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chorus generator, part 1
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13 changed files with 185 additions and 1 deletions
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{
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"variants": {
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"": {
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"model": "naturesaura:block/chorus_generator"
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}
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}
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}
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{
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"parent": "block/cube_bottom_top",
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"textures": {
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"side": "naturesaura:block/chorus_generator",
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"bottom": "naturesaura:block/chorus_generator",
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"top": "naturesaura:block/chorus_generator_top"
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}
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}
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{
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"parent": "naturesaura:block/chorus_generator"
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}
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{
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"type": "minecraft:block",
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"pools": [
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{
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"rolls": 1,
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"entries": [
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{
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"type": "minecraft:item",
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"name": "naturesaura:chorus_generator"
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}
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],
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"conditions": [
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{
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"condition": "minecraft:survives_explosion"
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}
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]
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}
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]
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}
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package de.ellpeck.naturesaura.blocks;
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import de.ellpeck.naturesaura.blocks.tiles.TileEntityChorusGenerator;
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import de.ellpeck.naturesaura.data.BlockStateGenerator;
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import de.ellpeck.naturesaura.reg.ICustomBlockState;
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import net.minecraft.block.Blocks;
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import net.minecraft.tileentity.TileEntity;
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import java.util.function.Supplier;
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public class BlockChorusGenerator extends BlockContainerImpl implements ICustomBlockState {
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public BlockChorusGenerator() {
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super("chorus_generator", TileEntityChorusGenerator::new, Properties.from(Blocks.END_STONE));
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}
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@Override
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public void generateCustomBlockState(BlockStateGenerator generator) {
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generator.simpleBlock(this, generator.models().cubeBottomTop(this.getBaseName(),
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generator.modLoc("block/" + this.getBaseName()),
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generator.modLoc("block/" + this.getBaseName()),
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generator.modLoc("block/" + this.getBaseName() + "_top")));
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}
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}
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@ -68,6 +68,7 @@ public final class ModBlocks {
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public static Block TAINTED_GOLD_BLOCK;
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public static Block TAINTED_GOLD_BLOCK;
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public static Block NETHER_GRASS;
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public static Block NETHER_GRASS;
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public static Block LIGHT;
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public static Block LIGHT;
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public static Block CHORUS_GENERATOR;
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public static Block.Properties prop(Material material, MaterialColor color) {
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public static Block.Properties prop(Material material, MaterialColor color) {
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return Block.Properties.create(material, color);
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return Block.Properties.create(material, color);
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@ -38,4 +38,5 @@ public final class ModTileEntities {
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public static TileEntityType<TileEntityItemDistributor> ITEM_DISTRIBUTOR;
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public static TileEntityType<TileEntityItemDistributor> ITEM_DISTRIBUTOR;
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public static TileEntityType<TileEntityAuraBloom> AURA_BLOOM;
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public static TileEntityType<TileEntityAuraBloom> AURA_BLOOM;
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public static TileEntityType<TileEntityAuraBloom> AURA_CACTUS;
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public static TileEntityType<TileEntityAuraBloom> AURA_CACTUS;
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public static TileEntityType<TileEntityChorusGenerator> CHORUS_GENERATOR;
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}
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}
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@ -0,0 +1,101 @@
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package de.ellpeck.naturesaura.blocks.tiles;
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import de.ellpeck.naturesaura.api.aura.chunk.IAuraChunk;
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import de.ellpeck.naturesaura.chunk.AuraChunk;
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import de.ellpeck.naturesaura.packet.PacketHandler;
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import de.ellpeck.naturesaura.packet.PacketParticles;
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import net.minecraft.block.BlockState;
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import net.minecraft.block.Blocks;
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import net.minecraft.tileentity.ITickableTileEntity;
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import net.minecraft.tileentity.TileEntityType;
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import net.minecraft.util.Direction;
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import net.minecraft.util.SoundCategory;
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import net.minecraft.util.SoundEvents;
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import net.minecraft.util.math.BlockPos;
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import java.util.*;
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public class TileEntityChorusGenerator extends TileEntityImpl implements ITickableTileEntity {
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private final Deque<BlockPos> currentlyBreaking = new ArrayDeque<>();
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private int auraPerBlock;
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public TileEntityChorusGenerator() {
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super(ModTileEntities.CHORUS_GENERATOR);
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}
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@Override
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public void tick() {
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if (this.world.isRemote)
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return;
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if (this.world.getGameTime() % 5 != 0)
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return;
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if (this.currentlyBreaking.isEmpty())
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return;
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BlockPos pos = this.currentlyBreaking.removeLast();
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BlockState state = this.world.getBlockState(pos);
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if (state.getBlock() != Blocks.CHORUS_PLANT && state.getBlock() != Blocks.CHORUS_FLOWER) {
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this.currentlyBreaking.clear();
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return;
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}
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PacketHandler.sendToAllAround(this.world, this.pos, 32, new PacketParticles(this.pos.getX(), this.pos.getY(), this.pos.getZ(), PacketParticles.Type.CHORUS_GENERATOR, pos.getX(), pos.getY(), pos.getZ()));
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this.world.removeBlock(pos, false);
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this.world.playSound(null, this.pos.getX() + 0.5, this.pos.getY() + 0.5, this.pos.getZ() + 0.5,
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SoundEvents.ITEM_CHORUS_FRUIT_TELEPORT, SoundCategory.BLOCKS, 0.5F, 1F);
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int aura = this.auraPerBlock;
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while (aura > 0) {
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BlockPos spot = IAuraChunk.getLowestSpot(this.world, this.pos, 35, this.pos);
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aura -= IAuraChunk.getAuraChunk(this.world, spot).storeAura(spot, aura);
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}
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}
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@Override
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public void onRedstonePowerChange(int newPower) {
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if (this.redstonePower <= 0 && newPower > 0 && this.currentlyBreaking.isEmpty()) {
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int range = 2;
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xyz:
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for (int x = -range; x <= range; x++) {
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for (int y = -range; y <= range; y++) {
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for (int z = -range; z <= range; z++) {
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BlockPos offset = this.pos.add(x, y, z);
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BlockState below = this.world.getBlockState(offset.down());
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if (below.getBlock() != Blocks.END_STONE)
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continue;
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BlockState state = this.world.getBlockState(offset);
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if (state.getBlock() != Blocks.CHORUS_PLANT)
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continue;
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List<BlockPos> plants = new ArrayList<>();
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this.collectChorusPlant(offset, plants);
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if (plants.size() <= 1)
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continue;
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this.currentlyBreaking.addAll(plants);
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this.currentlyBreaking.addFirst(offset);
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int aura = plants.size() * plants.size() * 300;
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this.auraPerBlock = aura / plants.size();
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break xyz;
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}
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}
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}
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}
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super.onRedstonePowerChange(newPower);
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}
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private void collectChorusPlant(BlockPos pos, List<BlockPos> blocks) {
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for (Direction dir : Direction.values()) {
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if (dir == Direction.DOWN)
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continue;
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BlockPos offset = pos.offset(dir);
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if (blocks.contains(offset))
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continue;
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BlockState state = this.world.getBlockState(offset);
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if (state.getBlock() != Blocks.CHORUS_PLANT && state.getBlock() != Blocks.CHORUS_FLOWER)
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continue;
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blocks.add(offset);
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this.collectChorusPlant(offset, blocks);
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}
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}
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}
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@ -485,6 +485,25 @@ public class PacketParticles {
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message.posX + 0.5F, message.posY + 0.5F, message.posZ + 0.5F,
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message.posX + 0.5F, message.posY + 0.5F, message.posZ + 0.5F,
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0.25F, color, 0.5F + world.rand.nextFloat()
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0.25F, color, 0.5F + world.rand.nextFloat()
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);
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);
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}),
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CHORUS_GENERATOR((message, world) -> {
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int chorusX = message.data[0];
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int chorusY = message.data[1];
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int chorusZ = message.data[2];
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for (int i = world.rand.nextInt(5) + 3; i >= 0; i--)
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NaturesAuraAPI.instance().spawnMagicParticle(
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chorusX + world.rand.nextFloat(), chorusY + world.rand.nextFloat(), chorusZ + world.rand.nextFloat(),
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0F, 0F, 0F,
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0xbb0be3, 1F + world.rand.nextFloat(), 50, 0F, false, true);
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for (int i = world.rand.nextInt(5) + 5; i >= 0; i--)
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NaturesAuraAPI.instance().spawnMagicParticle(
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message.posX + 0.25F + world.rand.nextFloat() * 0.5F,
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message.posY + 1.01F,
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message.posZ + 0.25F + world.rand.nextFloat() * 0.5F,
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world.rand.nextGaussian() * 0.01F,
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world.rand.nextFloat() * 0.04F + 0.02F,
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world.rand.nextGaussian() * 0.01F,
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0x5ccc30, 1F + world.rand.nextFloat() * 1.5F, 40, 0F, false, true);
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});
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});
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public final BiConsumer<PacketParticles, World> action;
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public final BiConsumer<PacketParticles, World> action;
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@ -136,7 +136,8 @@ public final class ModRegistry {
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createFlowerPot(temp),
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createFlowerPot(temp),
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new BlockImpl("tainted_gold_block", ModBlocks.prop(Material.IRON).sound(SoundType.METAL).hardnessAndResistance(3F)),
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new BlockImpl("tainted_gold_block", ModBlocks.prop(Material.IRON).sound(SoundType.METAL).hardnessAndResistance(3F)),
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new BlockNetherGrass(),
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new BlockNetherGrass(),
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new BlockLight()
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new BlockLight(),
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new BlockChorusGenerator()
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);
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);
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if (ModConfig.instance.rfConverter.get())
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if (ModConfig.instance.rfConverter.get())
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@ -63,6 +63,7 @@
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"block.naturesaura.aura_cactus": "Aura Cactus",
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"block.naturesaura.aura_cactus": "Aura Cactus",
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"block.naturesaura.tainted_gold_block": "Tainted Gold Block",
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"block.naturesaura.tainted_gold_block": "Tainted Gold Block",
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"block.naturesaura.nether_grass": "Grassy Netherrack",
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"block.naturesaura.nether_grass": "Grassy Netherrack",
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"block.naturesaura.chorus_generator": "Reaper of the Ender Heights",
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"item.naturesaura.eye": "Environmental Eye",
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"item.naturesaura.eye": "Environmental Eye",
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"item.naturesaura.eye_improved": "Environmental Ocular",
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"item.naturesaura.eye_improved": "Environmental Ocular",
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"item.naturesaura.gold_fiber": "Brilliant Fiber",
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"item.naturesaura.gold_fiber": "Brilliant Fiber",
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