mirror of
https://github.com/Ellpeck/NaturesAura.git
synced 2024-11-22 19:58:34 +01:00
made trinkets render even without baubles installed
This commit is contained in:
parent
c22a1da6b4
commit
00ba609408
8 changed files with 141 additions and 86 deletions
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@ -1,4 +1,4 @@
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package de.ellpeck.naturesaura.compat.baubles;
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package de.ellpeck.naturesaura.compat;
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import baubles.api.BaubleType;
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import baubles.api.BaubleType;
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import baubles.api.IBauble;
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import baubles.api.IBauble;
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@ -1,6 +1,5 @@
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package de.ellpeck.naturesaura.compat;
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package de.ellpeck.naturesaura.compat;
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import de.ellpeck.naturesaura.compat.baubles.BaublesCompat;
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import net.minecraftforge.common.MinecraftForge;
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import net.minecraftforge.common.MinecraftForge;
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import net.minecraftforge.fml.common.Loader;
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import net.minecraftforge.fml.common.Loader;
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@ -1,75 +0,0 @@
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package de.ellpeck.naturesaura.compat.baubles;
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import baubles.api.BaublesApi;
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import baubles.api.render.IRenderBauble;
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import baubles.api.render.IRenderBauble.RenderType;
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import de.ellpeck.naturesaura.Helper;
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import de.ellpeck.naturesaura.items.ModItems;
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import net.minecraft.client.renderer.GlStateManager;
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import net.minecraft.client.renderer.entity.layers.LayerRenderer;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.init.MobEffects;
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import net.minecraft.inventory.EntityEquipmentSlot;
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import net.minecraft.item.Item;
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import net.minecraft.item.ItemStack;
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import net.minecraftforge.fml.relauncher.Side;
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import net.minecraftforge.fml.relauncher.SideOnly;
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import net.minecraftforge.items.IItemHandler;
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import javax.annotation.Nonnull;
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@SideOnly(Side.CLIENT)
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public class BaublesLayer implements LayerRenderer<EntityPlayer> {
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@Override
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public void doRenderLayer(@Nonnull EntityPlayer player, float limbSwing, float limbSwingAmount, float partialTicks, float ageInTicks, float netHeadYaw, float headPitch, float scale) {
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if (player.getActivePotionEffect(MobEffects.INVISIBILITY) != null)
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return;
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IItemHandler inv = BaublesApi.getBaublesHandler(player);
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GlStateManager.pushMatrix();
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GlStateManager.color(1F, 1F, 1F, 1F);
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this.render(inv, player, RenderType.BODY);
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float yaw = player.prevRotationYawHead + (player.rotationYawHead - player.prevRotationYawHead) * partialTicks;
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float yawOffset = player.prevRenderYawOffset + (player.renderYawOffset - player.prevRenderYawOffset) * partialTicks;
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float pitch = player.prevRotationPitch + (player.rotationPitch - player.prevRotationPitch) * partialTicks;
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GlStateManager.rotate(yawOffset, 0, -1, 0);
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GlStateManager.rotate(yaw - 270, 0, 1, 0);
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GlStateManager.rotate(pitch, 0, 0, 1);
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this.render(inv, player, RenderType.HEAD);
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GlStateManager.popMatrix();
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}
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private void render(IItemHandler inv, EntityPlayer player, RenderType type) {
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for (int i = 0; i < inv.getSlots(); i++) {
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ItemStack stack = inv.getStackInSlot(i);
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if (!stack.isEmpty()) {
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Item item = stack.getItem();
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if (type == RenderType.BODY) {
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boolean armor = !player.inventory.armorInventory.get(EntityEquipmentSlot.CHEST.getIndex()).isEmpty();
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GlStateManager.pushMatrix();
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IRenderBauble.Helper.rotateIfSneaking(player);
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if (item == ModItems.EYE) {
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GlStateManager.translate(0.1F, 0.19F, armor ? -0.195F : -0.13F);
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GlStateManager.scale(0.15F, 0.15F, 0.15F);
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GlStateManager.rotate(180F, 1F, 0F, 0F);
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Helper.renderItemInWorld(stack);
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} else if (item == ModItems.AURA_CACHE) {
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GlStateManager.translate(-0.15F, 0.65F, armor ? -0.195F : -0.13F);
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GlStateManager.scale(0.25F, 0.25F, 0.25F);
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GlStateManager.rotate(180F, 1F, 0F, 0F);
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Helper.renderItemInWorld(stack);
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}
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GlStateManager.popMatrix();
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}
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}
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}
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}
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@Override
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public boolean shouldCombineTextures() {
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return false;
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}
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}
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@ -1,11 +1,17 @@
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package de.ellpeck.naturesaura.items;
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package de.ellpeck.naturesaura.items;
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import baubles.api.render.IRenderBauble;
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import de.ellpeck.naturesaura.Helper;
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import de.ellpeck.naturesaura.aura.Capabilities;
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import de.ellpeck.naturesaura.aura.Capabilities;
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import de.ellpeck.naturesaura.aura.container.IAuraContainer;
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import de.ellpeck.naturesaura.aura.container.IAuraContainer;
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import de.ellpeck.naturesaura.aura.container.ItemAuraContainer;
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import de.ellpeck.naturesaura.aura.container.ItemAuraContainer;
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import de.ellpeck.naturesaura.renderers.ITrinketItem;
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import de.ellpeck.naturesaura.renderers.PlayerLayerTrinkets.RenderType;
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import net.minecraft.client.renderer.GlStateManager;
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import net.minecraft.creativetab.CreativeTabs;
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import net.minecraft.creativetab.CreativeTabs;
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import net.minecraft.entity.Entity;
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import net.minecraft.entity.Entity;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.inventory.EntityEquipmentSlot;
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import net.minecraft.item.ItemStack;
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import net.minecraft.item.ItemStack;
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import net.minecraft.nbt.NBTTagCompound;
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import net.minecraft.nbt.NBTTagCompound;
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import net.minecraft.util.EnumFacing;
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import net.minecraft.util.EnumFacing;
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@ -13,11 +19,13 @@ import net.minecraft.util.NonNullList;
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import net.minecraft.world.World;
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import net.minecraft.world.World;
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import net.minecraftforge.common.capabilities.Capability;
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import net.minecraftforge.common.capabilities.Capability;
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import net.minecraftforge.common.capabilities.ICapabilityProvider;
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import net.minecraftforge.common.capabilities.ICapabilityProvider;
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import net.minecraftforge.fml.relauncher.Side;
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import net.minecraftforge.fml.relauncher.SideOnly;
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import javax.annotation.Nonnull;
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import javax.annotation.Nonnull;
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import javax.annotation.Nullable;
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import javax.annotation.Nullable;
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public class ItemAuraCache extends ItemImpl {
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public class ItemAuraCache extends ItemImpl implements ITrinketItem {
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public ItemAuraCache() {
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public ItemAuraCache() {
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super("aura_cache");
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super("aura_cache");
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@ -89,4 +97,15 @@ public class ItemAuraCache extends ItemImpl {
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}
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}
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};
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};
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}
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}
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@Override
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@SideOnly(Side.CLIENT)
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public void render(ItemStack stack, EntityPlayer player, RenderType type) {
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boolean armor = !player.inventory.armorInventory.get(EntityEquipmentSlot.CHEST.getIndex()).isEmpty();
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IRenderBauble.Helper.rotateIfSneaking(player);
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GlStateManager.translate(-0.15F, 0.65F, armor ? -0.195F : -0.13F);
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GlStateManager.scale(0.25F, 0.25F, 0.25F);
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GlStateManager.rotate(180F, 1F, 0F, 0F);
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Helper.renderItemInWorld(stack);
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}
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}
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}
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@ -1,9 +1,34 @@
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package de.ellpeck.naturesaura.items;
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package de.ellpeck.naturesaura.items;
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public class ItemEye extends ItemImpl {
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import baubles.api.render.IRenderBauble;
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import de.ellpeck.naturesaura.Helper;
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import de.ellpeck.naturesaura.renderers.ITrinketItem;
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import de.ellpeck.naturesaura.renderers.PlayerLayerTrinkets;
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import de.ellpeck.naturesaura.renderers.PlayerLayerTrinkets.RenderType;
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import net.minecraft.client.renderer.GlStateManager;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.inventory.EntityEquipmentSlot;
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import net.minecraft.item.ItemStack;
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import net.minecraftforge.fml.relauncher.Side;
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import net.minecraftforge.fml.relauncher.SideOnly;
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public class ItemEye extends ItemImpl implements ITrinketItem {
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public ItemEye() {
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public ItemEye() {
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super("eye");
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super("eye");
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this.setMaxStackSize(1);
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this.setMaxStackSize(1);
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}
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}
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@Override
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@SideOnly(Side.CLIENT)
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public void render(ItemStack stack, EntityPlayer player, RenderType type) {
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if (type == RenderType.BODY) {
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boolean armor = !player.inventory.armorInventory.get(EntityEquipmentSlot.CHEST.getIndex()).isEmpty();
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IRenderBauble.Helper.rotateIfSneaking(player);
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GlStateManager.translate(0.1F, 0.19F, armor ? -0.195F : -0.13F);
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GlStateManager.scale(0.15F, 0.15F, 0.15F);
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GlStateManager.rotate(180F, 1F, 0F, 0F);
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Helper.renderItemInWorld(stack);
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}
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}
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}
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}
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import de.ellpeck.naturesaura.blocks.tiles.TileEntityWoodStand;
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import de.ellpeck.naturesaura.blocks.tiles.TileEntityWoodStand;
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import de.ellpeck.naturesaura.blocks.tiles.render.RenderNatureAltar;
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import de.ellpeck.naturesaura.blocks.tiles.render.RenderNatureAltar;
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import de.ellpeck.naturesaura.blocks.tiles.render.RenderWoodStand;
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import de.ellpeck.naturesaura.blocks.tiles.render.RenderWoodStand;
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import de.ellpeck.naturesaura.compat.Compat;
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import de.ellpeck.naturesaura.renderers.PlayerLayerTrinkets;
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import de.ellpeck.naturesaura.compat.baubles.BaublesLayer;
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import de.ellpeck.naturesaura.events.ClientEvents;
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import de.ellpeck.naturesaura.events.ClientEvents;
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import de.ellpeck.naturesaura.particles.ParticleHandler;
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import de.ellpeck.naturesaura.particles.ParticleHandler;
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import de.ellpeck.naturesaura.particles.ParticleMagic;
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import de.ellpeck.naturesaura.particles.ParticleMagic;
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@ -42,11 +41,9 @@ public class ClientProxy implements IProxy {
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ClientRegistry.bindTileEntitySpecialRenderer(TileEntityWoodStand.class, new RenderWoodStand());
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ClientRegistry.bindTileEntitySpecialRenderer(TileEntityWoodStand.class, new RenderWoodStand());
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ClientRegistry.bindTileEntitySpecialRenderer(TileEntityNatureAltar.class, new RenderNatureAltar());
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ClientRegistry.bindTileEntitySpecialRenderer(TileEntityNatureAltar.class, new RenderNatureAltar());
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if (Compat.baubles) {
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Map<String, RenderPlayer> skinMap = Minecraft.getMinecraft().getRenderManager().getSkinMap();
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Map<String, RenderPlayer> skinMap = Minecraft.getMinecraft().getRenderManager().getSkinMap();
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for (RenderPlayer render : new RenderPlayer[]{skinMap.get("default"), skinMap.get("slim")}) {
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for (RenderPlayer render : new RenderPlayer[]{skinMap.get("default"), skinMap.get("slim")}) {
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render.addLayer(new PlayerLayerTrinkets());
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render.addLayer(new BaublesLayer());
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}
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}
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}
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}
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}
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package de.ellpeck.naturesaura.renderers;
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import de.ellpeck.naturesaura.renderers.PlayerLayerTrinkets.RenderType;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.item.ItemStack;
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import net.minecraftforge.fml.relauncher.Side;
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import net.minecraftforge.fml.relauncher.SideOnly;
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public interface ITrinketItem {
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@SideOnly(Side.CLIENT)
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void render(ItemStack stack, EntityPlayer player, RenderType type);
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}
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package de.ellpeck.naturesaura.renderers;
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import baubles.api.BaublesApi;
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import de.ellpeck.naturesaura.compat.Compat;
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import net.minecraft.client.renderer.GlStateManager;
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import net.minecraft.client.renderer.entity.layers.LayerRenderer;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.init.MobEffects;
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import net.minecraft.item.Item;
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import net.minecraft.item.ItemStack;
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import net.minecraftforge.fml.relauncher.Side;
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import net.minecraftforge.fml.relauncher.SideOnly;
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import net.minecraftforge.items.IItemHandler;
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import javax.annotation.Nonnull;
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import java.util.HashSet;
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import java.util.Set;
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@SideOnly(Side.CLIENT)
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public class PlayerLayerTrinkets implements LayerRenderer<EntityPlayer> {
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private final Set<Item> alreadyRendered = new HashSet<>();
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@Override
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public void doRenderLayer(@Nonnull EntityPlayer player, float limbSwing, float limbSwingAmount, float partialTicks, float ageInTicks, float netHeadYaw, float headPitch, float scale) {
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if (player.getActivePotionEffect(MobEffects.INVISIBILITY) != null)
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return;
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this.alreadyRendered.clear();
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GlStateManager.pushMatrix();
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GlStateManager.color(1F, 1F, 1F, 1F);
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this.render(player, RenderType.BODY);
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float yaw = player.prevRotationYawHead + (player.rotationYawHead - player.prevRotationYawHead) * partialTicks;
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float yawOffset = player.prevRenderYawOffset + (player.renderYawOffset - player.prevRenderYawOffset) * partialTicks;
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float pitch = player.prevRotationPitch + (player.rotationPitch - player.prevRotationPitch) * partialTicks;
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GlStateManager.rotate(yawOffset, 0, -1, 0);
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GlStateManager.rotate(yaw - 270, 0, 1, 0);
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GlStateManager.rotate(pitch, 0, 0, 1);
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this.render(player, RenderType.HEAD);
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GlStateManager.popMatrix();
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}
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private void render(EntityPlayer player, RenderType type) {
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for (int i = 0; i < player.inventory.getSizeInventory(); i++) {
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this.renderStack(player.inventory.getStackInSlot(i), player, type);
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}
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if (Compat.baubles) {
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IItemHandler baubles = BaublesApi.getBaublesHandler(player);
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for (int i = 0; i < baubles.getSlots(); i++) {
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this.renderStack(baubles.getStackInSlot(i), player, type);
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}
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}
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}
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private void renderStack(ItemStack stack, EntityPlayer player, RenderType type) {
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if (!stack.isEmpty()) {
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Item item = stack.getItem();
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if (item instanceof ITrinketItem && !this.alreadyRendered.contains(item)) {
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GlStateManager.pushMatrix();
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((ITrinketItem) item).render(stack, player, type);
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GlStateManager.popMatrix();
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this.alreadyRendered.add(item);
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}
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}
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}
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@Override
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public boolean shouldCombineTextures() {
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return false;
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}
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public enum RenderType {
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HEAD, BODY
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}
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}
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