worldIn, pos);
}
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private boolean canConnectTo(BlockState blockState, @Nullable Direction side, IWorld world, BlockPos pos) {
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Block block = blockState.getBlock();
return block == this;
}
@Override
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@OnlyIn(Dist.CLIENT)
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public BlockRenderLayer getRenderLayer() {
return BlockRenderLayer.CUTOUT;
}
private enum AttachPos implements IStringSerializable {
UP("up"),
SIDE("side"),
NONE("none");
private final String name;
AttachPos(String name) {
this.name = name;
}
public String toString() {
return this.getName();
}
@Override
public String getName() {
return this.name;
}
}
}