possibly fix another mod ordering issue?

This commit is contained in:
Ellpeck 2020-04-03 23:11:59 +02:00
parent 0f23eb834b
commit 25bd69eab4

View file

@ -20,6 +20,7 @@ import net.minecraft.item.ItemGroup;
import net.minecraft.item.ItemStack; import net.minecraft.item.ItemStack;
import net.minecraftforge.common.ForgeConfigSpec; import net.minecraftforge.common.ForgeConfigSpec;
import net.minecraftforge.common.MinecraftForge; import net.minecraftforge.common.MinecraftForge;
import net.minecraftforge.fml.DeferredWorkQueue;
import net.minecraftforge.fml.DistExecutor; import net.minecraftforge.fml.DistExecutor;
import net.minecraftforge.fml.ModLoadingContext; import net.minecraftforge.fml.ModLoadingContext;
import net.minecraftforge.fml.common.Mod; import net.minecraftforge.fml.common.Mod;
@ -79,9 +80,9 @@ public final class NaturesAura {
private void init(FMLCommonSetupEvent event) { private void init(FMLCommonSetupEvent event) {
ModConfig.instance.apply(); ModConfig.instance.apply();
ModRecipes.init();
ModRegistry.init(); ModRegistry.init();
DrainSpotEffects.init(); DrainSpotEffects.init();
DeferredWorkQueue.runLater(ModRecipes::init);
proxy.init(event); proxy.init(event);
} }