NaturesAura/src/main/java/de/ellpeck/naturesaura/blocks/BlockOfferingTable.java

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package de.ellpeck.naturesaura.blocks;
import de.ellpeck.naturesaura.Helper;
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import de.ellpeck.naturesaura.blocks.tiles.ModTileEntities;
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import de.ellpeck.naturesaura.blocks.tiles.TileEntityOfferingTable;
import de.ellpeck.naturesaura.blocks.tiles.render.RenderOfferingTable;
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import de.ellpeck.naturesaura.data.BlockStateGenerator;
import de.ellpeck.naturesaura.reg.ICustomBlockState;
import de.ellpeck.naturesaura.reg.ITESRProvider;
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import net.minecraft.block.BlockState;
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import net.minecraft.block.SoundType;
import net.minecraft.block.material.Material;
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import net.minecraft.client.renderer.tileentity.TileEntityRenderer;
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import net.minecraft.client.renderer.tileentity.TileEntityRendererDispatcher;
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import net.minecraft.entity.player.PlayerEntity;
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import net.minecraft.tileentity.TileEntityType;
import net.minecraft.util.ActionResultType;
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import net.minecraft.util.Hand;
import net.minecraft.util.Tuple;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.util.math.BlockRayTraceResult;
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import net.minecraft.util.math.shapes.ISelectionContext;
import net.minecraft.util.math.shapes.VoxelShape;
import net.minecraft.util.math.shapes.VoxelShapes;
import net.minecraft.world.IBlockReader;
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import net.minecraft.world.World;
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import java.util.function.Function;
import java.util.function.Supplier;
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public class BlockOfferingTable extends BlockContainerImpl implements ITESRProvider<TileEntityOfferingTable>, ICustomBlockState {
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private static final VoxelShape SHAPE = VoxelShapes.create(2 / 16F, 0F, 2 / 16F, 14 / 16F, 1F, 14 / 16F);
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public BlockOfferingTable() {
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super("offering_table", TileEntityOfferingTable::new, ModBlocks.prop(Material.WOOD).hardnessAndResistance(2F).sound(SoundType.WOOD));
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}
@Override
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public ActionResultType onBlockActivated(BlockState state, World worldIn, BlockPos pos, PlayerEntity player, Hand handIn, BlockRayTraceResult hit) {
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return Helper.putStackOnTile(player, handIn, pos, 0, true);
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}
@Override
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public VoxelShape getShape(BlockState state, IBlockReader worldIn, BlockPos pos, ISelectionContext context) {
return SHAPE;
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}
@Override
public Tuple<TileEntityType<TileEntityOfferingTable>, Supplier<Function<? super TileEntityRendererDispatcher, ? extends TileEntityRenderer<? super TileEntityOfferingTable>>>> getTESR() {
return new Tuple<>(ModTileEntities.OFFERING_TABLE, () -> RenderOfferingTable::new);
}
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@Override
public void generateCustomBlockState(BlockStateGenerator generator) {
generator.simpleBlock(this, generator.models().getExistingFile(generator.modLoc(this.getBaseName())));
}
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}