NaturesAura/src/main/java/de/ellpeck/naturesaura/blocks/tiles/TileEntityChunkLoader.java

113 lines
3.6 KiB
Java
Raw Normal View History

2019-03-19 17:21:06 +01:00
package de.ellpeck.naturesaura.blocks.tiles;
import de.ellpeck.naturesaura.api.aura.chunk.IAuraChunk;
import net.minecraft.nbt.CompoundNBT;
2020-01-21 21:04:44 +01:00
import net.minecraft.tileentity.ITickableTileEntity;
2019-03-19 17:21:06 +01:00
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.ChunkPos;
2019-03-19 17:21:06 +01:00
import net.minecraft.util.math.MathHelper;
import net.minecraft.world.server.ServerWorld;
import java.util.ArrayList;
import java.util.Arrays;
import java.util.List;
import java.util.stream.Collectors;
2019-03-19 17:21:06 +01:00
2020-01-21 21:04:44 +01:00
public class TileEntityChunkLoader extends TileEntityImpl implements ITickableTileEntity {
private final List<ChunkPos> forcedChunks = new ArrayList<>();
2020-01-22 01:32:26 +01:00
public TileEntityChunkLoader() {
super(ModTileEntities.CHUNK_LOADER);
2020-01-21 21:04:44 +01:00
}
2019-03-19 17:21:06 +01:00
@Override
public void validate() {
super.validate();
this.loadChunks(false);
2019-03-19 17:21:06 +01:00
}
@Override
public void remove() {
super.remove();
this.loadChunks(true);
2019-03-19 17:21:06 +01:00
}
@Override
public void onRedstonePowerChange(int newPower) {
super.onRedstonePowerChange(newPower);
if (!this.world.isRemote) {
this.loadChunks(false);
2019-03-19 17:21:06 +01:00
this.sendToClients();
}
}
2019-03-19 17:21:06 +01:00
public int range() {
return this.redstonePower * 2;
}
private void loadChunks(boolean unload) {
if (this.world.isRemote)
2019-03-19 17:21:06 +01:00
return;
ServerWorld world = (ServerWorld) this.world;
List<ChunkPos> shouldBeForced = new ArrayList<>();
if (!unload) {
int range = this.range();
if (range > 0) {
for (int x = (this.pos.getX() - range) >> 4; x <= (this.pos.getX() + range) >> 4; x++) {
for (int z = (this.pos.getZ() - range) >> 4; z <= (this.pos.getZ() + range) >> 4; z++) {
ChunkPos pos = new ChunkPos(x, z);
// Only force chunks that we're already forcing or that nobody else is forcing
if (this.forcedChunks.contains(pos) || !world.getForcedChunks().contains(pos.asLong()))
shouldBeForced.add(pos);
}
2019-03-19 17:21:06 +01:00
}
}
}
// Unforce all of the chunks that shouldn't be forced anymore
for (ChunkPos pos : this.forcedChunks) {
if (!shouldBeForced.contains(pos))
world.forceChunk(pos.x, pos.z, false);
}
this.forcedChunks.clear();
// Force all chunks that should be forced
for (ChunkPos pos : shouldBeForced) {
world.forceChunk(pos.x, pos.z, true);
this.forcedChunks.add(pos);
}
}
2019-03-19 17:21:06 +01:00
@Override
2020-01-21 21:04:44 +01:00
public void tick() {
2019-03-19 17:21:06 +01:00
if (!this.world.isRemote) {
2020-01-21 21:04:44 +01:00
if (this.world.getGameTime() % 20 != 0)
2019-03-19 17:21:06 +01:00
return;
int toUse = MathHelper.ceil(this.range() / 2F);
if (toUse > 0) {
BlockPos spot = IAuraChunk.getHighestSpot(this.world, this.pos, 35, this.pos);
IAuraChunk.getAuraChunk(this.world, spot).drainAura(spot, toUse);
}
}
}
@Override
public void writeNBT(CompoundNBT compound, SaveType type) {
super.writeNBT(compound, type);
if (type == SaveType.TILE)
compound.putLongArray("forced_chunks", this.forcedChunks.stream().map(ChunkPos::asLong).collect(Collectors.toList()));
}
@Override
public void readNBT(CompoundNBT compound, SaveType type) {
super.readNBT(compound, type);
if (type == SaveType.TILE) {
this.forcedChunks.clear();
Arrays.stream(compound.getLongArray("forced_chunks")).mapToObj(ChunkPos::new).forEach(this.forcedChunks::add);
}
}
2019-03-19 17:21:06 +01:00
}