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https://github.com/Ellpeck/NaturesAura.git
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added the animal effect
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7 changed files with 153 additions and 1 deletions
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@ -46,6 +46,8 @@ public final class ModConfig {
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public boolean explosionEffect = true;
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public boolean explosionEffect = true;
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@Comment("If the Aura Imbalance effect of breathlessness if Aura levels are too low should occur")
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@Comment("If the Aura Imbalance effect of breathlessness if Aura levels are too low should occur")
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public boolean breathlessEffect = true;
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public boolean breathlessEffect = true;
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@Comment("If the Aura Imbalance effect of farm animals being affected in positive ways if Aura levels are too high should occur")
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public boolean animalEffect = true;
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}
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}
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public static class Client {
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public static class Client {
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@ -0,0 +1,118 @@
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package de.ellpeck.naturesaura.chunk.effect;
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import de.ellpeck.naturesaura.ModConfig;
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import de.ellpeck.naturesaura.NaturesAura;
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import de.ellpeck.naturesaura.api.NaturesAuraAPI;
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import de.ellpeck.naturesaura.api.aura.chunk.IAuraChunk;
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import de.ellpeck.naturesaura.api.aura.chunk.IDrainSpotEffect;
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import de.ellpeck.naturesaura.api.aura.type.IAuraType;
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import net.minecraft.entity.item.EntityItem;
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import net.minecraft.entity.passive.EntityAnimal;
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import net.minecraft.entity.passive.EntityChicken;
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import net.minecraft.item.ItemEgg;
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import net.minecraft.item.ItemStack;
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import net.minecraft.util.EnumParticleTypes;
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import net.minecraft.util.ResourceLocation;
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import net.minecraft.util.math.AxisAlignedBB;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.util.math.MathHelper;
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import net.minecraft.world.World;
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import net.minecraft.world.chunk.Chunk;
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import java.util.Comparator;
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import java.util.List;
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import java.util.Optional;
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public class AnimalEffect implements IDrainSpotEffect {
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public static final ResourceLocation NAME = new ResourceLocation(NaturesAura.MOD_ID, "animal");
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@Override
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public void update(World world, Chunk chunk, IAuraChunk auraChunk, BlockPos pos, Integer spot) {
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if (spot <= 0)
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return;
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int aura = IAuraChunk.getAuraInArea(world, pos, 30);
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if (aura < 15000)
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return;
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int chance = Math.min(50, Math.abs(aura) / 5000);
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if (chance <= 0)
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return;
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int dist = MathHelper.clamp(Math.abs(aura) / 1500, 5, 35);
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AxisAlignedBB bb = new AxisAlignedBB(pos).grow(dist);
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List<EntityAnimal> animals = world.getEntitiesWithinAABB(EntityAnimal.class, bb);
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if (animals.size() >= 40)
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return;
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if (world.getTotalWorldTime() % 200 == 0) {
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List<EntityItem> items = world.getEntitiesWithinAABB(EntityItem.class, bb);
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for (EntityItem item : items) {
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if (item.isDead)
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continue;
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if (NaturesAuraAPI.instance().isEffectPowderActive(world, item.getPosition(), NAME, 35))
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continue;
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ItemStack stack = item.getItem();
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if (!(stack.getItem() instanceof ItemEgg) || item.getAge() < item.lifespan / 2)
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continue;
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stack.shrink(1);
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if (stack.isEmpty())
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item.setDead();
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EntityChicken chicken = new EntityChicken(world);
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chicken.setGrowingAge(-24000);
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chicken.setPosition(item.posX, item.posY, item.posZ);
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world.spawnEntity(chicken);
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BlockPos closestSpot = IAuraChunk.getHighestSpot(world, item.getPosition(), 35, pos);
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IAuraChunk.getAuraChunk(world, closestSpot).drainAura(closestSpot, 150);
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}
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}
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if (world.rand.nextInt(200) <= chance) {
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if (animals.size() < 2)
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return;
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EntityAnimal first = animals.get(world.rand.nextInt(animals.size()));
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if (first.isChild() || first.isInLove())
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return;
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if (NaturesAuraAPI.instance().isEffectPowderActive(world, first.getPosition(), NAME, 35))
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return;
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Optional<EntityAnimal> secondOptional = animals.stream()
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.filter(e -> e != first && !e.isInLove() && !e.isChild())
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.min(Comparator.comparingDouble(e -> e.getDistanceSq(first)));
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if (!secondOptional.isPresent())
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return;
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EntityAnimal second = secondOptional.get();
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this.setInLove(first);
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this.setInLove(second);
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BlockPos closestSpot = IAuraChunk.getHighestSpot(world, first.getPosition(), 35, pos);
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IAuraChunk.getAuraChunk(world, closestSpot).drainAura(closestSpot, 200);
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}
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}
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private void setInLove(EntityAnimal animal) {
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animal.setInLove(null);
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for (int j = 0; j < 7; j++)
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animal.world.spawnParticle(EnumParticleTypes.HEART,
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(animal.posX + (double) (animal.world.rand.nextFloat() * animal.width * 2.0F)) - animal.width,
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animal.posY + 0.5D + (double) (animal.world.rand.nextFloat() * animal.height),
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(animal.posZ + (double) (animal.world.rand.nextFloat() * animal.width * 2.0F)) - animal.width,
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animal.world.rand.nextGaussian() * 0.02D,
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animal.world.rand.nextGaussian() * 0.02D,
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animal.world.rand.nextGaussian() * 0.02D);
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}
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@Override
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public boolean appliesHere(Chunk chunk, IAuraChunk auraChunk, IAuraType type) {
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return ModConfig.enabledFeatures.animalEffect;
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}
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@Override
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public ResourceLocation getName() {
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return NAME;
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}
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}
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@ -13,8 +13,10 @@ public final class DrainSpotEffects {
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NaturesAuraAPI.DRAIN_SPOT_EFFECTS.put(BreathlessEffect.NAME, BreathlessEffect::new);
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NaturesAuraAPI.DRAIN_SPOT_EFFECTS.put(BreathlessEffect.NAME, BreathlessEffect::new);
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NaturesAuraAPI.DRAIN_SPOT_EFFECTS.put(SpreadEffect.NAME, SpreadEffect::new);
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NaturesAuraAPI.DRAIN_SPOT_EFFECTS.put(SpreadEffect.NAME, SpreadEffect::new);
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NaturesAuraAPI.DRAIN_SPOT_EFFECTS.put(CacheRechargeEffect.NAME, CacheRechargeEffect::new);
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NaturesAuraAPI.DRAIN_SPOT_EFFECTS.put(CacheRechargeEffect.NAME, CacheRechargeEffect::new);
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NaturesAuraAPI.DRAIN_SPOT_EFFECTS.put(AnimalEffect.NAME, AnimalEffect::new);
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NaturesAuraAPI.EFFECT_POWDERS.put(PlantBoostEffect.NAME, 0xc2f442);
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NaturesAuraAPI.EFFECT_POWDERS.put(PlantBoostEffect.NAME, 0xc2f442);
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NaturesAuraAPI.EFFECT_POWDERS.put(CacheRechargeEffect.NAME, 0x1fb0d1);
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NaturesAuraAPI.EFFECT_POWDERS.put(CacheRechargeEffect.NAME, 0x1fb0d1);
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NaturesAuraAPI.EFFECT_POWDERS.put(AnimalEffect.NAME, 0xba1010);
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}
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}
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}
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}
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@ -51,7 +51,7 @@ public class PlantBoostEffect implements IDrainSpotEffect {
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growable.grow(world, world.rand, plantPos, state);
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growable.grow(world, world.rand, plantPos, state);
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BlockPos closestSpot = IAuraChunk.getHighestSpot(world, plantPos, 25, pos);
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BlockPos closestSpot = IAuraChunk.getHighestSpot(world, plantPos, 25, pos);
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IAuraChunk.getAuraChunk(world, closestSpot).drainAura(closestSpot, 100);
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IAuraChunk.getAuraChunk(world, closestSpot).drainAura(closestSpot, 200);
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PacketHandler.sendToAllAround(world, plantPos, 32,
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PacketHandler.sendToAllAround(world, plantPos, 32,
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new PacketParticles(plantPos.getX(), plantPos.getY(), plantPos.getZ(), 6));
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new PacketParticles(plantPos.getX(), plantPos.getY(), plantPos.getZ(), 6));
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@ -9,6 +9,7 @@ import de.ellpeck.naturesaura.api.recipes.TreeRitualRecipe;
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import de.ellpeck.naturesaura.api.recipes.ing.AmountIngredient;
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import de.ellpeck.naturesaura.api.recipes.ing.AmountIngredient;
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import de.ellpeck.naturesaura.api.recipes.ing.NBTIngredient;
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import de.ellpeck.naturesaura.api.recipes.ing.NBTIngredient;
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import de.ellpeck.naturesaura.blocks.ModBlocks;
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import de.ellpeck.naturesaura.blocks.ModBlocks;
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import de.ellpeck.naturesaura.chunk.effect.AnimalEffect;
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import de.ellpeck.naturesaura.chunk.effect.CacheRechargeEffect;
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import de.ellpeck.naturesaura.chunk.effect.CacheRechargeEffect;
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import de.ellpeck.naturesaura.chunk.effect.PlantBoostEffect;
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import de.ellpeck.naturesaura.chunk.effect.PlantBoostEffect;
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import de.ellpeck.naturesaura.items.ItemAuraBottle;
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import de.ellpeck.naturesaura.items.ItemAuraBottle;
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@ -81,6 +82,13 @@ public final class ModRecipes {
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Helper.blockIng(ModBlocks.GOLD_POWDER),
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Helper.blockIng(ModBlocks.GOLD_POWDER),
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Ingredient.fromItem(ModItems.SKY_INGOT),
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Ingredient.fromItem(ModItems.SKY_INGOT),
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Ingredient.fromItem(ModItems.AURA_CACHE)).register();
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Ingredient.fromItem(ModItems.AURA_CACHE)).register();
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new TreeRitualRecipe(new ResourceLocation(NaturesAura.MOD_ID, "animal_powder"),
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Ingredient.fromStacks(new ItemStack(Blocks.SAPLING, 1, 3)),
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ItemEffectPowder.setEffect(new ItemStack(ModItems.EFFECT_POWDER), AnimalEffect.NAME), 400,
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Helper.blockIng(ModBlocks.GOLD_POWDER),
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Helper.blockIng(ModBlocks.GOLD_POWDER),
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Ingredient.fromItem(ModItems.SKY_INGOT),
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Ingredient.fromItem(Items.EGG)).register();
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new AltarRecipe(new ResourceLocation(NaturesAura.MOD_ID, "infused_iron"),
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new AltarRecipe(new ResourceLocation(NaturesAura.MOD_ID, "infused_iron"),
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Ingredient.fromItem(Items.IRON_INGOT), new ItemStack(ModItems.INFUSED_IRON),
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Ingredient.fromItem(Items.IRON_INGOT), new ItemStack(ModItems.INFUSED_IRON),
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@ -65,6 +65,7 @@ item.naturesaura.infused_iron_pants.name=Botanist's Leggings
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item.naturesaura.infused_iron_shoes.name=Botanist's Shoes
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item.naturesaura.infused_iron_shoes.name=Botanist's Shoes
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item.naturesaura.effect_powder.naturesaura:plant_boost.name=Powder of Steady Growth
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item.naturesaura.effect_powder.naturesaura:plant_boost.name=Powder of Steady Growth
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item.naturesaura.effect_powder.naturesaura:cache_recharge.name=Powder of no Storage
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item.naturesaura.effect_powder.naturesaura:cache_recharge.name=Powder of no Storage
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item.naturesaura.effect_powder.naturesaura:animal.name=Powder of Chastity
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container.naturesaura.tree_ritual.name=Ritual of the Forest
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container.naturesaura.tree_ritual.name=Ritual of the Forest
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container.naturesaura.altar.name=Natural Altar Infusion
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container.naturesaura.altar.name=Natural Altar Infusion
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@ -0,0 +1,21 @@
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{
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"name": "Increase of Fertility",
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"icon": "minecraft:egg",
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"category": "effects",
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"advancement": "naturesaura:flower_generator",
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"pages": [
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{
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"type": "text",
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"text": "When the amount of $(aura) in an area increases beyond about two thirds of the $(l:items/eye)Environmental Eye$()'s gauge, it starts to affect the $(item)animals$() in the area: Cows, sheep, pigs and the like will start $(thing)mating$() without any encouragement occasionally, draining some of the $(aura) in the process as if falling in love because of its power."
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},
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{
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"type": "text",
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"text": "Additionally, $(item)Eggs$() that have been laying around on the ground as an item for a while will have a chance to $(thing)hatch$() into a chicken without needing to be thrown.$(p)Note that both of these effects will cease to occur once there are enough animals present in the area, preventing overpopulation."
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},
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{
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"type": "naturesaura:tree_ritual",
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"recipe": "naturesaura:animal_powder",
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"text": "This effect can be inhibited in a radius of about 15 blocks using $(l:effects/effect_powder)Powder of Chastity$()."
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}
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]
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}
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