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https://github.com/Ellpeck/NaturesAura.git
synced 2024-11-22 11:53:29 +01:00
move this around so that it doesn't revert the sheep color setting
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parent
b336b74efa
commit
1104a10397
4 changed files with 17 additions and 17 deletions
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@ -2,8 +2,10 @@ package de.ellpeck.naturesaura.api.recipes;
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import de.ellpeck.naturesaura.api.NaturesAuraAPI;
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import net.minecraft.entity.Entity;
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import net.minecraft.entity.EntityLiving;
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import net.minecraft.item.crafting.Ingredient;
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import net.minecraft.util.ResourceLocation;
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import net.minecraft.util.math.MathHelper;
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import net.minecraft.world.World;
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import net.minecraftforge.fml.common.registry.EntityEntry;
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import net.minecraftforge.fml.common.registry.ForgeRegistries;
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@ -24,11 +26,19 @@ public class AnimalSpawnerRecipe {
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this.time = time;
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}
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public Entity makeEntity(World world) {
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public Entity makeEntity(World world, double x, double y, double z) {
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EntityEntry entry = ForgeRegistries.ENTITIES.getValue(this.entity);
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if (entry == null)
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return null;
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return entry.newInstance(world);
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Entity entity = entry.newInstance(world);
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entity.setLocationAndAngles(x, y, z, MathHelper.wrapDegrees(world.rand.nextFloat() * 360F), 0F);
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if (entity instanceof EntityLiving) {
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EntityLiving living = (EntityLiving) entity;
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living.rotationYawHead = entity.rotationYaw;
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living.renderYawOffset = entity.rotationYaw;
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living.onInitialSpawn(world.getDifficultyForLocation(living.getPosition()), null);
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}
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return entity;
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}
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public AnimalSpawnerRecipe register() {
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@ -9,7 +9,6 @@ import de.ellpeck.naturesaura.blocks.multi.Multiblocks;
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import de.ellpeck.naturesaura.packet.PacketHandler;
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import de.ellpeck.naturesaura.packet.PacketParticles;
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import net.minecraft.entity.Entity;
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import net.minecraft.entity.EntityLiving;
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import net.minecraft.entity.item.EntityItem;
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import net.minecraft.item.ItemStack;
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import net.minecraft.item.crafting.Ingredient;
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@ -53,15 +52,7 @@ public class TileEntityAnimalSpawner extends TileEntityImpl implements ITickable
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this.time += 10;
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if (this.time >= this.currentRecipe.time) {
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Entity entity = this.currentRecipe.makeEntity(this.world);
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entity.setLocationAndAngles(this.spawnX, this.pos.getY() + 1, this.spawnZ,
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MathHelper.wrapDegrees(this.world.rand.nextFloat() * 360F), 0F);
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if (entity instanceof EntityLiving) {
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EntityLiving living = (EntityLiving) entity;
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living.rotationYawHead = entity.rotationYaw;
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living.renderYawOffset = entity.rotationYaw;
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living.onInitialSpawn(this.world.getDifficultyForLocation(living.getPosition()), null);
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}
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Entity entity = this.currentRecipe.makeEntity(this.world, this.spawnX, this.pos.getY() + 1, this.spawnZ);
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this.world.spawnEntity(entity);
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this.currentRecipe = null;
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@ -125,8 +116,7 @@ public class TileEntityAnimalSpawner extends TileEntityImpl implements ITickable
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this.world.rand.nextFloat() + 0.5F);
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if (this.entityClient == null) {
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this.entityClient = this.currentRecipe.makeEntity(this.world);
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this.entityClient.setPosition(this.spawnX, this.pos.getY() + 1, this.spawnZ);
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this.entityClient = this.currentRecipe.makeEntity(this.world, this.spawnX, this.pos.getY() + 1, this.spawnZ);
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}
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AxisAlignedBB bounds = this.entityClient.getEntityBoundingBox();
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for (int i = this.world.rand.nextInt(5) + 5; i >= 0; i--)
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@ -63,7 +63,7 @@ public class AnimalSpawnerCategory implements IRecipeCategory<AnimalSpawnerWrapp
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@Override
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public void drawExtras(Minecraft minecraft) {
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if (this.entity == null)
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this.entity = this.recipe.makeEntity(minecraft.world);
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this.entity = this.recipe.makeEntity(minecraft.world, 0, 0, 0);
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float size = Math.max(1F, Math.max(this.entity.width, this.entity.height));
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renderEntity(this.entity, 35, 28, 35F, 100F / size * 0.4F, size * 0.5F);
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@ -154,8 +154,8 @@ public final class ModRecipes {
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500, 60, Ingredient.fromItem(ModItems.BIRTH_SPIRIT), Ingredient.fromItem(Items.MUTTON),
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Ingredient.fromStacks(new ItemStack(Blocks.WOOL, 1, color.getMetadata()))) {
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@Override
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public Entity makeEntity(World world) {
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EntitySheep sheep = (EntitySheep) super.makeEntity(world);
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public Entity makeEntity(World world, double x, double y, double z) {
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EntitySheep sheep = (EntitySheep) super.makeEntity(world, x, y, z);
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sheep.setFleeceColor(color);
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return sheep;
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}
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