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https://github.com/Ellpeck/NaturesAura.git
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added the hopper enhancement
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parent
ca9e8456ae
commit
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10 changed files with 150 additions and 3 deletions
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@ -0,0 +1,10 @@
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package de.ellpeck.naturesaura.blocks;
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import de.ellpeck.naturesaura.blocks.tiles.TileEntityHopperUpgrade;
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import net.minecraft.block.material.Material;
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public class BlockHopperUpgrade extends BlockContainerImpl {
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public BlockHopperUpgrade() {
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super(Material.IRON, "hopper_upgrade", TileEntityHopperUpgrade.class, "hopper_upgrade");
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}
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}
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@ -30,4 +30,5 @@ public final class ModBlocks {
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public static final Block CONVERSION_CATALYST = new BlockImpl("conversion_catalyst", Material.ROCK).setSoundType(SoundType.STONE).setHardness(2.5F);
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public static final Block FLOWER_GENERATOR = new BlockFlowerGenerator();
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public static final Block PLACER = new BlockPlacer();
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public static final Block HOPPER_UPGRADE = new BlockHopperUpgrade();
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}
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package de.ellpeck.naturesaura.blocks.tiles;
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import de.ellpeck.naturesaura.aura.chunk.AuraChunk;
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import de.ellpeck.naturesaura.packet.PacketHandler;
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import de.ellpeck.naturesaura.packet.PacketParticles;
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import net.minecraft.block.BlockHopper;
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import net.minecraft.entity.item.EntityItem;
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import net.minecraft.item.ItemStack;
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import net.minecraft.tileentity.TileEntity;
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import net.minecraft.tileentity.TileEntityHopper;
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import net.minecraft.util.EnumFacing;
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import net.minecraft.util.ITickable;
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import net.minecraft.util.math.AxisAlignedBB;
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import net.minecraft.util.math.BlockPos;
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import net.minecraftforge.items.CapabilityItemHandler;
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import net.minecraftforge.items.IItemHandler;
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import java.util.List;
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public class TileEntityHopperUpgrade extends TileEntityImpl implements ITickable {
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@Override
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public void update() {
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if (!this.world.isRemote && this.world.getTotalWorldTime() % 10 == 0) {
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if (AuraChunk.getAuraInArea(this.world, this.pos, 25) < 1000)
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return;
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TileEntity tile = this.world.getTileEntity(this.pos.down());
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if (!(tile instanceof TileEntityHopper) || !BlockHopper.isEnabled(tile.getBlockMetadata()))
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return;
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TileEntityHopper hopper = (TileEntityHopper) tile;
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if (!hopper.hasCapability(CapabilityItemHandler.ITEM_HANDLER_CAPABILITY, EnumFacing.UP))
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return;
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IItemHandler handler = hopper.getCapability(CapabilityItemHandler.ITEM_HANDLER_CAPABILITY, EnumFacing.UP);
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if (handler == null)
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return;
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List<EntityItem> items = this.world.getEntitiesWithinAABB(EntityItem.class,
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new AxisAlignedBB(this.pos).grow(7));
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if (items.isEmpty())
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return;
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for (EntityItem item : items) {
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if (item.isDead || item.cannotPickup())
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continue;
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ItemStack stack = item.getItem();
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if (stack.isEmpty())
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continue;
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ItemStack copy = stack.copy();
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for (int i = 0; i < handler.getSlots(); i++) {
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copy = handler.insertItem(i, copy, false);
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if (copy.isEmpty()) {
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break;
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}
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}
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if (!ItemStack.areItemStacksEqual(stack, copy)) {
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item.setItem(copy);
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if (copy.isEmpty())
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item.setDead();
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BlockPos spot = AuraChunk.getHighestSpot(this.world, this.pos, 25, this.pos);
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AuraChunk.getAuraChunk(this.world, spot).drainAura(spot, 10);
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PacketHandler.sendToAllAround(this.world, this.pos, 32,
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new PacketParticles((float) item.posX, (float) item.posY, (float) item.posZ, 10));
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}
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}
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}
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}
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}
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@ -188,6 +188,14 @@ public class PacketParticles implements IMessage {
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0xad7a37, world.rand.nextFloat() + 1F, 50, 0F, true, true);
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}
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break;
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case 10: // Hopper upgrade picking up
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for (int i = world.rand.nextInt(20) + 10; i >= 0; i--)
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NaturesAura.proxy.spawnMagicParticle(world,
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message.posX, message.posY + 0.45F, message.posZ,
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world.rand.nextGaussian() * 0.015F,
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world.rand.nextGaussian() * 0.015F,
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world.rand.nextGaussian() * 0.015F,
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0xdde7ff, world.rand.nextFloat() + 1F, 30, -0.06F, true, true);
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}
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}
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});
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@ -29,9 +29,9 @@ public class ParticleMagic extends Particle {
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this.motionY = motionY;
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this.motionZ = motionZ;
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float r = (((color >> 16) & 255) / 255F) * (1F - this.rand.nextFloat() * 0.35F);
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float g = (((color >> 8) & 255) / 255F) * (1F - this.rand.nextFloat() * 0.35F);
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float b = ((color & 255) / 255F) * (1F - this.rand.nextFloat() * 0.35F);
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float r = (((color >> 16) & 255) / 255F) * (1F - this.rand.nextFloat() * 0.25F);
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float g = (((color >> 8) & 255) / 255F) * (1F - this.rand.nextFloat() * 0.25F);
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float b = ((color & 255) / 255F) * (1F - this.rand.nextFloat() * 0.25F);
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this.setRBGColorF(r, g, b);
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TextureMap map = Minecraft.getMinecraft().getTextureMapBlocks();
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{
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"forge_marker": 1,
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"defaults": {
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"model": "minecraft:cube_all",
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"textures": {
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"all": "naturesaura:blocks/hopper_upgrade"
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},
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"transform": "forge:default-block"
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},
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"variants": {
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"normal": [{}],
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"inventory": [{}]
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}
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}
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@ -27,6 +27,7 @@ tile.naturesaura.infused_brick_slab.name=Infused Brick Slab
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tile.naturesaura.infused_brick_slab_double.name=Infused Brick Double Slab
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tile.naturesaura.flower_generator.name=Herbivorous Absorber
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tile.naturesaura.placer.name=Imperceptible Builder
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tile.naturesaura.hopper_upgrade.name=Hopper Enhancement
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item.naturesaura.eye.name=Environmental Eye
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item.naturesaura.gold_fiber.name=Brilliant Fiber
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{
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"name": "Hopper Enhancement",
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"icon": "naturesaura:hopper_upgrade",
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"category": "using",
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"advancement": "naturesaura:infused_materials",
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"pages": [
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{
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"type": "text",
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"text": "Collecting items using $(item)Hoppers$() is useful, but sometimes, it can be inconvenient, especially if given a big area that one has to collect items in. For that, the $(item)Hopper Enhancement$() will be a help: By simply placing it on top of any $(item)Hopper$(), it will increase its range of picking up items drastically by about $(thing)seven$() blocks.$(br)When collecting an item, it then uses a small amount of $(aura)."
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},
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{
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"type": "crafting",
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"text": "Creating the $(item)Hopper Enhancement$()",
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"recipe": "naturesaura:hopper_upgrade"
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}
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]
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}
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@ -0,0 +1,26 @@
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{
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"type": "forge:ore_shaped",
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"pattern": [
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"RIR",
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"IEI",
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"RHR"
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],
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"key": {
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"H": {
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"item": "minecraft:hopper"
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},
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"I": {
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"item": "naturesaura:infused_iron"
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},
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"R": {
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"type": "forge:ore_dict",
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"ore": "ingotIron"
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},
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"E": {
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"item": "minecraft:ender_pearl"
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}
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},
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"result": {
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"item": "naturesaura:hopper_upgrade"
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}
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}
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