NaturesAura/src/main/java/de/ellpeck/naturesaura/chunk/effect/GrassDieEffect.java

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package de.ellpeck.naturesaura.chunk.effect;
import de.ellpeck.naturesaura.ModConfig;
import de.ellpeck.naturesaura.NaturesAura;
import de.ellpeck.naturesaura.api.NaturesAuraAPI;
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import de.ellpeck.naturesaura.api.aura.chunk.IAuraChunk;
import de.ellpeck.naturesaura.api.aura.chunk.IDrainSpotEffect;
import de.ellpeck.naturesaura.api.aura.type.IAuraType;
import de.ellpeck.naturesaura.blocks.ModBlocks;
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import net.minecraft.core.BlockPos;
import net.minecraft.resources.ResourceLocation;
import net.minecraft.util.Mth;
import net.minecraft.world.entity.player.Player;
import net.minecraft.world.item.ItemStack;
import net.minecraft.world.level.Level;
import net.minecraft.world.level.block.*;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.level.chunk.LevelChunk;
public class GrassDieEffect implements IDrainSpotEffect {
public static final ResourceLocation NAME = new ResourceLocation(NaturesAura.MOD_ID, "grass_die");
private int amount;
private int dist;
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private boolean calcValues(Level level, BlockPos pos, Integer spot) {
if (spot < 0) {
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var auraAndSpots = IAuraChunk.getAuraAndSpotAmountInArea(level, pos, 50);
int aura = auraAndSpots.getLeft();
if (aura < 0) {
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this.amount = Math.min(300, Mth.ceil(Math.abs(aura) / 100000F / auraAndSpots.getRight()));
if (this.amount > 1) {
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this.dist = Mth.clamp(Math.abs(aura) / 75000, 5, 75);
return true;
}
}
}
return false;
}
@Override
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public ActiveType isActiveHere(Player player, LevelChunk chunk, IAuraChunk auraChunk, BlockPos pos, Integer spot) {
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if (!this.calcValues(player.level, pos, spot))
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return ActiveType.INACTIVE;
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if (player.distanceToSqr(pos.getX(), pos.getY(), pos.getZ()) > this.dist * this.dist)
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return ActiveType.INACTIVE;
return ActiveType.ACTIVE;
}
@Override
public ItemStack getDisplayIcon() {
return new ItemStack(ModBlocks.DECAYED_LEAVES);
}
@Override
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public void update(Level level, LevelChunk chunk, IAuraChunk auraChunk, BlockPos pos, Integer spot) {
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if (!this.calcValues(level, pos, spot))
return;
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for (var i = this.amount / 2 + level.random.nextInt(this.amount / 2); i >= 0; i--) {
var grassPos = new BlockPos(
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pos.getX() + level.random.nextGaussian() * this.dist,
pos.getY() + level.random.nextGaussian() * this.dist,
pos.getZ() + level.random.nextGaussian() * this.dist
);
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if (grassPos.distSqr(pos) <= this.dist * this.dist && level.isLoaded(grassPos)) {
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var state = level.getBlockState(grassPos);
var block = state.getBlock();
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BlockState newState = null;
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if (block instanceof LeavesBlock) {
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newState = ModBlocks.DECAYED_LEAVES.defaultBlockState();
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} else if (block instanceof GrassBlock) {
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newState = Blocks.COARSE_DIRT.defaultBlockState();
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} else if (block instanceof BushBlock) {
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newState = Blocks.AIR.defaultBlockState();
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} else if (block == ModBlocks.NETHER_GRASS) {
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newState = Blocks.NETHERRACK.defaultBlockState();
}
if (newState != null)
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level.setBlockAndUpdate(grassPos, newState);
}
}
}
@Override
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public boolean appliesHere(LevelChunk chunk, IAuraChunk auraChunk, IAuraType type) {
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return ModConfig.instance.grassDieEffect.get() && (type.isSimilar(NaturesAuraAPI.TYPE_OVERWORLD) || type.isSimilar(NaturesAuraAPI.TYPE_NETHER));
}
@Override
public ResourceLocation getName() {
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return GrassDieEffect.NAME;
}
}