mirror of
https://github.com/Ellpeck/NaturesAura.git
synced 2024-12-22 14:59:22 +01:00
fixed the adept hopper storing the cooldown in the block
This commit is contained in:
parent
a9fba47159
commit
047e8e91c3
1 changed files with 4 additions and 2 deletions
|
@ -124,13 +124,15 @@ public class TileEntityGratedChute extends TileEntityImpl implements ITickable {
|
|||
@Override
|
||||
public void writeNBT(NBTTagCompound compound, SaveType type) {
|
||||
super.writeNBT(compound, type);
|
||||
compound.setInteger("cooldown", this.cooldown);
|
||||
if (type != SaveType.BLOCK)
|
||||
compound.setInteger("cooldown", this.cooldown);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void readNBT(NBTTagCompound compound, SaveType type) {
|
||||
super.readNBT(compound, type);
|
||||
this.cooldown = compound.getInteger("cooldown");
|
||||
if (type != SaveType.BLOCK)
|
||||
this.cooldown = compound.getInteger("cooldown");
|
||||
}
|
||||
|
||||
@Override
|
||||
|
|
Loading…
Reference in a new issue