NaturesAura/src/main/java/de/ellpeck/naturesaura/blocks/BlockOfferingTable.java

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package de.ellpeck.naturesaura.blocks;
import de.ellpeck.naturesaura.Helper;
import de.ellpeck.naturesaura.blocks.tiles.TileEntityOfferingTable;
import de.ellpeck.naturesaura.blocks.tiles.render.RenderOfferingTable;
import de.ellpeck.naturesaura.reg.ITESRProvider;
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import net.minecraft.block.SoundType;
import net.minecraft.block.material.Material;
import net.minecraft.block.state.BlockFaceShape;
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import net.minecraft.block.BlockState;
import net.minecraft.client.renderer.tileentity.TileEntityRenderer;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.util.Direction;
import net.minecraft.util.Hand;
import net.minecraft.util.Tuple;
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import net.minecraft.util.math.AxisAlignedBB;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.IBlockAccess;
import net.minecraft.world.World;
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import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.api.distmarker.OnlyIn;
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public class BlockOfferingTable extends BlockContainerImpl implements ITESRProvider {
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private static final AxisAlignedBB BOUND_BOX = new AxisAlignedBB(2 / 16F, 0F, 2 / 16F, 14 / 16F, 1F, 14 / 16F);
public BlockOfferingTable() {
super(Material.WOOD, "offering_table", TileEntityOfferingTable.class, "offering_table");
this.setSoundType(SoundType.WOOD);
this.setHardness(2F);
}
@Override
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public boolean onBlockActivated(World worldIn, BlockPos pos, BlockState state, PlayerEntity playerIn, Hand hand, Direction facing, float hitX, float hitY, float hitZ) {
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return Helper.putStackOnTile(playerIn, hand, pos, 0, true);
}
@Override
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public AxisAlignedBB getBoundingBox(BlockState state, IBlockAccess source, BlockPos pos) {
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return BOUND_BOX;
}
@Override
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public boolean isFullCube(BlockState state) {
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return false;
}
@Override
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public boolean isOpaqueCube(BlockState state) {
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return false;
}
@Override
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public boolean isNormalCube(BlockState state, IBlockAccess world, BlockPos pos) {
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return false;
}
@Override
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public boolean isSideSolid(BlockState baseState, IBlockAccess world, BlockPos pos, Direction side) {
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return false;
}
@Override
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public BlockFaceShape getBlockFaceShape(IBlockAccess worldIn, BlockState state, BlockPos pos, Direction face) {
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return BlockFaceShape.UNDEFINED;
}
@Override
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@OnlyIn(Dist.CLIENT)
public Tuple<Class, TileEntityRenderer> getTESR() {
return new Tuple<>(TileEntityOfferingTable.class, new RenderOfferingTable());
}
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}