NaturesAura/src/main/java/de/ellpeck/naturesaura/chunk/effect/ExplosionEffect.java

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2018-11-21 17:45:06 +01:00
package de.ellpeck.naturesaura.chunk.effect;
import de.ellpeck.naturesaura.ModConfig;
import de.ellpeck.naturesaura.NaturesAura;
import de.ellpeck.naturesaura.api.aura.chunk.IAuraChunk;
import de.ellpeck.naturesaura.api.aura.chunk.IDrainSpotEffect;
import de.ellpeck.naturesaura.api.aura.type.IAuraType;
import net.minecraft.util.ResourceLocation;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.MathHelper;
import net.minecraft.world.World;
import net.minecraft.world.chunk.Chunk;
public class ExplosionEffect implements IDrainSpotEffect {
public static final ResourceLocation NAME = new ResourceLocation(NaturesAura.MOD_ID, "explosions");
@Override
public void update(World world, Chunk chunk, IAuraChunk auraChunk, BlockPos pos, Integer spot) {
if (spot >= 0 || world.getTotalWorldTime() % 40 != 0)
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return;
int aura = IAuraChunk.getAuraInArea(world, pos, 85);
if (aura > -50000)
return;
int chance = 140 - Math.abs(aura) / 2000;
if (chance > 1 && world.rand.nextInt(chance) != 0)
return;
float strength = Math.min(Math.abs(aura) / 50000F, 5F);
if (strength <= 0)
return;
int dist = MathHelper.clamp(Math.abs(aura) / 2000, 25, 100);
int x = MathHelper.floor(pos.getX() + world.rand.nextGaussian() * dist);
int z = MathHelper.floor(pos.getZ() + world.rand.nextGaussian() * dist);
BlockPos chosenPos = new BlockPos(x, world.getHeight(x, z), z);
if (chosenPos.distanceSq(pos) <= dist * dist && world.isBlockLoaded(chosenPos)) {
world.newExplosion(null,
chosenPos.getX() + 0.5, chosenPos.getY() + 0.5, chosenPos.getZ() + 0.5,
strength, false, true);
}
}
@Override
public boolean appliesHere(Chunk chunk, IAuraChunk auraChunk, IAuraType type) {
return ModConfig.enabledFeatures.explosionEffect;
}
@Override
public ResourceLocation getName() {
return NAME;
}
}