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fixed the adept hopper storing the cooldown in the block
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1 changed files with 4 additions and 2 deletions
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@ -124,12 +124,14 @@ public class TileEntityGratedChute extends TileEntityImpl implements ITickable {
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@Override
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public void writeNBT(NBTTagCompound compound, SaveType type) {
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super.writeNBT(compound, type);
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if (type != SaveType.BLOCK)
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compound.setInteger("cooldown", this.cooldown);
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}
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@Override
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public void readNBT(NBTTagCompound compound, SaveType type) {
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super.readNBT(compound, type);
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if (type != SaveType.BLOCK)
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this.cooldown = compound.getInteger("cooldown");
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}
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