mirror of
https://github.com/Ellpeck/NaturesAura.git
synced 2024-11-22 11:53:29 +01:00
improve aura spot performance by combining aura and spot amount
Improves #216
This commit is contained in:
parent
19cc8f4a52
commit
20ca7711ff
10 changed files with 66 additions and 14 deletions
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@ -18,12 +18,14 @@ import net.minecraft.world.World;
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import org.apache.commons.lang3.mutable.MutableFloat;
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import org.apache.commons.lang3.mutable.MutableInt;
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import org.apache.commons.lang3.mutable.MutableObject;
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import org.apache.commons.lang3.tuple.Pair;
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import java.util.ArrayList;
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import java.util.List;
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import java.util.function.BiConsumer;
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public class InternalHooks implements NaturesAuraAPI.IInternalHooks {
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@Override
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public boolean extractAuraFromPlayer(PlayerEntity player, int amount, boolean simulate) {
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return this.auraPlayerInteraction(player, amount, true, simulate);
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@ -127,6 +129,17 @@ public class InternalHooks implements NaturesAuraAPI.IInternalHooks {
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return result.intValue();
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}
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@Override
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public Pair<Integer, Integer> getAuraAndSpotAmountInArea(World world, BlockPos pos, int radius) {
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MutableInt spots = new MutableInt();
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MutableInt aura = new MutableInt(IAuraChunk.DEFAULT_AURA);
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this.getAuraSpotsInArea(world, pos, radius, (blockPos, drainSpot) -> {
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aura.add(drainSpot);
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spots.increment();
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});
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return Pair.of(aura.intValue(), spots.intValue());
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}
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@Override
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public int triangulateAuraInArea(World world, BlockPos pos, int radius) {
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MutableFloat result = new MutableFloat(IAuraChunk.DEFAULT_AURA);
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@ -26,6 +26,7 @@ import net.minecraft.world.IWorld;
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import net.minecraft.world.World;
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import net.minecraftforge.common.capabilities.Capability;
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import net.minecraftforge.common.capabilities.CapabilityInject;
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import org.apache.commons.lang3.tuple.Pair;
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import java.util.ArrayList;
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import java.util.HashMap;
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@ -40,6 +41,7 @@ import java.util.function.Supplier;
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* internal mod functions not exposed to the API.
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*/
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public final class NaturesAuraAPI {
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public static final String MOD_ID = "naturesaura";
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public static final String API_ID = MOD_ID + "api";
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public static final String VERSION = "9";
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@ -300,6 +302,11 @@ public final class NaturesAuraAPI {
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*/
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int getAuraInArea(World world, BlockPos pos, int radius);
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/**
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* @see IAuraChunk#getAuraAndSpotAmountInArea(World, BlockPos, int)
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*/
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Pair<Integer, Integer> getAuraAndSpotAmountInArea(World world, BlockPos pos, int radius);
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/**
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* @see IAuraChunk#triangulateAuraInArea(IWorld, BlockPos, int)
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*/
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@ -8,6 +8,7 @@ import net.minecraft.world.IWorld;
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import net.minecraft.world.World;
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import net.minecraft.world.chunk.Chunk;
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import net.minecraftforge.common.util.INBTSerializable;
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import org.apache.commons.lang3.tuple.Pair;
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import java.util.function.BiConsumer;
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@ -20,6 +21,7 @@ import java.util.function.BiConsumer;
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* class.
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*/
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public interface IAuraChunk extends INBTSerializable<CompoundNBT> {
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/**
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* The default amount of Aura that a chunk has stored
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*/
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@ -82,6 +84,22 @@ public interface IAuraChunk extends INBTSerializable<CompoundNBT> {
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return NaturesAuraAPI.instance().getAuraInArea((World) world, pos, radius);
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}
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/**
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* Convenience method that combines {@link #getAuraInArea(IWorld, BlockPos,
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* int)} and {@link #getSpotAmountInArea(IWorld, BlockPos, int)} to increase
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* performance.
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*
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* @param world The world
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* @param pos The center position
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* @param radius The radius around the center to search for spots in
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* @return A pair of the amount of aura in the area as the {@link
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* Pair#getLeft()} entry, and the amount of aura spots in the area as the
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* {@link Pair#getRight()} entry
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*/
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static Pair<Integer, Integer> getAuraAndSpotAmountInArea(World world, BlockPos pos, int radius) {
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return NaturesAuraAPI.instance().getAuraAndSpotAmountInArea(world, pos, radius);
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}
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/**
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* Convenience method that adds up all of the aura from each drain spot from
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* {@link #getSpotsInArea(IWorld, BlockPos, int, BiConsumer)}, but
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@ -22,6 +22,7 @@ import net.minecraft.util.math.MathHelper;
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import net.minecraft.world.World;
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import net.minecraft.world.chunk.Chunk;
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import net.minecraftforge.fml.common.ObfuscationReflectionHelper;
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import org.apache.commons.lang3.tuple.Pair;
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import java.util.Comparator;
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import java.util.List;
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@ -37,10 +38,11 @@ public class AnimalEffect implements IDrainSpotEffect {
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private boolean calcValues(World world, BlockPos pos, Integer spot) {
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if (spot <= 0)
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return false;
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int aura = IAuraChunk.getAuraInArea(world, pos, 30);
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Pair<Integer, Integer> auraAndSpots = IAuraChunk.getAuraAndSpotAmountInArea(world, pos, 30);
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int aura = auraAndSpots.getLeft();
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if (aura < 1500000)
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return false;
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this.chance = Math.min(50, MathHelper.ceil(Math.abs(aura) / 500000F / IAuraChunk.getSpotAmountInArea(world, pos, 30)));
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this.chance = Math.min(50, MathHelper.ceil(Math.abs(aura) / 500000F / auraAndSpots.getRight()));
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if (this.chance <= 0)
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return false;
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int dist = MathHelper.clamp(Math.abs(aura) / 150000, 5, 35);
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@ -15,6 +15,7 @@ import net.minecraft.util.math.BlockPos;
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import net.minecraft.util.math.MathHelper;
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import net.minecraft.world.World;
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import net.minecraft.world.chunk.Chunk;
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import org.apache.commons.lang3.tuple.Pair;
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import java.util.List;
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@ -28,12 +29,13 @@ public class CacheRechargeEffect implements IDrainSpotEffect {
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private boolean calcValues(World world, BlockPos pos, Integer spot) {
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if (spot < 100000)
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return false;
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int aura = IAuraChunk.getAuraInArea(world, pos, 20);
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Pair<Integer, Integer> auraAndSpots = IAuraChunk.getAuraAndSpotAmountInArea(world, pos, 20);
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int aura = auraAndSpots.getLeft();
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if (aura < 1500000)
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return false;
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int dist = MathHelper.clamp(aura / 3500, 3, 15);
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this.bb = new AxisAlignedBB(pos).grow(dist);
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this.amount = MathHelper.ceil(aura / 250F / IAuraChunk.getSpotAmountInArea(world, pos, 20));
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this.amount = MathHelper.ceil(aura / 250F / auraAndSpots.getRight());
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return true;
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}
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@ -15,6 +15,7 @@ import net.minecraft.util.math.BlockPos;
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import net.minecraft.util.math.MathHelper;
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import net.minecraft.world.World;
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import net.minecraft.world.chunk.Chunk;
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import org.apache.commons.lang3.tuple.Pair;
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public class GrassDieEffect implements IDrainSpotEffect {
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@ -25,9 +26,10 @@ public class GrassDieEffect implements IDrainSpotEffect {
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private boolean calcValues(World world, BlockPos pos, Integer spot) {
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if (spot < 0) {
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int aura = IAuraChunk.getAuraInArea(world, pos, 50);
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Pair<Integer, Integer> auraAndSpots = IAuraChunk.getAuraAndSpotAmountInArea(world, pos, 50);
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int aura = auraAndSpots.getLeft();
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if (aura < 0) {
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this.amount = Math.min(300, MathHelper.ceil(Math.abs(aura) / 100000F / IAuraChunk.getSpotAmountInArea(world, pos, 50)));
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this.amount = Math.min(300, MathHelper.ceil(Math.abs(aura) / 100000F / auraAndSpots.getRight()));
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if (this.amount > 1) {
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this.dist = MathHelper.clamp(Math.abs(aura) / 75000, 5, 75);
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return true;
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@ -20,6 +20,7 @@ import net.minecraft.util.math.BlockPos;
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import net.minecraft.util.math.MathHelper;
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import net.minecraft.world.World;
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import net.minecraft.world.chunk.Chunk;
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import org.apache.commons.lang3.tuple.Pair;
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public class NetherDecayEffect implements IDrainSpotEffect {
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@ -31,10 +32,11 @@ public class NetherDecayEffect implements IDrainSpotEffect {
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private boolean calcValues(World world, BlockPos pos, Integer spot) {
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if (spot >= 0)
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return false;
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int aura = IAuraChunk.getAuraInArea(world, pos, 50);
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Pair<Integer, Integer> auraAndSpots = IAuraChunk.getAuraAndSpotAmountInArea(world, pos, 50);
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int aura = auraAndSpots.getLeft();
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if (aura >= 0)
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return false;
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this.amount = Math.min(300, MathHelper.ceil(Math.abs(aura) / 50000F / IAuraChunk.getSpotAmountInArea(world, pos, 50)));
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this.amount = Math.min(300, MathHelper.ceil(Math.abs(aura) / 50000F / auraAndSpots.getRight()));
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if (this.amount <= 1)
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return false;
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this.dist = MathHelper.clamp(Math.abs(aura) / 50000, 5, 75);
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@ -20,6 +20,7 @@ import net.minecraft.util.math.MathHelper;
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import net.minecraft.world.World;
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import net.minecraft.world.chunk.Chunk;
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import net.minecraftforge.common.Tags;
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import org.apache.commons.lang3.tuple.Pair;
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public class NetherGrassEffect implements IDrainSpotEffect {
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@ -31,10 +32,11 @@ public class NetherGrassEffect implements IDrainSpotEffect {
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private boolean calcValues(World world, BlockPos pos, Integer spot) {
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if (spot <= 0)
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return false;
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int aura = IAuraChunk.getAuraInArea(world, pos, 30);
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Pair<Integer, Integer> auraAndSpots = IAuraChunk.getAuraAndSpotAmountInArea(world, pos, 30);
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int aura = auraAndSpots.getLeft();
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if (aura < 1500000)
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return false;
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this.amount = Math.min(20, MathHelper.ceil(Math.abs(aura) / 100000F / IAuraChunk.getSpotAmountInArea(world, pos, 30)));
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this.amount = Math.min(20, MathHelper.ceil(Math.abs(aura) / 100000F / auraAndSpots.getRight()));
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if (this.amount <= 1)
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return false;
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this.dist = MathHelper.clamp(Math.abs(aura) / 100000, 5, 35);
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@ -26,6 +26,7 @@ import net.minecraft.world.chunk.Chunk;
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import net.minecraft.world.server.ServerWorld;
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import net.minecraftforge.common.util.FakePlayer;
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import net.minecraftforge.common.util.FakePlayerFactory;
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import org.apache.commons.lang3.tuple.Pair;
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import java.util.HashSet;
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import java.util.List;
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@ -42,10 +43,11 @@ public class OreSpawnEffect implements IDrainSpotEffect {
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private boolean calcValues(World world, BlockPos pos, Integer spot) {
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if (spot <= 0)
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return false;
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int aura = IAuraChunk.getAuraInArea(world, pos, 30);
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Pair<Integer, Integer> auraAndSpots = IAuraChunk.getAuraAndSpotAmountInArea(world, pos, 30);
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int aura = auraAndSpots.getLeft();
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if (aura <= 2000000)
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return false;
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this.amount = Math.min(20, MathHelper.ceil(Math.abs(aura) / 300000F / IAuraChunk.getSpotAmountInArea(world, pos, 30)));
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this.amount = Math.min(20, MathHelper.ceil(Math.abs(aura) / 300000F / auraAndSpots.getRight()));
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if (this.amount <= 0)
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return false;
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this.dist = MathHelper.clamp(Math.abs(aura) / 150000, 5, 20);
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@ -19,6 +19,7 @@ import net.minecraft.world.World;
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import net.minecraft.world.chunk.Chunk;
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import net.minecraft.world.gen.Heightmap;
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import net.minecraft.world.server.ServerWorld;
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import org.apache.commons.lang3.tuple.Pair;
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public class PlantBoostEffect implements IDrainSpotEffect {
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@ -30,10 +31,11 @@ public class PlantBoostEffect implements IDrainSpotEffect {
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private boolean calcValues(World world, BlockPos pos, Integer spot) {
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if (spot <= 0)
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return false;
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int aura = IAuraChunk.getAuraInArea(world, pos, 30);
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Pair<Integer, Integer> auraAndSpots = IAuraChunk.getAuraAndSpotAmountInArea(world, pos, 30);
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int aura = auraAndSpots.getLeft();
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if (aura < 1500000)
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return false;
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this.amount = Math.min(45, MathHelper.ceil(Math.abs(aura) / 100000F / IAuraChunk.getSpotAmountInArea(world, pos, 30)));
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this.amount = Math.min(45, MathHelper.ceil(Math.abs(aura) / 100000F / auraAndSpots.getRight()));
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if (this.amount <= 1)
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return false;
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this.dist = MathHelper.clamp(Math.abs(aura) / 150000, 5, 35);
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